Niknaks
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
15Oct 2025
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
15Oct 2025
| Published | Title | Build |
|---|---|---|
| Balancing and bug fixes Balancing · Mult has been nerfed considerably, each mult now gives 0.1x increase to the value · Bigger inventory has a mana bonus at the start of the match (for each niknak over 6, you gain 1 additional mana) · Neon, Coin, Obsidian are now all forgetful (lose bonus at start of turn) Fixes · Various text based and UI issues · steam achievement issues | 20611605 | |
| Small update Bug Fixes · Endless Mode will load correctly · Issue where rolling the dice will no do anything Additions · Simple Glossary for all Niknaks encountered, press inventory in the loadout screen · Steam Achievement fixes · Quit button added to start menu Coming Soon · Expanded glossary (relics,spells) (will show not yet encountered) · Buffs to bigger decks · More balancing | — | |
| Small patch Added ability to toggle skip button in start menu · Ramp value will show up accurately on enemies | — | |
| Hotfix Fixed hard lock on start screen due to data migration issues | — | |
| Bug Fixes and More Balancing Fixes · RoundMeters can now go up to BigInteger, so no more Long overflows, niknaks will still cap at long (9.22E18) · UI bug fix with spirit over 10 Balancing · Mult niknaks cannot gain mult from other mult niknaks · Domino-Nerfed · Coin-Nerfed · Deuce-Nerfed · CRT-Nerfed · Pinto-Buffed · Cherry-Buffed · Moon-Buffed · Barrel-Buffed · Glaze-Buffed · Tick-buffed · Candle-Buffed · Jack-O-Buffed | — | |
| Fixes and balancing Fixed issue where choice rooms no longer show up · Fixed issue where the coin animation doesnt stop playing if you get too many coinds · Fixed issues where health and coins do no update if you close the game between matches Balancing · Obsidian is now glass, Domino is now glass · Tok has been adjusted slightly | — | |
| small patch fixed soft lock issue when playing too fast and ending turn · inspire to no longer target self · neon increased from 1 spirit to 3 (was never supposed to be 1) | — | |
| Small bug fix Fix int overflow issues and health non updating, max values are long | — | |
| Fixes and Adjustments (10/11) Adjustments · Focus now gives mult instead of trigger count, (so you don't have to wait 5 minutes if you have 100+) · Enemies after wave 20 have been buffed to scale with builds, rewarding you if you scaled correctly Bug Fixes · Fixed int overflow bug, · Fixed curse soft lock bug | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 30 Oct 2025 | Thu | 20:11 | Balancing and bug fixes | 20611605 | public | 1 | — |