This updates includes a few fail state bug fixes and save game optimizations.
- Fixed some situations where the save game system would cause the game to crash.
- Fixed situations where multiple fail states could stack, causing the end screen to change each time.
- Fixed situations where the day could complete after hitting a fail state.
- Fixed visuals for a certain end-game mechanic not lining up with the game state.
- Fixed situations where the sanity puzzle could be completed and still fail the player.
- Fixed strange "wiggle" effect on the timeline screen.
- Fixed some story progress cases that were not accounted for.