Gray Tail Demo
Playing now
3Sampling since 03:20 UTC
38%of peak
All-time peak
810 Sep 2026
Playing now
3Sampling since 03:20 UTC
All-time peak
810 Sep 2026
| Published | Title | Build |
|---|---|---|
| New Demo Available!major Hello! We’re SyntaxFossil and PixelRoseBud from Team Concode. Today, we’re excited to share news about our third demo update! This demo update wasn’t originally planned from the start. However, after several things came together, we felt that “now is the right time to properly show where the game is headed.” We were honored to be nominated in the Visual category at Taipei Game Show 2026, and th… | — | |
| 0.3.2 Demo Updatemajor Some updates have been made to the demo! The Japanese translation has been improved. Special thanks to place_b for translation and proofreading :) Camera direction during dialogues has been enhanced. A minimap has been added to the dungeon! Once you obtain the map, you won’t get lost anymore. Thank you! | — | |
| 0.3.1 Demo Updatemajor It's been about 3 months since we opened the demo build on March 19th. During this time, 1,600 players have played the demo through our Steam page and PlayX4 event. We're grateful to have received a lot of feedback, and based on all the feedback we've gathered, we've decided to update the demo once more. The combat system has been comprehensively added to and improved, and a new mini dungeon ha… | — | |
| Demo Version 0.2.3 Update The following changes have been made. Thank you so much for your gameplay and feedback. Language Pack Updates · Awkward Japanese text has been corrected. Special thanks to place_b for their help. Bug Fixes · Fixed an issue where names weren't being properly entered on Japanese keyboards. · Resolved situations where players could get trapped in dungeons. · Fixed a problem where the left and righ… | — | |
| Demo Now Available!major Hello, we are SyntaxFossil and PixelRoseBud, the developers of Graytail. Graytail's new demo has finally been released! This build contains the fruits of our development journey spanning over two years. For us, this is an important milestone in our long development journey, and also an exciting moment as we await our first serious evaluation. To celebrate this special build, we'd like to share… | — | |
| Devlog #2major Hello! We are developers MJ and SH! It has already been three months since the last development update. During this time, we’ve been working hard on the game. We’ll share what has been worked on, and at the end of this post, we’ll share our schedule as well. Chapter 2 Mini-Boss - Death Worm The mini-boss appearing in Chapter 2, Death Worm, is a long and massive worm that performs fast charging… | — | |
| Devlogs #1major Hello, We’re MJ and SH, the creators of Graytail. Nice to meet you! 🤠 We’re a two-person development team, and we’ve been working on this game for two years. We’re planning to release it in early access in the first half of next year. For those who are eagerly awaiting the game, we’d like to occasionally share our development journey through our official Steam channel here. Alright, let’s get… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Feb 2026 | Mon | 07:48 | No patch notes · unannounced build | 21845082 | public | 3 | — |