GearCity
Playing now
24+7 vs. yesterday
8.7%of peak
All-time peak
277Jan 2022
Playing now
24+7 vs. yesterday
All-time peak
277Jan 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | v2.0.0.13 Greetings Everyone, Yet another small bug fix update this time around. It contains fixes for a pair of exploits, edge cases, a medium-sized bug, and a few little bugs. Unless anything major pops up, I am taking a break from GearCity until sometime next year to focus 100% on my next game, AeroMogul. GearCity's Free DLC, GearCity: 2nd Gear, is approximately 50% complete. I have another round of w… | — | |
| In-game event | V2.0.0.12 Greetings Everyone, GearCity is getting another bugfix update. It contains a few small bug fixes and two possible crash fixes. Work continues on our crowdfunded DLC, which will be released for free when it's complete. Currently, contributors are voting on the feature set for the 4th update. There was also a bugfix update for that DLC today too. V2.0.0.12 Change Log: - Bugfix: Fixed in-game bord… | — | |
| In-game event | V2.0.0.11 Greetings everyone! I have for you all another small bug-fix update. The 2nd Gear DLC also got an update. It is approximately 10% complete. You can find the changelog for v2.0.0.11 below. -Engine: Fixed possible double free issues that could cause crashing when changing rooms. -Engine: Fixed possible GUI Memory issue that could lead to crashing. -Bufix: Fixed mismatched type issue that prevente… | 13378165 | |
| In-game event | v2.0.0.10 Greetings everyone, Just a small patch today fixing up the few issues reported to me since the last update. · Fixed column shift issue in Individual City Sales Reports · Fixed import taxes are charged on old sales when countries enter a war phase. · Fixed issue causing non-manufacturing racing teams to order a vehicle for racing but not race them. · Fixed possible exploit in the chassis licensi… | 12860383 | |
| In-game event | v2.0.0.9 Greetings Everyone! I have released GearCity version 2.0.0.9 for everyone and GearCity: 2nd Gear version 2.1.0.1 for FBS contributors. Version 2.0.0.9 has 11 bug fixes compiled over the last few months. I still have one or two things related to the mod tools that I will work on in the future. Work on my next game, AeroMogul is making steady progress, although work on the GearCity: 2nd Gear DLC… | — | |
| In-game event | v2.0.0.8 Hello! Version 2.0.0.8 is now out. This update is another bug-fix patch of things submitted to me over the last few months. There is nothing too big in this update. But there are a few moderate and small bug fixes. Depending on what FBS Contributors fund in our Feature Bounty System, the next update will be in conjunction with the FBS DLC release. In other news, The Feature Bounty System crowdf… | — | |
| In-game event | v2.0.0.7 Hello everyone! I have another bugfix update for you. This time we have ten bug fixes, one of which is an exploit fix. We also have two gameplay changes, one of which may harm your company if you solely rely on racing contracts. And two engine changes, one of which allows you to increase GUI scaling to triple the normal size. In other news, The first milestone in our crowdfunding efforts for ad… | 9603104 | |
| In-game event | v2.0.0.6 Patch Greetings everyone! I have for you all a small bug fix update. It's mostly tidying up a few things that were reported to me since the last update. -Engine: Added Additional Error Checking to Prevent Rare Vehicle Design Crash. -Bugfix: Fixed Borderless windows in-game setting in Windows. -Maps: Updated UA city names on Base City Map names to IATA standard. -GUI: Fixed some text alignment issues… | 9087923 | |
| In-game event | v2.0.0.5 Patch Greetings Everyone, I have released GearCity v2.0.0.5! This update fixes a few bugs in the game, mod tools, and settings editor. All our external programs are now running Qt5, which should help with HiDPI issues on all platforms. The Feature Bounty System has also launched. We're about halfway to our monthly goal to reach the first milestone before the deadline. You can find more details on the… | — | |
| In-game event | v2.0.0.4 Patch + News Greetings Everyone, I have released version 2.0.0.4. This update fixes a few minor bugs and exploits. You can expect the next patch once the community reports a work-week worth of issues. In the meantime, I will return to working on the Game Mechanics section of the manual. Work on the manual will last about a week. Then I will switch back to working on the Feature Bounty System items starting… | 8328510 | |
| In-game event | v2.0.0.3 Patch Greetings everyone, I have just another minor update this time. It fixes several smaller and medium-sized bugs with the game. This update superseded work on the manual, so I am a little behind on the Game Mechanics portion. I do not plan on delaying work on the Feature Bounty system because of it. So I will begin setting everything up for that starting tomorrow. I hope to get it ready to go by… | — | |
| Game update | v2.0.0.2 Patch Hello Everyone, Another bug-fix update for GearCity. With the release hype dying down some, the next bug fix will be in a couple of weeks unless someone comes across a major issue. -Media: Normalize tutorial audio speaking, sound fx, and music. -Bugfix: Changing sound effects vol from off to on doesn't change tutorial audio volume. -Bugfix: Fixed auto-production not producing enough components… | 8127720 | |
| In-game event | v2.0.0.1 Patch Hello everyone, A small bug-fix patch this week. I wanted to get it to you all yesterday, but my week was very heavy with greater than expected release traffic and some offline headaches. Then I was going to release the update Saturday morning, but at the last minute caught some vandalism in our translation system. So an evening update, which I hate doing. With that said, the translation system… | 8068261 | |
| Steam news | GearCity Concludes Its Early Access Stint! It is my pleasure to announce the completion of GearCity. I welcome everyone stepping into the game for the first time. I hope you have an enjoyable and profitable experience. Be sure to do the tutorials, and feel free to ask if you have any questions. For everyone that has been with me for some time, I would like to say thank you. When I started making this game twelve years ago, I had limited… | — | |
| In-game event | Version 2.0.0.0 - The Final Early Access Update Hello Everyone, The full release of the game is about one week away. I've spent quite a bit of time playtesting the game and knocking out issues that you all have reported over the last few weeks. I also did some static and dynamic code analysis and made changes based on those results. In short, I'm running out of obvious things to fix. So I thought it would be a good time to release version 2.… | 7981051 | |
| In-game event | Full Release, Release Candidate 5 Upon looking into some user-reported bugs, I noticed that I left some map testing debug code in the game. This error resulted in the Autosave function not working properly. Since this is a big enough issue, I decided to release this RC5 update. This update fixes that issue and a couple of other bugs. Work on the manual continues, and I hope to reach the formula/mechanics sections by the end of… | — | |
| In-game event | Full Release, Release Candidate 4 Greetings everyone, The fourth full release candidate is now available. With this update, all first-party game-related items are considered complete. I have finished the maps that will ship with the game and fixed several bugs in this release candidate. With the fulfillment of the map data, the game is complete! We're ready to remove the Early Access tag from GearCity and step forward into the… | — | |
| Game update | Release Candidate 3 Hotfix Quick hotfix today fixing two typos of mine that prevented the player from buying stock shares if they already owned shares of a company. And another that kept tutorial videos playing after you closed the window in the Office. Easy fixes, so I thought I'd slip them in a hotfix before moving on to more complex stuff. | — | |
| In-game event | Full Release, Release Candidate 3 The third full release candidate is now available. This update fixes several bugs the community and I have found, and it includes a bit of text content that I put off for several years. Looking forward, we're going to have a Release Candidate 4 to finish the Base Territories, Europe Test Map (name will change to Europe Map), and the Old School Territory map. I hoped to get these done for RC3 bu… | — | |
| Game update | V2.0.0.0 RC2 A save game corruption issue has forced Release Candidate 2 out a couple of weeks sooner than planned. But that is the purpose of Release Candidates. So we're likely to have 4 RC's now unless more major issues pop up. If you have a save game that was corrupted in RC1, it should work in RC2. I also worked on a few other items users reported to me over the last few days. I did not update translat… | — | |
| In-game event | Full Release, Release Candidate 1 It's been a long time since there was an update. And for good reason! With the game nearing completion, much work went into creating the in-game video tutorials, playtesting, and cleaning up more text files. With the additional amount of playtesting over the last few months, I am more confident that the game is at the stage where I can release it as a final product. So we have entered the relea… | — | |
| Community | Official "Full Release" Video Tutorials Greetings everyone, I spent the last several months creating the final video tutorials for the game. I am pleased to announce that all of the main video tutorials for the game are now available for download or streaming. Here is where you can find them: Steam Guide Youtube Official Website You can also find some of the tutorials embedded into the game via the top-right Help menu. The missing on… | — | |
| In-game event | Version 1.25.0.11 Hotfix #9 Greetings everyone! It's time for another hotfix, as a possible crash with outsourced component production was reported to me. I also went ahead and fixed several pending issues, and included the latest video tutorial. On the topic of video tutorials, I am nearly finished, but I have been slowed down recently because of the length of the videos I'm currently working on. Anyway, enjoy! -Bugfix:… | — | |
| Game update | 1.25.0.11 Hotfix #8 Greetings everyone, Another hotfix for 1.25.0.11. This one fixes a crash issue with loading .car files on non-standard encoded copies of Windows, primarily Swift-JIS. I also threw in a few bug fixes listed below. Video tutorials are going well. I am about 60% complete. At this pace, I should finish them by the end of the year, and then I can start working on full release candidates and completi… | — | |
| Game update | Version 1.25.0.11 Hotfix #7 This should be the final hot fix for v1.25.0.11, but don't hold me to that. I've also worked in a couple bug fixes in this one as well. Hotfix #7: -Bugfix: Fixed possible crash issue with German translated save games. -Bugfix: Fixed Autoproduction issue which ignored home country contracts during war time if the player has neutral country contract and no peaceful or limited factories. -Bugfix:… | — | |
| Game update | Version 1.25.0.11 Hotfix #6 Greetings everyone, I have released the 6th hotfix for version 1.25.0.11 . This hotfix includes: -Media: 6 New Video Tutorials. -Bugfix: EPS Growth Rate issue in the Stock Report -Bugfix: Revenue Growth Rate issue in the Stock Report. -Bugfix: Operational Margin issue in the Stock Report. -Bugfix: Fixed issue with recent changes to contract bids that could cause vehicle contracts not to being a… | — | |
| Game update | Version 1.25.0.11 Hotfix 4 and 5 Greetings everyone, Two more hotfixes for version 1.25.0.11. Hotfix #4: -Bugfix: Fixed a critical issue which wouldn't allow you to select a vehicle body. Hotfix #5 -Bugfix: Tweaked city manufacturing growth for random history mode to prevent city's manufacturing ratings from hitting zero. The fix isn't perfect, and will be further tweaked for v1.25.0.12. -Gameplay: Minor adjustment to racing f… | — | |
| Game update | Version 1.25.0.11 Hotfix 1-3 Greetings everyone, Since Sunday I've released 3 hotfixes targeting crash related issues. The latest issue has to do with save game corruption if you're using modded components files. If you get an error message about lost data, save the game, and reload it to get rid of the message. If you have an old copy of the save game, and the new copy, feel free to email both of them to me and I will be… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.