The Big Catch: Tacklebox
Playing now
6−1 vs. yesterday
1.6%of peak
All-time peak
364Jun 2024
Playing now
6−1 vs. yesterday
All-time peak
364Jun 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 1.2.1 We're currently investigating an issue that results in gamepad input dropping and the game crashing upon disconnecting the gamepad. While we still haven't found a consistent reproduction for the issue, we hope that this update may still help some players. Thanks for your patience as we continue working towards a proper fix! - Updated Unity and Input System package versions - Resolved lightmap v… | 15882919 | |
| Game update | Version 1.2.0 Thanks for playing The Big Catch: Tacklebox! With this update, we've taken our time to address some of the most popular issues and requests. - Added HD fonts to modern presets - Added "Modern Half" preset for improved performance at a 50% reduced resolution - Additional UI polish, bug fixes, and performance improvements - Improved GPU and CPU performance - Improved lighting quality - Fixed bug… | 15850121 | |
| Game update | Version 1.1.0 Resolved various lingering progression tracking bugs · Added intro cutscene · Added new music tracks · Added new idle animations · Added aspect ratio options · Added SSAA graphics preset · Added completion time and NG+ to save files · Added PlayStation controller button glyphs · Added safety checks to help ensure coins don't clip out of bounds · Added some new tutorial text · Various animation… | 14794751 | |
| Game update | Version 1.0.5 Fixed major issues resulting in saved progress flags not properly loading · Walking on sand now produces the correct footstep sounds · Bail's basket no longer shows up on her back when loading a game with the whistle · Respawn fade now appears when loading a game | 14725061 | |
| Game update | Version 1.0.4 Fixed some bugs that resulted in various music errors · The game no longer softlocks when attempting to use a modal while on a tightrope · Fixed terrain shading depth buffer write to properly blend with fog cards · Changed outdated noise functions that previously resulted in static skies and overblown exposure · Fixed some small typos · Coin tracking should now work properly across multiple ses… | 14698971 | |
| Game update | Version 1.0.3 Introduced a way to hone in on final remaining collectibles · Added additional input options for toggle/hold tethering, including a unique setting for Sand Shredders · Fixed checkpoint respawn for end-game area · Fixed two medium coins that were mislabeled as small coins, increasing coin count from 688 to 696 · Minor aesthetic improvements and gameplay fixes across most levels · Various bug fix… | 14677377 | |
| Game update | Version 1.0.2 Prevented enemy artwork from vanishing after respawning if their coin is collected · Allow post-game reward to persist across new sessions · Fixed some misplaced void volumes | 14658714 | |
| Game update | Version 1.0.1 Fixed progression bugs that resulted in inaccessible fish and coins · Various bug fixes and tweaks Thanks for playing during these early and buggy days. Please stay tuned for more updates soon to come! | 14655643 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.