Dissociative
Last seen
0Sampled 47 minutes ago · not a live figure
—of peak
All-time peak
02 Nov 2026
Last seen
0Sampled 47 minutes ago · not a live figure
All-time peak
02 Nov 2026
| Published | Title | Build |
|---|---|---|
| Restructuring Updatemajor Scrapped the old 2D Movement and rebuilt the player movement from the ground up using what I learned from making game Quantum Curse, The Legend of URE and Hardcore Soldier games This means better and more fluid player animation and movement · Can now climb any wall once the Hook item has been collected. Climbing is no longer restricted to ladders. · Added the entire Wind System from the Legend… | 24055274 | |
| Graveyard and Visual Patch Now has built in DPI awareness for better more crisp display of graphics / better visuals · Allows for better display performance on 4K screens and/or screens with larger resolutions · Changes to the Graveyard platforming section layers to portray depth so the player can tell the difference between the background and what they can come in contact with · Added more interactable chains in the gra… | 21743398 | |
| Improvement Patch 04 | Intro and player animation changes Completely wiped the intro area the player is first dropped into and changed it into a flat area where the player can get familiarized with the platforming aspect of the game without distractions. · Refined the player animations for the player character's platforming aspect of the game so that the animations trigger properly in a more animated way. · Disabled access to the Dream World entry and… | 21470598 | |
| Improvement Patch 02 Adjusted the collision boxes for the platforming version of the main character · tweaked the animation response timing for the platforming version of the main character · replaced the climbing and teleport animations for the platforming version of the main character · adjusted a background in the intro dream world · removed a ramp the was too tall in the intro dream world | 21362158 | |
| Improvement Patch 01 Added visible paths in some areas that might be confusing for players near the beginning of the game · Added some collision boxes in the Hometown house walls where there were previously none · Fix bug where the player got stuck while walking in a specific area in the Desolate · fixed a bug where an NPCs shadow was above the NPC | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Jul 2026 | Sat | 19:43 | Restructuring Update | 24055274 | public | 1 | — |