TAMASHIKA
Playing now
2+0 vs. yesterday
2.7%of peak
All-time peak
73Playing now
2+0 vs. yesterday
All-time peak
73Apr 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 1.3.1 - CRT filter - brightness adjust menu - fixed UI scaling on smaller screen resolutions Infinite Bliss ✨ | — | |
| Game update | Update 1.3.0 [HOTFIX] HOTFIX for pill powerups not working properly in Ascend Mode in today's level which made it unplayable. Thank you so much to the community for helping me identify these bugs 🙏 Apologies for the suspension in flow 🙇♀️ Infinite Bliss ✨ | — | |
| Game update | Update 1.2.8 - fov slider - bell animations, hud ui updates - no reticle option in new overlay setting (no!) - čeština localization compliments of Anton 🙏 - new game mode, shiruken saturdays and village biome with 50+ new level segments opens July 9th Infinite Bliss ✨ | — | |
| Game update | Update 1.2.7 - fixed invisible wall issues on 4/6 & 10/6 - potential fix for music not playing in some special cases (shuffle now at 2 minutes) - end game credits now skippable - portuguese translation courtesy of Gyodesis 🙏 - other changes that might show up as little unexpected surprises because i forgot to write them down 🥰 Infinite Bliss ✨ | — | |
| Game update | Update 1.2.5 - fixed invisible wall issue in today's level - new calendar menu - dingbat webdings aah type menus ❀ Infinite Bliss ✨ | — | |
| Game update | Update 1.2.3 - fixed issue where lifted items didn't reflect in inventory (now recovered evenly) - extra items now show in boxes next to shelves - shiruken hits now respect combo system - adjusted screenshake values - under the hood changes to accommodate new content. SOON™®! Infinite Bliss ✨ | — | |
| Game update | Update 1.2.1 - new 15µg dosage option, lower dosage adjusted for muted colors and better contrast - new track Soul Bird by Adam Nash of Outerstates Band ! 🎶 - russian localization (thanks to wafflesyrup 🙏) - unique daily placements & improved visibility for item pickups 🎁 - items now available to pick up while time travelling ⌛ - combo timer on reticle in verbose mode ➖ - performance improvements 📈 i'm… | — | |
| Game update | Update 1.2 - players on less performant hardware reported some issues with invisible walls and a delayed generation of level segments, now fixed - lots of performance issues addressed, hopefully she will hiccup less now - fresh landscaping on levels, more grass and flowers for your viewing pleasure - new art assets almost ready with new content, we have jumpads and new biome coming up soon! Infinite Bliss ✨ | — | |
| Game update | Update 1.1 - changed the update numbering scheme 😅 - time travel menu on altar - new bell collectable - item pickup visibility improved - sample tracks in vibe menu - max butter lamps up to 18 - uzi and shiruken game feel adjusted - graphics update, better shadows, more contrast - technical changes under the hood to address performance hiccups - some levels polished lots of changes here under the hood so… | — | |
| Game update | Update 1k - fixed uzi sound persisting after switching weapons - polish localization thanks to Hakonneko 🙏 - recovered streak combo gunshot sounds that were removed in a previous update Infinite Bliss ✨ | — | |
| Game update | Update 1j - fixed issue where butter lamps would only show after you picked two of them New content unlocks May 10 with more updates to follow after will keep y'all posted! Hope you're flowing well with Tamashika and remember to take breaks and drink lots of water, she's intense. Infinite Bliss ✨ | — | |
| Game update | Update 1i - fixed issue where homing hearts would de-spawn on segment recycle - awaken 7 now awards heart instead of pill some changes to internals here, if you find any new other issues please let me know 🙏 Infinite Bliss ✨ | — | |
| Game update | Update 1h - hitscan improved to allow targeting enemies that are only partially visible - late-game crash fixed (thanks to イ"/≠ for helping troubleshoot this) - ukrainian localization (compliments of Zakharii Mykhalskyi (CsyeCok of Sykhiv)) Build is ready for new content, more updates soon! Infinite Bliss ✨ | 22847307 | |
| Game update | Update 1g This update naming scheme has got to go. · The first enemy of the level will not move, unless it is a charger. · Hearts no longer spawn in tunnels after all secrets are collected. · Dynamic tracks now return to the first loop on exiting and entering the level. Thank you to the very enthusiastic speedrunners in the Discord for identifying these very crafty exploits. I love you. Infinite Bliss ✨ | — | |
| Game update | Update 1e decoupled system time dependency · fixed crash on leaderboard type selection scroll · forced into landing menu on application focus if date is changed Leaderboards that were populated in the future have been wiped. Infinite Bliss ✨ | — | |
| Game update | Update 1d Score scaling on stars is removed because it incentivised playing the game backwards. | — | |
| Game update | Update 1c stars no longer spawn behind you after getting the first heart · fixed issue where ricochet was impossible after getting transported · butterlamps now spawn sooner (ooooohhh what's that?!) · diya on altar table indicating · human readable runIDs (日本語版もあります) · simulation would freeze if shooter is recycled during duel (fixed) big thanks to everyone on the community forums and Discord for finding… | — | |
| Game update | Update 1b Today's build would crash on level 4 right after the two teleporters over the rainbow circle floor things. Shoutout to players in Japan for identifying these bugs before everyone else. どうもありがとうございます 🙏 Apologies for the inconvenience. | — | |
| Game update | Update 1a Some players were being pulled into the void immediately before the final encounter. Fixed | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.