Major update · published 23 Jul 2025, 20:24:59 UTC
Update 1.0.0 #70
The full version of the game is now available Available in game: • 29 buildings to build • 24 raw materials • over 50 different items in your inventory • over 60 enemy units • over 40 units for recruitment • mode: <b>Tutorial</b> - the player is introduced step by step to the basic mechanics related to the development of the settlement • mode: <b>Free Play</b> - the player develops his settleme…
In-game event · published 27 Jun 2025, 09:27:05 UTC
Update 0.8.100 #69
Better look of Drowners Improved - building panel ui - camera speed - building speed - new value - double click on the building - camera sensitivity - ranged unit accuracy v2 - price of wood and gold - map discovery effect (disappearance of fog) - price of wood and honey - strength of wampires - buttons in the menu are more sensitive v2 - speed of movement on the terrain - post-process - more -…
In-game event · published 7 May 2025, 07:05:27 UTC
Update 0.8.99 #68
New enemy characters from the Bandit and Babayaga classes. Improved - attack range for individual units - increased vampire attack - traps are more sensitive - building animation - map discovery effect (disappearance of fog) - price of wood and honey - strength of drowners is smaller - buttons in the menu are sensitive - double click on the building - speed of movement on the terrain - post-pro…
In-game event · published 12 Jan 2025, 16:28:14 UTC
Update 0.7.97 #66
Added 3rd level of game speed - slowdown - for x0.5 time Improved - ballista life points - defeating the enemy - character equipment weight - tower attack time - number of items in the equipment - recruiting newcomers in the tavern - keyboard shortcuts - impact animation - map fog - taking an item out of the equipment - new monster statistics: kikimora
In-game event · published 29 Dec 2024, 20:54:24 UTC
Update 0.7.96 #65
Campaign - Hunting New powerful enemy to defeat in the campaign : Wawel Dragon DIFFICULT level - Bandit attacks 3/3 • Number of monsters 3/3 Last strongest opponent to defeat in the campaign, the Wawel Dragon who survived being eaten by a sheep...
In-game event · published 22 Dec 2024, 21:48:16 UTC
Update 0.7.95 #64
Improved - text correctness - hero panel ui - camera speed - building speed - camera animation - camera sensitivity - ranged unit accuracy - price of stone and meat - post-process
In-game event · published 15 Dec 2024, 12:34:27 UTC
Update 0.7.94 #63
Campaign - Hunting New powerful enemy to defeat in the campaign : The Great Leshy DIFFICULT level - Bandit attacks 2/3 • Number of monsters 2/3 In this mission there are other monsters that help the main enemy during the fight - Forest spirits
In-game event · published 1 Dec 2024, 16:50:14 UTC
Update 0.7.92 #61
Campaign - Hunting New powerful enemy to defeat in the campaign : Mighty Basilisk he sends snakes to protect him. look for it in the south of the map.......
In-game event · published 24 Nov 2024, 22:35:16 UTC
Update 0.7.91 #60
Improved - attack range for individual units - increased vampire attack - traps are more sensitive - building animation - map discovery effect (disappearance of fog) - price of wood and honey - strength of drowners is smaller - buttons in the menu are sensitive - double click on the building - speed of movement on the terrain - post-process - grain extraction speed
In-game event · published 17 Nov 2024, 20:13:02 UTC
Update 0.7.90 #59
Campaign - Hunting New powerful enemy to defeat in the campaign : Big Baba Yaga She herself creates monsters that protect her. She wanders around the map and looks for a headquarters to destroy. Prepare for her arrival !!!
In-game event · published 9 Nov 2024, 09:42:08 UTC
Update 0.7.89 #58
New traveling unit can be recruited at the HEADQUARTERS and INN - Shaman Hit Points 45/45 Strength 4 Dexterity 4 Speed 5 Stamina 7 Defense 1 +2 STRENGTH against BANDITS Improved - tutorial - menu ui - postproces - ui animation - camera movement - gold calculation
In-game event · published 4 Nov 2024, 22:01:51 UTC
Update 0.7.88 #57
New traveling unit can be recruited at the HEADQUARTERS and INN - Naginata Warrior Hit Points 45/45 Strength 6 Dexterity 4 Speed 4 Stamina 9 Defense 2 +3 STRENGTH against LADY MIDDAY Improved - unit attack animation - enemy move animation - selecting multiple units - ui animation - tooltip animation -
In-game event · published 1 Nov 2024, 08:40:49 UTC
Update 0.7.87 #56 - PGA
First part of the update after the last event at PGA Poznań. I got a lot of feedback on what to improve and that the game is liked. Improved: - tutorial help - ui animation - ui visibility - audio alerts - tooltip content - text size
In-game event · published 22 Oct 2024, 19:58:46 UTC
Update 0.7.86 #55
Added - new unit - traveler - Hunter - new unit - unit - Potter Improved - move animation - shadows - Hut info card - standing animation - Character info card - tooltip position - unit attack animation - enemy attack animation - development tree - ui animation
In-game event · published 19 Oct 2024, 17:17:36 UTC
Update 0.7.85 #54
Added - cloud shadow Campaign - Hunting A game mode where you choose the monster you want to hunt. - the hunting mode is still being developed and improved. In the future, new monsters, hero abilities, crafting items, artifacts dropped by enemies, better graphics, more animations, and improved sound effects will be added. The second monster to defeat is the Alpha Werewolf & Eternal Lady Midday.…
In-game event · published 15 Oct 2024, 21:32:41 UTC
Update 0.7.84 #53
Added - new unit - wanderer - Indian Archer: has bonus to attacking Vampires - new unit - wanderer - Hussar: has bonus to attacking Bandits Improved - new sfx - mission description - menu animation - trade - new values - Vampire power - Lumberjack defense - sword strike sounds - map movement - creating a new map - Enemy AI - font size of raw materials - improved display of unit skills - animati…
In-game event · published 8 Oct 2024, 09:22:55 UTC
Update 0.7.83 #52
Added - new unit - wanderer - Chinese Warrior (Mulan): has bonus to attacking bandits Improved - shadows - tree animation - disappearance of fog in built-up areas - highlighting the selected unit - moving the map - code optimization - post-processing - moving the character card and building card - inn update - price of a small trap - 3xWood - reduced waiting time for a wanderer
In-game event · published 4 Oct 2024, 08:52:13 UTC
Update 0.7.82 #51
Added - new unit - newcomer - Scottish Swordsman - cloud shadow - It’s here!!! Campaign - Hunting A game mode where you choose the monster you want to hunt. - the hunting mode is still being developed and improved. In the future, new monsters, hero abilities, crafting items, artifacts dropped by enemies, better graphics, more animations, and improved sound effects will be added. The second mons…
In-game event · published 24 Sep 2024, 09:35:06 UTC
Update 0.6.81 #50
It’s here!!! Campaign - Hunting A game mode where you choose the monster you want to hunt. - the hunting mode is still being developed and improved. In the future, new monsters, hero abilities, crafting items, artifacts dropped by enemies, better graphics, more animations, and improved sound effects will be added. The second monster to defeat is the Drowned King. Let’s get to it!
In-game event · published 18 Sep 2024, 18:59:55 UTC
Update 0.6.80 #49
Added - new unit - newcomer - Good Robber: has bonus to attacking bandits Improved - UI animations - kikimore health points - displaying hints - improving game loading - Vampire power - level of ease in campaign - great kikimore - drowner health points
In-game event · published 12 Sep 2024, 10:42:34 UTC
Update 0.6.79 #48
It’s here!!! Campaign - Hunting A game mode where you choose the monster you want to hunt. - the hunting mode is still being developed and improved. In the future, new monsters, hero abilities, crafting items, artifacts dropped by enemies, better graphics, more animations, and improved sound effects will be added. The first monster to defeat is the Big Kikimore. Let’s get to it! Hunt the Big Ki…
In-game event · published 9 Sep 2024, 10:20:11 UTC
Update 0.5.78 #47
Added - new unit - traveler - Scottish Swordsman - two game speeds: x1 and x2 - frames per second counter Improved - ballista life points - defeating the enemy - character equipment weight - tower attack time - number of items in the equipment - recruiting newcomers in the tavern - keyboard shortcuts - impact animation - map fog - taking an item out of the equipment - new monster statistics: ki…
In-game event · published 5 Sep 2024, 07:21:25 UTC
Update 0.5.77 #46
Added - new unit - Valkyrie Improved - defense tower health points - ballista health points - ballista shooting range - generating enemy units - building animation - building repair: blacksmith - recording system - camera movement - gold calculation - farm construction price
In-game event · published 3 Sep 2024, 19:25:52 UTC
Update 0.5.76 #45
Added - new building - BLACKSMITH - new unit - BALLIST Improved - new object appearance: potter - updated object unlock prices - tooltip position - unit attack animation - enemy attack animation - development tree - ui animation
In-game event · published 28 Aug 2024, 13:16:06 UTC
Update 0.5.75 #43
Added - new building - Wooden tower - shoots enemy units Improved - new sfx - mission description - menu animation - trade - new values - Vampire power - Lumberjack defense - sword strike sounds - map movement - creating a new map - Enemy AI
In-game event · published 19 Aug 2024, 20:07:41 UTC
Update 0.5.74 #42
Added - new unit - Slavic Spearman LV2 - barracks Improved - blue attack loading bar - names of raw materials - camera shake - font size of raw materials - improved display of unit skills - animation of items on the map - healing tower loading bar - speed on the map - font size of the building description - green unit life bar