Machick
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
5Jul 2026
Playing now
0+0 vs. yesterday
All-time peak
5Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Note: Critical Error Fixes Corrections: - Wood information. - SFX playing endlessly. - Rotation of the Core texts. - Dragging Newly Created Core. - Card descriptions. - Enemies not spawning. - Infinite fight with the third boss. - SFX of Robo Frogs. - Black screen on Craft. - Kills not resetting between maps. - Craft enters the Selected Map in the HUB. - Boss Powerup Selection Does Not Pause the Game. - Boss HUD. - Achie… | 14090963 | |
| Game update | Patch Note: 04/13/2024 New Progression e New Contents Hello everyone!! We want to thank you for the support you've been giving to the game, writing feedback to make it better and better. In the past few weeks, we've implemented many new mechanics, focusing mainly on the game's progression. I hope you enjoy the improvements we've made and feel free to write us feedback and bug reports that are happening. Additions: - 5 new enemies - 2 types of boss… | 14058582 | |
| Game update | Patch Note: 03/29/2024 Performance and features Hey guys, for now, I'm just coming here to thank all of you who've sent us feedback, and to inform you that we've fixed the FPS drop that made the game impossible to play. Additionally, we've rolled out the auto-aim feature and a few other improvements. Tomorrow, we'll update this note with all the things we've updated! | 13890322 | |
| Game update | Patch Notes: 03/28/2024 Crash Fix and Performance Fixes: - Long Play Crash Error - Resolved Black Chest Positioning Issue - Fixed Enemy Calculations - Resolved Infinite Running Sounds - Fixed SFX While Selecting Cards and Relics - Fixed SFX Issues When Out of the Game Area Improvements: - Reduced Unnecessary Enemy Spawns - Optimized Performance of Arcane Shooting - Optimized XP and Coin Performance - Improved Tornado Performance - Optimized Ga… | 13884371 | |
| Game update | Patch Note: 03/27/2024 - Performance This update was all about testing and figuring out what was making the game crash and run slow. We found a bunch of stuff that needed fixing, and this update tackles a lot of those issues. We're also tweaking some flashy effects and cutting down on the stuff cluttering up the screen, so the next update should run a lot smoother. Big shoutout to everyone who's been reporting bugs - we're reading… | 13873345 | |
| Game update | Patch Note: 03/25/2024 Sound and Languages We're reviewing all reviews and feedback. Thank you all for helping us get better. We're addressing the crash bug and implementing gamepad support. Additionally, we have many exciting features and improvements coming as soon as possible. Fixes: - Rectified squares in Japanese font - Rectified squares in Simplified Chinese font - Rectified squares in Traditional Chinese font - Fixed White Chicke… | 13845261 | |
| Game update | Patch Note: 03/24/2024 Fixes: - Chests and Relics Stopping Player Movement - End Screen Clock Pointers - End Screen Kill Counter Overridden by Kill Icons - Augments Screen Spells and Relics List Size Adjustment - Market Description Disappearance - Forge Preview Bug - Stuck Relic Selection - Conflict Between Card Selection by Level Up and Card Selection by Elite Chests Improves: - Performance and Reduces Unnecessary P… | 13835339 | |
| Game update | Patch Note: 03/23/2024 We restructured the inventory data to fix some bugs; your old inventory will be wiped. Fixes: - Inventory overridden - Kill and craft wand Achievements - Craft Crash - Fusion Core Save - Language Translations - Game Progression - Yellow Chicken's Passive Skill - SFX Spam Bug Improves: - Gameplay Performance - Initial Game Progression - Reduced Game Size - Chest Visual Add: - Japanese Language -… | 13834511 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.