Moving Houses
Playing now
1+1 vs. yesterday
100%of peak
All-time peak
115 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
115 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | 2025 Canadian Game Awards Nomination 2025 Canadian Game Awards Moving Houses Nominated in Multiple Categories Moving Houses has been nominated in two categories for the 2025 Canadian Game Awards! First in Best Performance for Ben Burne's end credits song and second for Best Technology and Innovation! | — | |
| Game update | Update 1.0.56 PATCH NOTES · The game now autosaves when tasks are completed / when you level up | 16128401 | |
| Game update | Update 1.0.55 Patch Notes · Added Brazilian Portuguese as a selectable language | 16108999 | |
| Game update | Update 1.0.53 Patch Notes Custom Key bindings could break the tutorial screen when it tried to display a mouse button prompt if those keys had been rebound to something else. Tutorial screen should now show mouse or keyboard keys properly and not break. | 16087629 | |
| Game update | Update 1.0.51 Patch Notes · updated localization credits · fixed an issue where invisible trigger box was blocking interaction with door · fixed an issue where "Loading Game" stayed on screen | 16065066 | |
| Game update | Update 1.0.49 Patch Notes · Added Russian localization · Reset Task now keeps items stored in the van... in the van · Fixed end credits camera to incorporate recently added invert options · Fixed some objects that had trouble in low framerate situations (items located in drawers) | 16042728 | |
| Game update | Update 1.0.45 Patch Notes · Added additional translators into credits · made a certain puzzle element more obvious (sparkles!) · added "invert horizontal look" and "invert vertical look" toggles in the options · cleaned up some blood... · seriously who's bleeding in here? · Knock that off. | 15972529 | |
| Game update | Update 1.0.44 Patch Notes · Fixed some small spelling errors in the credits · Tried to fix the strange changes that were introduced in the last build · I think the house is resisting my edits because it just made some new corridors appear · Sorry | 15946564 | |
| In-game event | Update 1.0.43 Patch Notes · Fixed some misplaced geometry as the house's floor was trying to escape under the walls and onto the lawn. Told the house it needs to keep its floors inside the house. The house grudgingly accepted. New Content · A later game area has become more difficult to escape from. Did the house make it harder to leave? Or did you? | 15944892 | |
| Game update | Update 1.0.42 Patch Notes · Increased the lighting in a few rooms · Made certain GRAVE collectables easier to collect · Made a certain GRAVE set of doors close behind the player when collecting above collectables · Added a Depth of Field toggle to the menu to disable the effect · Fixed a bug where the menu buttons worked even when not visible · Fixed a closet door bug · Fixed a bug where resetting the tasks… | 15921827 | |
| Game update | Update 1.0.41 Patch Notes · Fixed a bug with duplicate front doors. The front door should not misbehave anymore. The front door has been told it needs to do better. The house is sorry. | — | |
| Game update | Update 1.0.40 Patch Notes · Fixed getting stuck in one of the bathtubs. You can now jump out of it. · Fixed being able to carry the basketball into the end credits. You now drop the ball when getting into the van. | 15892590 | |
| Community | Steamdeck Compatibility: Moving Houses was built with the Steam Deck in mind · It's fully gamepad compatible · It's got onscreen glyphs that match the Steam Deck controls · Large legible text · It runs in the Steam Deck default resolution · It runs smooth at the default settings · It supports Steam Cloud saving If anyone runs into any issues playing on the Steam Deck, please report them! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.