KILL THE WITCH Demo
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
312 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
312 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | 2026.04 DevLog Hello! This is Team Snake Eagle. Here in Korea, where I live, it has already become a lush, vibrant spring. It feels like the perfect time to take a walk, enjoy the sunshine, and admire the blooming flowers. Wherever you are, we hope you’re enjoying the season :) *This dev log covers Stage 3, which is currently in development. Details may change, and while we’ve minimized spoilers, please read… | — | |
| Community | 2026.03 DevLog Hello, this is the SnakeEagle team! It has already been a month since our Early Access launch, and now we are entering early April. For those of you who are waiting for the game’s completion, we would like to share a short development log at the end of each month. (If possible, it will be posted at the end of the month, though it may occasionally be delayed until the beginning of the following… | — | |
| Community | Upcoming Update and a Message from the Developer Hello, I’m ASO (Yuseok Oh), the developer. Along with some upcoming update plans, I’d like to share my honest thoughts about the game. Upcoming Update Plans First, the upcoming update will primarily focus on adjusting the Easy and Normal difficulties of Stage 2. We are aiming to roll out the first round of changes by at least Thursday (February 20 KST / February 19 UTC). Lower difficulty modes… | — | |
| Steam news | Early Access Launch Hello, We are SnakeEagle, the team behind KILL THE WITCH. The story of a witch who grips her baseball bat tight and smashes everything in her path— KILL THE WITCH is now live in Early Access! Discord Server Discord Server Link The official KILL THE WITCH community is now public! The developer is always around. so feel free to drop by anytime! *The following is mostly the same as our previous an… | — | |
| Community | 2025.10 DevLog This marks the final devlog for Stage 2! Our current goal — releasing the Early Access version up to Stage 2 — is now just a few months away. From here on, we’ll be focusing entirely on polishing Stage 2 , rating submission , localization , and launch preparations . The next devlog will be posted once Stage 3 has reached meaningful progress — most likely around March or April . ---------- Feel… | — | |
| Community | 2025.09 DevLog Hello! It’s already autumn, and the weather has gotten quite chilly. Please always be careful not to catch a cold during the change of seasons. :3 Please feel free to leave any questions at any time! *This contains information about Stage 2 currently in development. **I’ve done my best to avoid spoilers, but if you’d like to preserve the full experience, I recommend refraining from reading furt… | — | |
| Community | 2025.08 DevLog Hello!! August is already over, and summer is nearly gone. I’m here to share the August development log! Feel free to leave any questions at any time! *This update includes details about Stage 2, currently in development. **I’ve tried to avoid spoilers as much as possible, but if you’d like to preserve the full experience, please refrain from reading further. \ This is shaping up to be the most… | — | |
| Community | 2025.07 DevLog Hello!! It’s the sweltering end of July! (*At least here in Korea, where I live.) I hope everyone’s taking good care of themselves and staying healthy in this heat! Please be careful not to get heatstroke—or catch a cold from the air conditioning! If you have any questions, feel free to ask anytime! *This includes some information about Stage 2 currently in development. **I’ve tried to avoid ma… | — | |
| Community | 2025.06 DevLog Hello everyone! It’s already July... I can’t believe June has come and gone. Lately, I find myself wondering, “Has time ever flown by this quickly before?”—that’s how each day feels. How was your June? Today, I’d like to share our June Development Log, along with a brief notice about delays in the development schedule. · June Development Log We made progress on background images, added new regu… | — | |
| Community | 10,000 Steam Wishlists Achieved! A total of 10,000 people have added KILL THE WITCH to their Steam wishlist! It's still just the beginning, but this means a lot to us. We’ll keep pushing forward toward even greater goals. Thank you so much for your continued support and interest! | — | |
| Community | 2025.05 DevLog Hello there! As watermelons start to taste sweeter and mosquitoes begin to show up, the end of May brings both humid warmth and the occasional refreshing chill. (At least here in Korea, where I live.) I recently took out my fan and wiped off the dust. How are your preparations for summer coming along? ----- *This post includes information about Stage 2, which is currently in development. **Whil… | — | |
| Community | Crowdfunding for KILL THE WITH has now started in Korea! Crowdfunding for KILL THE WITH has now started in Korea! Link ⚾ For more information in English | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.