Cats vs. Aliens Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
111 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
111 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Cats vs. Aliens Update 8-13-2026 Hello and welcome, Invaders! Well, I finally did it! I got a working playtest update pushed to Steam. There’s less to do than there was before the Big Problem™ but you should now be able to launch and play the playtest again. I’m still missing a lot of sound effects, quests, and upgrades, but it’s it a LOT better position than it was at my last update. I even managed to get the build mode worki… | 24621410 | |
| Game update | Playtest - Hotfix #4 Bug Fixes · Fixed YSorting behaviours on playable characters and some harvestable nodes. · Potential fix for random crashes that were occurring. Please try to make it break again. | 20448009 | |
| Major update | Meownday Update #14 Hello and welcome, Invaders! It’s that terrifying time of year again! Yes! I love Halloween! Me, too! But that’s not what I’m talking about. The terrifying thing for me is that it’s showcase season again! I had the privilege of showing in the BitBridge Halloween Showcase last year, and I will be doing so again this year, taking Cats vs Aliens out for a trip to have strangers play it live. This… | 20404394 | |
| Game update | Bug Fix/Accessibility Patch v0.4.5 Hello invaders! This minor update (no more major ones until after Demo is released, sorry not sorry) includes the following updates: BUG FIXES: · The Back Gate no longer shows its interaction prompt before its built. · The crafting bench now shows the correct name in its prompt icon container. · Fixed typos. CHANGES: · Rebalanced levelling up. It's slower now so you won't get as many back-to-ba… | 17031805 | |
| Major update | Playtest Update #5 Hello, invaders! This is it! This is the last major update to the playtest main branch before the Demo goes up for really real. You'll still retain access to the playtest build after the demo is live, and you will receive updates as I make them available, but RIGHT NOW is your last chance to help me improve before I go all-in on the demo build. Here's what I've changed and fixed for this build:… | 16966516 | |
| Major update | Playtest Update #4 - The Big One Playtest Update #4 – The Big One! Hello Invaders! Welcome to playtest update #4! Several major changes have been made that will refresh the experience for those of you who have already tested it out. Read on to learn about all the awesomeness! This update sets the stage for the FULL DEMO RELEASE, as the mechanics are now all in the game. With your help and feedback, the demo should be ready in… | 16113578 | |
| Game update | Playtest Update #3 - Immortality Lost! Hello Invaders! Welcome to playtest update #3! I know it’s been a couple of weeks since the last one, and with summer in full swing, updates are going to be coming slower like this. That does NOT mean I’m not working on the game, though, and you should still keep your eyes open for updates! In fact, here’s one right now! This update now lets you actually die if you lose all of your HP. This was… | 14810417 | |
| Game update | Playtest Update #2 Playtesting Update #2 is Live for Everyone! Hello invaders! Today I released an update with some QOL fixes. Here's what I did: · Removed the debug label and added logic so it shouldn't pop up again. · Added logic to automatically pick up loot when you're in the safe zone so that Loot won't get stuck behind work benches any more. · Fixed the collision on the walls of the house so that you can't… | 14549127 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.