Eclipse Breaker
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
111 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
111 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Eclipse Breaker Joins Steam Next Fest! Hey everyone! We’re thrilled to share that Eclipse Breaker is officially part of Steam Next Fest! You can now jump into the brand-new demo, featuring new zones, multiple companions to unlock, and a refined combat loop that captures what the full game is all about: fast-paced strategy, tight timing, and just enough chaos to keep you on your toes. This isn’t a “vertical slice” or early tease; it’… | — | |
| In-game event | Major Update: Better Balance, Player-Driven Updates and New Ways to Play This update is one of the biggest yet for Eclipse Breaker . Not only are we adding an entirely new way to play, but we’ve also rebalanced combat, introduced new levels, and delivered a wave of quality-of-life improvements inspired directly by your feedback. A Whole New Way to Play The all-new Boss Rush Mode challenges you to face a relentless gauntlet of back-to-back bosses. It’s fast, punishin… | — | |
| Community | Eclipse Breaker: Boss Rush is Here! We’re excited to share that Eclipse Breaker: Boss Rush is now live as a free, standalone download on Steam! Boss Rush distills Eclipse Breaker down to its purest form with fast, high-intensity runs (about 20 minutes each) against our epic elemental bosses. It’s the perfect way to get a taste of the action while testing your skills against increasingly tough encounters. Play Eclipse Breaker: Bos… | — | |
| Game update | Eclipse Breaker Demo Update We’ve been hard at work refining the demo to make sure it feels smoother, clearer, and more rewarding to play. This update focuses on quality-of-life improvements, balance adjustments, and key bug fixes, so every run feels tighter, fairer, and easier to read. Highlights · Sharper combat readability: reduced light spam, clearer targeting, and consistent red tells for unblockables/unparryables. ·… | — | |
| Major update | Major Game and QOL Updates, & a New Gameplay & Story Reveal Trailer We’ve just dropped the Eclipse Breaker Gameplay & Story Reveal Trailer , and with it, the game’s largest content update so far. Watch the trailer now to get a first look at new zones, bosses, and a deeper look into Ember’s fight against the Sun God. For our playtesters and creators, this update is packed with fresh content, quality-of-life improvements, and balance changes to make each run more… | 19543596 | |
| Community | Beware Eldingar, the Lightning Elemental! Hey everyone! We’re excited to introduce the newest boss to enter the Divine Plane: Eldingar, the Lightning Elemental. Eldingar now appears at the end of the Lightning elemental area, and while he may be all flash at first glance, don't underestimate what he brings to the battlefield. Double Jump Strike His opening move is a fast-paced double jump strike , a deadly twist on the Vitriol enemy’s… | — | |
| Community | Meet Mike Sennott, Narrative Designer on Eclipse Breaker Every rogue needs a reason to fight. In Eclipse Breaker, that reason is Ember... and behind Ember’s story, there's a writer who really loves haunted party members, unfinished save files, and 90s JRPGs. We’re excited to spotlight Mike Sennott, the narrative designer on Eclipse Breaker, who’s helped shape the emotional core of our time-skipping roguelike. From forgotten friendships to ghostly com… | — | |
| Community | Yarrow Joins the Fight and the Constellation Grid is Complete Hey everyone! We've got a big update for Eclipse Breaker's progress, featuring a powerful new spirit companion, some insights on our brutal endgame boss, and word on our completed constellation grid with new abilities to unlock. New Spirit Companion: Yarrow, the Dieselpunk White Mage When the Reclaimers of Light tried to save the world, she was the party's white mage. After Ember froze, she gav… | — | |
| Game update | New Features, Bug Fixes and Visual Improvements Now Live in Newest Demo! Hi all, This update addresses several key issues reported by our players, aiming to enhance gameplay experience, improve UI usability, and ensure smoother overall performance for the demo. We appreciate your valuable feedback, and if you’re enjoying the demo, please tell a friend! Patch Notes for May 7th, 2025: Gameplay & Balance · Hitting an Armor Regulus twice will now break its shield. · Def… | — | |
| Community | How I Created Eclipse Breaker’s Final-Boss Magic Flare Attack Want a peek behind the curtain of Eclipse Breaker? I'm Jorge Rodriguez, lead developer of Eclipse Breaker, and I wanted to break down every step of crafting the Sun-God Solara’s signature Magic Flare attack. I was inspired after I shared this brief clip of my journey into animation (TLDR: I thought I was bad but Reddit really liked it! ). So I decided to do this little walkthrough building my e… | — | |
| Steam news | The New Eclipse Breaker Demo Is Here! Hey everyone, Jorge here, developer of Eclipse Breaker ! We’ve just launched a major update to our playable demo, and I couldn’t be more excited to share it with you. This new build brings a ton of improvements, new content, and polish, all designed to push the game closer to our vision. Want to see it in action? Check out our revamped trailer: Whether you’ve played before or just heard about E… | — | |
| Community | Get Early Access to the New Eclipse Breaker Demo – Private Playtest Now Live! Hello everyone, We’re thrilled to announce that the all-new Eclipse Breaker demo is just around the corner, and we want you to help shape it before release. This update completely refreshes the experience compared to our current public demo—and we can’t wait for you to see what we’ve been working on. What’s New? · New Bosses : Face off against challenging foes that put your strategic skills to… | — | |
| Community | "I accidentally played all night" - See what's new in Eclipse Breaker We're back from the holiday! I hope you had a great holiday season and a happy new year. If you got some runs in on our public demo that we launched recently, then you may have been one of the people who said this about it: · "Yea I just clocked in another 79 minutes on the main game" · "I accidentally played it all night ... Eclipse Breaker is awesome" · "This game is incredible. Such a unique… | — | |
| Community | New Public Demo Up Now! Plus Slags, Saves, and Story The Eclipse Breaker team and I have been working hard and kicking ass and I'm excited to announce that our new demo is up, featuring everything you've seen in these posts and more. Since the last time the game was publicly available there have been new enemies, the Companion system, a new training grid update, new Prima, new player abilities, it basically feels like a whole new game. To play, j… | — | |
| Community | What Happens To Your Feedback? Introducing Earth & Water Primas + Companions! Hello! I've got a ton of updates I have been itching to share, but first I wanted to say thank you to everyone who participated in the September 30 playtest. A lot of people played and we got a ton of great feedback. Addressing that feedback has been my top priority, and in addition to a ton of small improvements motivated by your feedback I have also been adding some big new features. I'm very… | — | |
| Steam news | Eclipse Breaker Playtest Now Active + New Trailer Please enjoy our new trailer showing off a ton of new features we've been working on, featuring a new boss, new enemies, and more encounters. I'm also pleased to announce that we're running a limited-time playtest during the Steam Turn-Based JRPG fest. Hit the "Request Access" button on the store page to apply. We regularly accept new playtesters so check back regularly after you have applied.… | — | |
| Steam news | How To Take Part In The Upcoming Playtest Event On September 30 we will be conducting a closed beta test. We'll be releasing a new playtest build with tons of new features, · New enemies · New bosses · New encounters · New upgrades · Just generally lots more game Reserving your spot for this closed beta test is very easy! You can do so by joining our mailing list . You'll be notified as soon as the beta is ready. In the meantime feel free to… | — | |
| Community | ❄️ Frozen Foes: Meet Friga, the New Ice Queen ❄️ Meet Friga the Ice Queen. You'll encounter her as a miniboss as you play. I'd love to show you how she works, but before we get to that, I need to explain how I've reworked the Ice prima. Ice Prima Reworked Primas are passive abilities that you can attach to your attacks as you progress through a run. They're kinda similar to the materia from Final Fantasy VII . The Ice prima increases how much… | — | |
| Major update | 🔥 Face the Heat: Eclipse Breaker's Vatra Boss Fight is Here! 🔥 I just released a demo to the update that adds the game's first boss, Vatra the Fire Elemental ! This will be the final demo update for a while, since I now have to put my nose to the grindstone to add a number of big new features. In the meantime, since there aren't a lot of games similar to this in their combat systems I wanted to share some of the enemy designs with you. Here's a rundown on… | 15215216 | |
| In-game event | Demo Update 6/23 - Bugfix and Maintenance Update This week I'm working on some big upcoming features so I took some time to make my bed neatly and fix some outstanding issues and bugs. · Revisions to damage numbers to make it more apparent when the player takes damage · Green health numbers will now appear when the player heals (for example via the healing on kill upgrade) · Ember's Utility has now been reworked to provide a 6 second stacking… | — | |
| In-game event | Demo Update 6/16 - Ember Visual Rework, New Training Grid Today is Sunday and not Monday but there's a new build up now anyway, a bit early! · The training grid has been expanded from 6 nodes of 1 type to 16 nodes of 8 types. You can now explore different paths in the grid and discover new nodes as you go. There's also been a significant visual update on the training grid. · A visual update for Ember is included in this build. · Bugfix: Parrying would… | — | |
| In-game event | Demo Update 6/3 - New NPC, Updated Art Welcome to Monday , a day for updates that are live now · A new variation of the Desiccant has been introduced. The Stable Desiccant lives around the outside of the play space and constantly fires in. She's an easy kill but makes combat just a little more complicated. · Enemies in combat encounters can now spawn with barriers and different levels. Enemies also no longer always spawn in the same… | — | |
| In-game event | Demo update 5/27 - New NPC, reworked tutorial New build up today, because today is Monday and there's a new build every Monday. I promised a new NPC and he is here! · The biggest new feature is this guy, a new NPC named the Azothic. He dashes at you and slashes, then backflips back and away from you. He also does not wear a shirt. · The game's encounters have all been reworked to include this guy and have a more interesting progression of… | — | |
| Major update | New Demo Available A new build of the demo and closed beta have been released! Since this is the first Steam news update, here are all of the latest features: · The first encounter is now an Ice Prima. Ice slows enemies move speed and stamina regen. · In addition to Ice and Fire you can now also earn Lightning Prima, which applies the Charge effect. Charging up enemies causes them to detonate for additional damag… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.