Dig Dig Boom Playtest
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Fixing UI, dynamite and rope Addressed scaling issues with UI · Fixed "Collect dynamite" not showing after dynamite is ignited · Fixed "Collect dynamite" for unlit dynamite not working vertically · Reworked button combos for grabbing and pulling rope to be more consistent · Redesigned rope puzzle · Enabled detonator (experimental) | 13592699 | |
| Improved controller support Patched UI and settings menu to work better with controllers | 13558178 | |
| Patch Feb 20 Gameplay changes: · Revamped hub area, including info for puzzle portals · Redesigned the first puzzle to reduce chance of softlock · Added two failsafe-mechanics to reduce chance of softlocking at drill construction · Buffed minecart: Can now collect gold while inside it · Sand. Fixed bugs: · Dying in the hub sending you to the shadow realm · Double-cracked ice becoming indestructible when rot… | 13513058 | |
| Added settings menu Settings menu added: Window mode, music and SFX volume, action hints | 13491209 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 3 Dec 2025 | Wed | 13:08 | No patch notes · unannounced build | 21037613 | public | 1 | — |