Werner Waffenwerke: Arms Tycoon
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
313 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
313 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch: 0.221 -Selected items in weapon crafting are now highlighted in the lists -Difficulty levels have been implemented (among other things, labour costs can be reduced or increased) -Main characters can now be selected -Minor bugs and translation errors have been fixed | 25142085 | |
| Patch 0.22 -Old save files should now be compatible -Further translations -Bug fixes | 24896683 | |
| Hotfix 0.219 -Fixed the issue with misaligned buttons | — | |
| Patch 0.218 -The data is now displayed visually (not yet complete, but you should be able to get a good overall impression) -The management menus have been slightly revamped to make them clearer -Heavy ammunition can now be traded -The bug that rendered grenade launchers unusable after loading a save file has been fixed | — | |
| Patch 0.217 -New staff allocation -Researched character skills are now marked with a tick -Search tool that notifies you when relevant major contracts have become available on the market (cog icon on the left-hand information bar) -The individual management menus are now only visible once you have built the relevant management building (likewise, you are only shown staff who are relevant to your current co… | — | |
| Patch 0.216 -Additional translations -Minor bug fixes -New trading option (civilian market) | — | |
| Patch 0.215 -Waiting lists for production buildings -Bug fixes -Supplemental requests for ongoing orders -Cyrillic font | — | |
| Patch 0.214 -Bug fixes - Additional translations in the skill tree and research tree -New sales opportunities -QoL features | — | |
| Patch 0.213 -Minor bug fixes -Upgrades to existing firearms -Additional translations | — | |
| Patch 0.212 -First adjustment to policy behaviour -Bug fixes | — | |
| Patch 0.211 -Correction of mounting rails for research contracts -Adjustments for government contracts | — | |
| Patch 0.210 -Bug fixing -New attachment technologies for firearms | — | |
| Patch 0.209 -Fixing loading errors -Bug fixes for heavy weapons | — | |
| Patch 0.208 -Job advertisements -Bug fixes | — | |
| Patch 0.207 -Revision of the arms dealer -Elimination of memory/loading errors -Adjustments to the research tree -General bug fixing | — | |
| Patch 0.206 -Balancing of support weapon contracts -Improved saving -General bug fixing | — | |
| Patch 0.205 -Fixed save error -Fixed research quest error (100% error) | — | |
| Patch 0.203 "Brotherhood" -Further improvement of memory logic -Minor bugs fixed | — | |
| Patch 0.202 "Thx de_Chef" -Adjustment of annual goals for game scores -Improvement of saving | — | |
| Patch 0.201 -Buttons to automatically allocate the maximum amount of weapons have been implemented. -The list of hotkeys can be viewed in game mode under Options. -Minor revision of the memory. -Fixation of the side bars adjusted. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 13 Sep 2026 | Sun | 14:26 | No patch notes · unannounced build | 25283780 | public | 1 | — |
| 5 Sep 2026 | Sat | 15:01 | Patch: 0.221 | 25142085 | public | 1 | — |
| 24 Aug 2026 | Mon | 05:48 | Patch 0.22 | 24896683 | public | 1 | — |