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Playing now
1+0 vs. yesterday
2.7%of peak
All-time peak
37Oct 2024
Playing now
1+0 vs. yesterday
All-time peak
37Oct 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update v. 1.04 Please note that if you previously selected an alternative rendering mode in the settings, you will need to do so again after the update. It is also recommended to restart the current level. List of changes: - increased enemy hitboxes, it's easier to hit them now - you can now load the last save or restart the level from the pause menu - reduced the number of BB4, boosters and batteries on some… | 15938621 | |
| In-game event | Update v. 1.03 In this update, I've worked on improving melee combat: - increased attack distance - your hit on the enemy interrupts his attack - attack speed increased Please note that if you previously selected an alternative rendering mode in the settings, you will need to do so again after the update. Other changes: - electricity now deals damage to enemies - changed the location of ammunition on some lev… | 15880537 | |
| In-game event | Updates v. 1.01-1.02 I have carefully reviewed all your feedback and tried to take into account your wishes while working on updates. The first fixes are focused on bug fixes and minor adjustments to the game's balance. Please note that if you previously selected an alternative rendering mode in the settings, you will need to do so again after the update. Changelog: - Fixed some bugs that allowed you to interact wi… | — | |
| Steam news | RELEASE! This is a release, ladies and gentlemen! Thank you all for your support and feedback. Thanks to this support, I did not give up and was able to bring the game to release! Just yesterday, I uploaded the latest version 1.0 update. I hope that you won't encounter any major issues or bugs while playing the game! If bugs do occur, in the near future, I plan to actively address them by releasing fres… | — | |
| In-game event | Demo updates v. 0.21 - v. 0.25 I think this is the last major demo update for now. I've received a lot of useful feedback from all of you, and now I'm going to focus on developing the full game. - Improved shooting, hitting enemies is now a little easier. - Melee attacks force enemies to back off a bit. - Slightly reduced melee damage. - Melee uses stamina. - Saving the game manually reduces your sanity slightly. - While you… | — | |
| In-game event | Demo update v. 0.20 - Added support for widescreen monitors up to 21:9. - After loading the save, the player's viewpoint is not reset. - The simplified rendering mode has been renamed to "ALTERNATIVE". - Other small improvements. | — | |
| In-game event | Demo updates v. 0.17 - v. 0.19 - Added the "RENDERING MODE" option. If you have an AMD graphics card and you encounter graphic artifacts, then try changing the rendering mode to "SIMPLIFIED" - Now the place of appearance of the "Shadow" can be seen in advance, if you are careful enough. - Improved jump. - There are now two enemies waiting for you by the elevator instead of three. - Added additional hints. - An arcade machine… | — | |
| In-game event | Demo Update v. 0.16 - Fixed a bug where sometimes enemies didn't die. - The flashlight is now easier to find. - The shooting has become more accurate. - Bullets move faster. - You can now see your reflection in the mirror! | — | |
| In-game event | Fixed graphics issues for owners of AMD graphics cards Demo updated to v. 0.15 ! This small but important update fixes an issue with incorrect graphics rendering on devices with AMD RX graphics cards! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.