DigDigDrill
Playing now
24+9 vs. yesterday
2.1%of peak
All-time peak
1,147Feb 2025
Playing now
24+9 vs. yesterday
All-time peak
1,147Feb 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch Notes 1.1.3 Released an update to improve overall playability! Changes · Adjusted the time required to reforge the drill. -Added a shortcut button for “Reforge by Hammer”. -Forge animation now shortens after several reforges. · Added Filter&Trash options for Haniwa, Charm, and BlessVessel. · Improved UI display for gamepad users. · Added item stack limits to reduce memory usage. · Added an option to shorte… | 21065999 | |
| In-game event | Full Controller support coming! Hello everyone! Thank you so much for waiting—starting with Ver.1.1.0, DigDigDrill can now be fully played with a controller! From mining and moving to crafting drills, every action in the game can now be done with a controller alone. I’ve implemented support for various controllers such as PlayStation and Xbox, as well as key binding customization, so you can dig with your own comfortable setu… | 20044780 | |
| Community | What’s Coming Next? Hello! Thank you so much for playing DigDigDrill! To make the game even more enjoyable for those who’ve been digging deep, I'm working on adding new content and endgame challenges. Here’s what’s coming in future updates: <Improvements> ・Controller Support One of the most requested features since release — controller support — is on the way! I'm working to make the game comfortable to play with… | — | |
| Community | 50,000 Copies Sold! Hello! I'm excited to announce that DigDigDrill has sold over 50,000 copies! This achievement was only possible thanks to everyone who played, wrote reviews, and helped spread the word. Thank you so much! There’s still a lot I want to add, like full controller support and a new skill system, so I hope you'll continue to enjoy and support the game! | — | |
| In-game event | Patch Notes 1.0.8 Patch Notes 1.0.8 Changes · Added Help Chip system to Charms · Added Full Set bonus to Charms · Added Cursed Charms · Improved the Charm generation system · Added a filter function to the Charm list · Added some How to Play Bug Fixes · Fixed an issue where the “Rich” Enchant caused incorrect drop amounts under certain conditions | 18236185 | |
| Community | The Problem with the Charm Puzzle System and My Plan to Fix It Hello! I've noticed that the recently implemented Charm system isn't quite delivering the gameplay experience I aimed for. Specifically, in the puzzle system: · Many accessories can't be fully set. · Sometimes, the effect tiles can't be filled. · To reduce Max Energy, you need to fill red tiles. To address these issues, I'm planning to adjust the puzzle mechanism while keeping the Charms themse… | — | |
| Game update | Patch Notes 1.0.7 Changes · Adjusted some How to Play Bug Fixes · Fixed an issue where certain keys could not be registered properly in the key configuration. · Fixed an issue where Totem-related achievements were not completed when inspect multiple Haniwas at once. | 17935753 | |
| In-game event | Patch Notes 1.0.6 Changes · Added a Charm system that lets you adjust stats like max energy · Added a system to inspect multiple Haniwas at once · Changed save data deletion to preserve settings data · Updated key config to allow binding mouse side buttons · Changed large chests to be opened with the F key by default Bug Fixes · Fixed an issue where some How to Play were not played | 17894657 | |
| Community | The Ultimate Bundle for All Mining Lovers! A collection of mining games from all around has been bundled together and is now on sale! From steampunk worlds to multiplayer digging adventures, this bundle is packed with unique and exciting mining experiences. | — | |
| Community | Next Update: What's Coming? Hello! Thank you for playing DigDigDrill. Sorry for the lack of updates. Right now, I'm working on implementing a system to adjust energy and other stats, as mentioned in a previous post. Also, the drill is getting a stylish upgrade! I'm planning to release it this month! | — | |
| Community | Addressing "Max Energy Issue" and "Many Inspects Issue"! Hello. Thank you so much for playing DigDigDrill! In the upcoming major update, I’ll be addressing two significant issues: 1. Max Energy Issue Currently, once you increase the maximum energy capacity, you cannot decrease it. This causes some Enchants to become less efficient as you upgrade. To resolve this, I'm planning to add a feature that allows you to change your drill's frame. For example:… | — | |
| Game update | Patch Notes 1.0.5 Changes · Added a VSync setting. · Added a shortcut key to close the window when reaching the bottom. · Adjusted the appearance of some UI elements. Bug Fixes · Fixed an issue where the number of items in the bag displayed in the Esc menu was incorrect. Note: What is VSync? If you notice screen tearing or choppy visuals, turning it ON may help improve the issue. | — | |
| Game update | Patch Notes 1.0.4 Changes · Adjusting the layout of the catalog screen. Bug Fixes · Fixed a bug where the equipped drill information would not update after fusing the equipped drill. | — | |
| Game update | Patch Notes 1.0.2 Changes · Added some animations · Adjusted swap-sprites behavior · Assigned a key for swap-sprites · Improved facility menu usability · Adjusted How to Play | — | |
| Game update | Patch Notes 1.0.1 Changes · Updated the Create Blueprint menu to display ore types. · Added a new setting: Run in background (prevents the screen from pausing when the focus shifts to another window). Bug Fixes · Fixed an issue where the "E" key could not be used when entering myset names. · Fixed an issue where the “Quick Inspect” checkbox could not be selected in certain environments. | — | |
| Steam news | DigDigDrill Now Available! Hello! The full version of DigDigDrill is finally released! Dive into the world of digging and enjoy the pure fun of mining! What’s next? Here are some features planned for future updates: *Controller support (including compatibility with Steam Deck) *Adjustments to allow gameplay using only a mouse *Addition of a skill tree and high-difficulty levels How to transfer data from the demo version… | — | |
| In-game event | Patch Notes 0.9.2 Version 0.9.2 has been released. · Keybinding support added · Storage facility added · Filter function added to lists · Various improvements to usability The official release is tomorrow! | — | |
| In-game event | Patch Notes 0.9.1 Version 0.9.1 has been released. · Enhanced graphics for the facility menu · Updated the smithing animation · Added pop-ups explaining Enchants · Added key inputs for certain actions (warp, map, ore flipping, etc.) · Fixed an issue where the ground creation menu remained on the screen · Fixed an issue where the volume changed when switching equipment · Fixed an issue with the upgrade menu Three… | — | |
| Community | Demo Now Available! Hello! As of October 15th, the DigDigDrill demo is available for download. The playtime is around 1-2 hours, and your progress can be transferred to the full version. I hope you give it a try! I’d love to hear your thoughts or feedback on the demo. Feel free to share them on the “discussions” or in the comments section of this post! | — | |
| Community | [Event Info] gamescom 2024 Hello everyone! I will be exhibiting the demo version of DigDigDrill at the gamescom 2024. Location : Cologne, Germany Date : August 21-25,2024 I'm excited to be a part of the biggest gaming events in the world! | — | |
| Community | [Event Info] TOKYO SANDBOX2024 Hello everyone! I will be exhibiting the demo version of DigDigDrill at the upcoming TOKYO SANDBOX2024. Location : Akihabara, Tokyo Date : June 22,2024 You will be able to try out the first part of the game (about 5~10 minutes). | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.