Toastercide
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
210 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
210 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Steam news | TOASTERCIDE HAS BEEN RELEASED Toastercide has finally released. Its been quite a journey. Toastercide initially began as just a small project where I could learn how to make 3-D games. It was meant to just be a 2-3 month development period, but then one of my reels blew up, and I realized I actually had to make a good game since people were actually waiting on it. Thus, a 2-3 month development period turned into just over a… | — | |
| Community | Toastercide is releasing November 22nd! Toastercide is releasing on November 22nd! After at least 3 different delays, I'm finally confident in launching Toastercide. Theres 6 very unique levels (plus 3 revamped tutorial levels), for fans to play! There are still a couple minor feature's i'd like to implement, but I am very happy with how the game has evolved. Thank you to all my fans and followers. You guys are amazing and have been… | — | |
| Community | Sorry for the lack of updates! Meet the dev in our first Discord Playtest sesh! Hey everyone! Sorry about the lack of updates and general radio-silence from me. It's been a hectic couple months for me since I started my first real job and moved to a new city for it. These big life changes were the reason the original release date was in Q2 of 2024. While I could have released the game by the original release date (fun fact: June 20th), it would have been pretty buggy and I… | — | |
| Major update | Enemies! New Abilities! And New Levels in the playtest!!! Toastercide 0.6 It has been far too long, but I have a really big update for you all! The discord is now open and the playtest is open for signups and includes three new levels incorporating many new mechanics. These include: · Hostile Enemies · Style Points System · New Toast abilities and animations · 3 new unique levels · New music for all levels · Aim Assist · New toaster model I'm going to go over all of… | — | |
| Steam news | Toastercide Playtest is open! So is the discord! The Toastercide closed beta playtest is now open! There will be a relatively limited number of spots, so sign up early for the best chance at accessing new content. There will be three new levels in the playtest, with more to come. These levels all include the new mechanics added in the newest update, including but not limited to: Hostile Enemies Style Points System New Toast abilities and anim… | — | |
| Major update | New Toast Mechanic! New Point System! Camera Changes! And more! (Demo 0.54) A new mechanic has been added! Players can how collect toast (up to 2), and eject them to use a special ability. Only one special ability can be equipped at a time via the Workshop. Abilities are unlocked by using points. Points are earned by beating missions, with the harder missions offering more opportunities to earn points. There are currently four abilities to unlock: Dash - Dash in mid-ai… | — | |
| In-game event | Swinging Rope Changes! Water and Post-Proccessing! Demo 0.53 A lot of people have mentioned that the swinging rope feels too long. This is likely because the rope is created to be *exactly* the correct length between the toaster and the target. However, this makes the swinging rope feel a bit clunky, and players often hit the ground. In otherwards, while the rope originally functioned as it would in reality, it did not function as players expected. Takin… | — | |
| Game update | Demo Patch 0.526 - Tightened swinging rope! I've been getting a lot of comments about how the swinging rope feels loose, so I decided to tighten the rope a little bit by making it slightly shorter than it currently spawns. Hopefully this will make the rope act closer to player intention. However, this may also result in slightly bouncier behavior, so this change is not set in stone. Toastercide 0.526: 2/22/24 FPS Limiter Added Added Bath… | — | |
| Game update | Demo 0.525 - Minor Bug Fixes, Tutorial Hints, and Electricity Effects Fixed some minor bugs and added some tutorial hints to the third level for those who are having trouble getting up the stairs. I also added some electricity/spark effects for when you grapple to an electrical item. Toastercide 0.525: 2/20/24 Added Electricity and steam effect when landing in bathtub Added electricity effect when grappling toward electric object UI Mouse bugs fixed, mouse should… | — | |
| Community | Welcome to Toastercide! Hi Everyone! A lot of you are coming from my instagram post so thank you for visiting! I really did not expect that post to blow up! There's a demo for you guys to play and see if you like the game. One of the big reasons I released the demo was to get feedback and improve the game, so please let me know what you think! Feedback and criticisms are really important for me because I really want t… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.