1. Added damage statistics interface, allowing reference to teammate output; 2. Redesigned follower upgrade attributes, now distinguishing by profession; 3. Fixed the bug where dragon scales did not increase damage, now dragon scales can increase damage; 4. Added a button to clean embedded items;
In the version updated two hours ago, a bug occurred due to the addition of a new feature — all character attributes reset to level 1 upon entering the Sacrifice interface. If your save file was rendered unusable due to this, we deeply apologize and will learn from this mistake. In the future, we will ensure thorough testing before releasing updates. The bug has now been fixed. We apologize aga…
1. Both offline upgrades and soul upgrades can increase defense! 2. Double the spawn rate of offline enemies. 3. Fix the issue where enemies in offline mode cannot be killed (all enemies will be cleared every 30 minutes).
1. Reduce the enemy strength after 40 days, balance the values; 2. Weaken the strength of True God level enemies; 3. Reduce the number of relic orbs of True God enemies.
1. Reduce the stat values of enemies in the mid to late game. 2. Significantly increase the resource acquisition speed from idle farming. 3. Fixed the issue where defense values were invalid when forging slot machines (Special Note: Defense values only display on newly acquired equipment. We apologize for any inconvenience caused.)
1. Fix the bug where does not increase attributes when leveling up in idle mode. 2. Fix the bug where background music cannot be turned off. 3. Add a setting to skip the tutorial. 4. Reduce the difficulty of the first boss battle.
1. Open level followers! 2. Fix the bug where talent population numbers are lost; 3. Fix the bug where prayer cost in money is displayed incorrectly; 4. Lower the enemy's level so the difference is not too great.
1. Artifacts can now be sorted by level! 2. Fixed the bug where buying captives didn't deduct money. 3. Significantly increased experience gained while idling. 4. Slightly adjusted enemy difficulty values.
1. Fixed the bug where the game pauses when minimized during idle. Now you can safely run it in the background! 2. Fixed the bug where talent points were still deducted for reactivating talents. 3. Followers can now be sorted by level! Sacrifices are in descending order, others in ascending order. 4. Materials can now be stacked to display quantities!
1. Fixed the bug where talents were lost after loading a save file. 2. Fixed the low frame rate issue, significantly reducing stuttering and increasing frame rates. 3. Lowered the strength increase of enemies, making their upgrades smoother. 4. Fixed a series of bugs causing game freezes. We are a two-person indie game development team. Due to our lack of experience, there are many immature des…
1. Fixed the issue where talents could not be activated; 2. Fixed the issue where the volume settings box moved erratically; 3. Fixed the issue where no experience was gained when fighting monsters in idle mode; 4. Fixed a series of bugs causing crashes; If you encounter any bugs or issues, please report them to us, and we will fix them as soon as possible!
NewsHigh Freedom/Idle Mode/Rogue-like Auto Chess "ElderGods Simulator" is released!———Steam news
Steam news · published 19 Jul 2024, 12:39:04 UTC
15 Jun 2024
Newsthe player-programmable auto chess game is now available!———Esports
Esports · published 15 Jun 2024, 13:13:15 UTC
the player-programmable auto chess game is now available!
What? You think the AI logic written by the developers is too dumb?? · Just hack and slash with no creativity? · No problem, "Ancient God Simulator" brings a brand-new programming mode. · You can freely control your teammates' behavior with a simple and intuitive visual tool. · You can even send emoticons and pop-up dialogues! · You can also customize each teammate's name! · If you love "stirri…
NewsRogue-like Treasure Farming "ElderGods Simulator" New Demo Release for Fest!———Esports
Esports · published 14 Jun 2024, 10:34:28 UTC
Rogue-like Treasure Farming "ElderGods Simulator" New Demo Release for Fest!
"ElderGods Simulator" is an auto chess + idle + light Rogue game where players take on the role of an ancient evil god awakening from darkness. By recruiting followers and captives, and upgrading seals, you enhance your power. All followers and enemies are randomly generated, and any extraordinary material can be freely combined with a seal to enhance its abilities, allowing you to create uniqu…
NewsRogue-like Treasure Farming "ElderGods Simulator" New Demo Release for Fest!———Esports
Esports · published 11 Jun 2024, 01:22:06 UTC
Rogue-like Treasure Farming "ElderGods Simulator" New Demo Release for Fest!
"ElderGods Simulator" is an auto chess + idle + light Rogue game where players take on the role of an ancient evil god awakening from darkness. By recruiting followers and captives, and upgrading seals, you enhance your power. All followers and enemies are randomly generated, and any extraordinary material can be freely combined with a seal to enhance its abilities, allowing you to create uniqu…
1. Fix the issue of captive growth rate being too fast after 100 days. 2. Fix the issue where enemies do not fully recover health after entering battle. 3. Increase the spawn rate of enemies in trials. 4. Added a button for automatically dismantling low-level equipment in offline mode.
High Freedom/Idle Mode/Rogue-like Auto Chess "ElderGods Simulator" is released!
Hello everyone, we are the developers of "ElderGods Simulator." You might not have heard of this game because we haven't done any promotions. Here, I want to tell you, this game is really worth buying! Because: 1. Its characters and equipment are randomly generated, each game is a new experience! 2. It allows you to set up teammate positions with visual programming tools, creating a unique legi…