Customer Disservice
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
2Aug 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
2Aug 2026
| Published | Title | Build |
|---|---|---|
| Update v1.5: Permadeath and Debt This update includes a brand new way to play, an overhaul to the debt system, and many improvements to the gameplay experience. I want to thank everyone who has clocked in and explored the world of Customer Disservice! Every bit of feedback and support has been enormously helpful, so this content update is dedicated to all of you. If you have any thoughts about it, please let me know! Now onto… | — | |
| v1.4 The Color Vision Deficiency Update! This update features small improvements, fixes, and most importantly, color vision deficiency modes! No gameplay information is exclusively communicated by color, but there are cases where it helps with clarity. These cases will now have more CVD friendly color palettes if one of the CVD modes is selected in the settings menu. If you believe I missed any areas or if the color choices are insuff… | — | |
| Update v1.3 Out Now! We're starting out the new year with another round of fixes and polish! This will be the last update for a while as I will now be shifting my focus to color blindness settings, which are turning out to be very challenging to implement. · Popup ads will no longer close the category selection window. · Added a fail-safe in case bills get pushed off the screen somehow. · All late fees will now be… | 16887733 | |
| Update v1.2 Out Now! This update features small gameplay adjustments, quality of life improvements, as well as some visual upgrades and bug fixes! · Added an indication of puzzle completion outside of the app itself. · Lowered the shaking required for popup ads. · Increased scroll wheel sensitivity on the products tab. · Made high-level mid-day music slightly harder to trigger. · The phone now stops ringing after r… | 16675150 | |
| Update v1.1 Out Now! This updates includes a few fail state bug fixes and save game optimizations. · Fixed some situations where the save game system would cause the game to crash. · Fixed situations where multiple fail states could stack, causing the end screen to change each time. · Fixed situations where the day could complete after hitting a fail state. · Fixed visuals for a certain end-game mechanic not lining… | 16400264 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 2 Aug 2026 | Sun | 00:53 | No patch notes · unannounced build | 24514380 | public | 1 | — |