LOCKDOWN Protocol
Playing now
426+42 vs. yesterday
4.6%of peak
All-time peak
9,318Sept 2024
Playing now
426+42 vs. yesterday
All-time peak
9,318Sept 2024
| Published | Title | Build |
|---|---|---|
| UPDATE 1.4.3 INVITATION CHANGES As we fixed the exploit mentioned in version 1.4.1 patch notes, we are re-enabling invitations for all players in public and friend sessions. Invitations remain host-only for private sessions. WEAPONS REBALANCE Increased stamina cost per shot of the SMG. | — | |
| UPDATE 1.4.2 Fixed certain items being invisible. | — | |
| UPDATE 1.4.1 INIVATION CHANGES For now only the host has power to invite other people. This is a temporary fix to a know exploit. We are working on a cleaner fix that doesn't impact your ability to invite. ANTI-CHEAT Further reiforced security. | — | |
| UPDATE 1.4.0 Weapons Rebalance Increased the overall accuracy of the Rifle. Decrease the overall accuracy of the SMG. Microphone spatialization fix Fixed a long time issue causing certain players' microphone to not initialize correctly and being heard globally instead of locally, independently per clients. It can technically still happen, but the occurrence should be drastically lower. This is hard to test… | — | |
| UPDATE 1.2.1 BUG FIX Fixed slight shadow issues caused by the recent Tiphanie model changes. |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 25 Jun 2026 | Thu | 00:44 | No patch notes · unannounced build | 23903438 | public | 1 | — |
| 1.0.2 BUG FIXES Fixed issue with the default keybind when starting from a fresh save. | — |
| UPDATE 1.0.1 TWITCH DROP As mentioned in the previous announcement, we’re having issues managing the Twitch drop rewards, so we are instead, turning it into a globally available free cosmetic. CONTROLS Fixed a bug where any key left empty in the controls, would be reset to default and erase previously set bind for the default key, when starting the game or joining a session. Changed the sensitivity slider m… | — |
| UPDATE 1.0.0major Hello everyone, after more than a year in early access, we are happy to say that we finally reached a point where we implemented all planned features, and we are satisfied enough to call the game “1.0” in its current state. This is not a big update in itself, but it is a huge milestone we reached after many hours of work, thanks to your previous feedback. For any returning, or simply curious ne… | — |
| SUMMARY - 0.1 to 1.0 This post is a summary of all updates, since initial release. If you are reading this, you are very likely a new or returning player ! This is a very quick summary so if you want more details, we recommend checking the corresponding patch notes (which are available on steam), but this should help you get a general idea. 0.1.0 to 0.1.31 : Lots of gameplay rebalance, added tutorials and QoL chang… | — |
| UPDATE 0.15.3 KNIFE Slighly increased attack speed and reduced stamina cost. MARKER Changed to the “blunt” category and readjusted animation (it was broken by the recent knife changes). RIFLE The rifle now spawn with a full magazine by default. A new session setting let you change the ammo it has when picked up from the crate. | 20128670 |
| UPDATE 0.15.2 BUG FIXES Fixed the recharge machine being usable when disabled. | 20099200 |
| UPDATE 0.15.1 BUG FIXES Fixed heavy crate not properly locking the access to the weapon when closed. | 20097874 |
| UPDATE 0.14.4 Due to a game breaking bug, we are pushing not fully fleshed out changes that were supposed to come with update 0.15.0. These balance changes are subject to changes and will be mentioned again in the next patch, regardless of this. MELEE WEAPONS Readjusted damage, knockback and stamina cost of all weapons, to bring more opportunity for defense and escape. The goal is to leave more space for the… | 20051544 |
| UPDATE 0.14.3 EYES Fixed eyes movement not working, since update 0.14.0. | 20022664 |
| UPDATE 0.14.2 PLAYER DEATH BEHAVIOR Self-inflicted death (from stamina or fall) now follows the natural direction of the movement. Dead players can now blink as ghosts. Players now properly see the head on their own dead body (was previously an empty visor). Fixed body color not matching the player color. Player respawn in training mode now occurs on the body position instead of the ghost. This was the reaso… | 20018878 |
| 0.14.1 BUG FIXES Fixed ghost color not matching the player and eye colors. | 20006341 |
| 0.13.2 FIXES Fixed player list, not properly displayed with more than 9 players. | 19903184 |
| UPDATE 0.13.1 MAX PLAYER LIMIT Changed the player limit verification to hopefully fix the player limit above 8, not working. This should lead players to sometime being able to join above the limit, but fix the problem above. Expect more hotfixes today if it still doesn't work ! | 19899554 |
| UPDATE 0.12.5 TABLET Added a message inside the tablet, that mentions the current menu rework and shift of features from the tablet to the esc menu. We mentioned it in the 0.12.0 patch notes, but some people still though the tablet was simply bugged. NEW SAVE Fixed severals issues caused exclusively when starting from a fresh save : - Inputs were all marked as “NAME” instead of their respective keys. - Depth… | 19888183 |