Decktamer
Playing now
167−65 vs. yesterday
9.3%of peak
All-time peak
1,795Nov 2025
Playing now
167−65 vs. yesterday
All-time peak
1,795Nov 2025
| Published | Title | Build |
|---|---|---|
| New Boss Updatemajor Hello everyone! Long time no see, eh? It took a while but we're finally ready to unveil the most exciting Decktamer update to date: the Boss Update! New Anomalies Spotted... That's right, we've added not 1, not 2 but 5 brand new bosses to the game, effectively doubling the progression! These new bosses exist in parallel to the classic bosses, in the sense that you don't need to beat the old one… | 24936491 | |
| Decktamer Update 1.7.4 Changelog: · Fixed an issue where entering the Game Mode menu and changing the settings would apply them in the tutorial (for example, critical hits in the tutorial) | — | |
| Update Version 1.7.2 Changelog: · Fixed Game Mode UI being stuck on top of difficulty UI | — | |
| Decktamer Update 1.6.7 Changelog: · Fixed a longstanding issue where saving and loading or using the undo would prevent enemies from using their secondary moves. · German language localization adjusments (thanks to Eugen Litwinenko!) | 23576432 | |
| Decktamer Update 1.6.6 Changelog: · Fixed the move 'Noble Sacrifice' not giving armor to allies · Fixed Fast Forward button (Shift) being active in the creature rename screen · Fixed counter description not being reset at the end of battle for moves like 'Venom Charge', 'Discharge' etc. · Fixed 'Leech Venom' not triggering when receiving poison · Fixed Undo Button in the End of Run victory screen · Fixed 'Bleeding' t… |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 25 Aug 2026 | Tue | 20:45 | New Boss Update | 24936491 | public | 1 | — |
| 23482577 |
| New Creatures Updatemajor Hello everyone! Finally! After a couple months of hard work we're proud to announce the release of a BUNCH of new cards, as promised! New Creatures Discovered Indeed, we’ve added not 5, not 10, not 20, but 29 brand-new cards to the game! And of course, each one comes with its own unique talents and moves! We couldn't fit them all in this picture! We will not be listing all of them here, as we'd… | 23391772 |
| Decktamer Update 1.5.1 Changelog: · Fixed a regression introduced in the last update where the Lightbringer boss had the talent "Nocturnal Sun" twice · Fixed a UI issue in the Story Pages in Japanese and Chinese where some buttons where offscreen | 22666092 |
| The Difficulty Updatemajor Hello everyone! It's finally time for us to release the long awaited difficulty update! We listened to your feedback and we reworked the game's difficulty while still preserving the challenge of the game for those that want it. The Old System Previously, the game had four levels, each one harder than the next: · Scout, awarding a Bronze Star · Venturer, awarding a Silver Star · Explorer, awardi… | 22144260 |
| Bugfix patch - Version 1.3.5 Small bugfix patch. Changelog: · Fixed issue where pause menu would become completely black when Fast Forward is enabled · Fixed secret boss's AI not being enabled when playing in randomized Boss Rush mode · Updated pt-br localization for the new content · Fixed HP calculation being wrong after evolving when the creature had a health mutation · Minor German localization fixes · Fixed 99 effects… | 22038517 |
| Bugfix version 1.3.3 Changelog: · Fixed inventory button not working in Boss Rush mode after each boss fight · Fixed Mystic Presence talent not stacking · Fixed wrong interaction with Cloning and Hyperstimulation where, in certain conditions, a clone could be created even though the move hasn't been used · The duplicating syringe event should now preserve the abilities' internal counters (example: the move Ascension) | 21445247 |
| Bugfix patch - Version 1.1.2 Hello everyone, this small patch fixes regressions introduced in the latest update. Changelog: · Fixed Boss Rush Mode savefile no longer loading Thank you for your patience, and enjoy! | 20987520 |
| Bugfix patch - Version 1.1.1 Hello everyone, this small patch fixes regressions introduced in the latest update. Changelog: · Fixed Endless Mode and Boss Rush Mode savefiles no longer loading · Fixed card preview menu going to the bestiary instead when using a controller Thank you for your patience, and enjoy! | 20972954 |
| Bugfix patch - Version 1.0.32 Hey Tamers! Here’s a new bugfix patch. Changelog: · Fixed a rare case where Genotoxic could make creatures disappear. · Fixed a crash that occurred when two creatures with the Duelist talent faced each other. · Fixed an issue where saving and ending the turn could cause the game to hang in Endless Mode when a creature had the talents Icebreaker , Ambush Predator , Power Drain , or Crippling Dis… | 20777669 |
| Patch version 1.0.30 - November 8th 2025 Hello Tamers! Here's the changelog for this small patch: · Fixed Wave 20 not loading in Endless mode if the player had unlocked the secret boss · Fixed move 'Discharge' not resetting on tame · Minor fixes to the German localization · Fixed move 'Hyperimpact' being able to appear as a mutation in early battles · Fixed issue where the boss could sometimes not select any move · Fixed sound playing… | 20725341 |
| Rewards preview in battle and Bug Fixes Hello Tamers! Here’s a small patch with a few tweaks and fixes. Changelog: · You can now see upcoming rewards during battle by opening the pause menu. · Food icons are now visible in the draw and discard piles. · Fixed Black Hole allowing armor to stack beyond 99 and occasionally making the creature invincible. · Attempted to fix an issue where Silver Beetle could cause cards to disappear from… | 20673770 |