Three Kingdoms: The Blood Moon
Playing now
9+0 vs. yesterday
1.5%of peak
All-time peak
607Apr 2025
Playing now
9+0 vs. yesterday
All-time peak
607Apr 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v3.8 Patch Note Adjustments: · Updated map generation algorithm: Starting points now always have 3 branching paths. Winevendor will no longer appear in the early sections of chapters. · 【Leap】 changed to Limited (2) . · 【Blood Explosion】 reworked as a "Skill" that stuns enemies. Blood Explosion+ now triggers damage twice. · 【Gate of Nature】 now only restores the player’s HP. · 【Compass+】 and 【 Striders Boots+】… | 19740859 | |
| Game update | v3.7 Patch Note Adjustments: · 【Ankle shot】Now limited to 1 use.【Ankle shot+】Fragile effect increased to 4. · 【High Kick】Attack range reduced to 1–2. · 【Boulder】Attack range increased to 2–5.【Boulder+】Attack range increased to 3–6. · 【Heavy Shot】Can now hit the same enemy multiple times; arrow consumption +1. · 【Weakness Touch】Now limited to 2 uses. · 【Swing】Charge increased to 2–4. · 【Nameless Fire】Revenge in… | 19539656 | |
| Game update | V3.6 Patch Note Adjustments: Winevendor appears 1 additional time on the map path. Winevendor's Peanut effect range increased to 1, Bun increased to 2. Wine purchase cost increased to 60, Peanut/Bun purchase cost increased to 30. Yellowsky series cards reworked, now all cost 1 Max HP and gain Destruct. \ changed to: Gain permanent 4~8 Strength. \ changed to: Permanently add 1~2 damage to a 1 "Attack" card. \ c… | 19458571 | |
| Game update | V3.5 Patch Note Adjustments: Burst: Strength gain increased to 8~12 points. "Throwing" Shield now will also replaces "Parry+". Improved display for “Revenge” - specific values are now directly visible during combat. "Master's Talisman" effect increased to 2-4. "Timewalking" no longer triggers enemy turn resolution. Whispering: Agility boost increased to 4~8 points. Improved logic for "Heart Piercer"—animation… | 18976950 | |
| Esports | Fish to Dish: Idle Sushi is released ! Hi Everyone, our second game [ Fish to Dish: Idle Sushi ] is released now ! Price The price of the game is $5.99, with 10% lauched discount. Lauch Content · 100+Fish · 100+Sushi · 100+Decorations · 5 Sea Area · 20+NPC Cross Promotion The game has cross promotion with numerous of indie game characters, including MiSide, Backpack Hero, Backpack Battles, Peglin, Lyca, Ropuka's Idle Island. Let's f… | — | |
| Game update | V3.4 Patch Note Adjustments: Guan Xing: "Leap" has been added to the initial event card library. "Unwavering" can now be played with "Thousand Arms Status" during your turn, but it won't trigger a counter card. Zhang Xingcai: Reworked "Red Potion", now triggering bleed damage at the end of your turn. "Red Potion+" triggers twice. Jiang Wei: "Gate of Shock" can now be played when there are 7 or more cards in th… | 18484715 | |
| Game update | V3.3 Patch Note Adjustments: The Cardium and Reliquiae display the specific conditions for unlocking relics and cards. Fixed the interaction issue between the "Backpack" and "Oblivion" cards. Optimized the copy for "Giant Growing", which now adjusts based on relic conditions. Increased the trigger rate of "Moonlight", "Straw Sandals", "Tiger Talisman" and "Forage" from 30% to 33%. Added a new Easter egg dialog… | 18137366 | |
| Game update | V3.3 Patch Note Adjustments: The Cardium and Reliquiae display the specific conditions for unlocking relics and cards. Fixed the interaction issue between the "Backpack" and "Oblivion" cards. Optimized the copy for "Giant Growing", which now adjusts based on relic conditions. Increased the trigger rate of "Moonlight", "Straw Sandals", "Tiger Talisman" and "Forage" from 30% to 33%. Added a new Easter egg dialog… | 18137366 | |
| Game update | V3.1 Patch Note Adjustments: 修正【棋盘】在出售后仍然生效的bug。 优化【千手雕像】,在【金缕玉衣】生效时不扣除次数。 修复【双飞腿】有几率不造成伤害的bug。 优化赵熊技能文案。 缩小选中状态下卡牌,以减少遮挡血条。 | 17993784 | |
| Steam news | Three Kingdom: The Blood Moon Full version is Available NOW! Dear Players, After countless memorable adventures, we're thrilled to present Three Kingdoms: The Blood Moon - Full Version 3.0! Thank you for journeying with us - your passion and feedback have shaped this game into what it is today! This major update brings exciting new content and optimizations: Liu Chen joins the fray! As Liu Shan's youngest son, this shapeshifting warrior masters both plan… | — | |
| Game update | V3.1 Patch Note Adjustments: 修正【棋盘】在出售后仍然生效的bug。 优化【千手雕像】,在【金缕玉衣】生效时不扣除次数。 修复【双飞腿】有几率不造成伤害的bug。 优化赵熊技能文案。 缩小选中状态下卡牌,以减少遮挡血条。 | 17993784 | |
| Game update | V2.6 Patch Note Adjustments: Optimized Jiang Wei's Fans position. Formation will change according to the types. New Relic "Star Anise", increases "Impact" damage by 2-4. "Heart Piercer" adjusted to destroy arrows, damage increased to 2 per arrow. "Heart Piercer+" remains the same. "Emergency React" removes discard effect, adds "Oblivion" effect. Fixed a bug where Relic+'s sub-card tips were not displaying. Fix… | 17405385 | |
| Game update | V2.5 Patch Note Adjustments: Added refresh function to the card selection phase of the initial event. Damage upgraded to 7. | — | |
| Game update | V2.4 Patch Note Adjustments: "Spin" limited uses increased to 2-3 times. "Turn" now counts as control. Fixed buff name errors for "Dual Wield" and "Double Shot". Updated victory text. | — | |
| Game update | V2.3 Patch Note Adjustments Cross-Class Relics are now available for Liu Shen. Mana cost for "Spin" increased to 2. Fixed an overlap bug affecting "Volley" "Boomerang" and "Couple Sword". Speed optimizations are in place, more animations will no longer be affected by speed boosts. | — | |
| Game update | V2.2 Patch Note Adjustments: Boss HP for lower and mid difficulties has been increased. Treasure chests now have a new look (drop rates unchanged). “Heart Piercer” now affects 1-2 slots per arrow. “Auto-Skip” function adjusted for new characters. Speed-up feature optimized; some functions are no longer affected by speed-up. Fixed a crash bug in the dropdown menu. | — | |
| Game update | V2.1 Patch Note Added a new map branch for Chapter 2, and 2 for Chapter 3. Aim: Charge time reduced to 4~8 points. New effect: gain 1~2 arrows. Mafei: Effect enhanced to 1/2~1 block. The Dragon Advisor event: Removed the option to draw extra cards and added a departure option. Adjusted interactions between Zhao Xiong and the new character. | — | |
| Game update | V2.0 Update Notes Hey everyone! We’ve made some cool tweaks and improvements to the game in this update. Check it out: Adjustments · Added a transformation animation for Liu Chen in the character selection screen. · Fatigue damage now kicks in starting from the 10th round. Optimizations · Fixed the interaction issue between Cao Cao and instant cards. · Fixed the bug where enemies might not attack during directio… | — | |
| Game update | Ver1.9 Patch Note Meng Huo’s Healing Change: Instead of healing up to half of his max HP, Meng Huo now heals 5 HP. Improved Interactions: We’ve fine-tuned the interactions between “Double shot” and “BloodMoon Guard”. Seed Text Update: We’ve polished the text for seed. Fixed the interaction issues between “Poisoned” and “Herbal Scripture”. | — | |
| In-game event | Ver1.8 Patch Note Hey everyone! We've got some exciting updates and tweaks in this version. Check out the details below: Changes · Precision Shot : Now applies 4-8 stacks of Bleeding instead of triggering Bleeding damage directly. · Poisoned : Now has a 50% chance to be destroyed when discarded. · Boss Adjustments : Zhang Jue now attacks from a distance. Improvements · Achievements for all cards and Relic no lon… | — | |
| In-game event | Patch released-20240914 【据守】增加跳过弃牌效果,并允许在敌人回合打出。 修正【大米】的获得权重。 更新部分图标。 调整过度回合时的操作限制。 调整鼠标大小。 调整手牌操作的动画。 优化文案。 | — | |
| In-game event | Patch released-20240912 Balance adjustment. 游戏名字船新升级为【蜀末:血月三国】 新宝物【大米】,拾取后永久增加1张牌攻击1格。 【胸有成竹】法力消耗下调为1点,抽牌调整至4~6张。 【死门】法力消耗下调至2点,初始效果上调至5~8格。 【黄天法符】消耗生命下调至1/4格,获得法力增加至8点。 卡牌【乾坤】更名为【天干地支】,并优化说明文案。 宝物【酒桶】提升了价格。 结束回合、跳过、以及离开地点的快捷键,从E键修改为空格键。 黄巾力士在开启自爆炸弹后免疫控制。 给黄巾力士派发了一个炸弹。 微调了敌方回合等待时间。 优化图标数量多时的显示方式。 修复偶发的双重失败问题。 优化点击卡牌的操作。 优化界面动效。 | 15670636 | |
| In-game event | Patch released-20240902 Balance adjustment. 移除了【免疫控制】,原【免疫控制】的单位改为拥有4层【控制抗性】。 许褚、吕布、司马昭现在有4层【控制抗性】。 【迷魂烟】改为减少敌人2~4层【控制抗性】。 敌人【抵消控制】减少1的时机改为敌方回合结束时触发。 【冻结】改为统一在敌方回合结束时解除。 孟获攻击统一为近战。 优化【万箭穿心】的效率。 优化司马懿僵尸术的效率。 优化血月守卫的死亡判定。 优化女弓箭手的模型。 优化文案。 补充了一些特效。 | 15562388 | |
| In-game event | Patch released-20240827 Balance adjustment. 姜维新卡牌【变阵】,选择切换羽扇至指定形态并行动。 【全面防守】修改为不需要判断敌人意图。 下调【菌菇汤】价格。 下调山贼逃跑几率。 修正许褚被打醒后继续睡觉的bug。 优化一些特效与文案。 | 15501093 | |
| Game update | Patch released-20240826 修正【阴阳宝珠】在无手牌时无法使用的BUG。 | 15488887 | |
| In-game event | Patch released-20240820 Balance adjustment. 移除血月六以下酒桶妖加攻击的被动。 修正玩家自动喝酒不触发酒桶妖加攻击的bug。 血月七以上酒桶妖最多只喝一次酒。 调整【准备姿势】【两手准备】【预谋】逻辑,支持与新卡牌的交互。 现在【桃木剑】杀死召唤物也能增加攻击。 必须手动选牌且只有1张牌时,现在会自动选择无需操作。 移除一些对已死亡单位的多余效果。 现在如果眩晕许褚会导致醒来。 修正小概率事件致死的bug。 优化文案。 | 15428569 | |
| In-game event | Patch released-20240808 Balance adjustment. 【粮车】修改为战斗结束后,有几率升级卡牌。 【听天由命】修改为从3张辅中选择1张加入手牌。并加入跨角色卡池。 提升自选难度给的铜钱。 移除喷火车的塞扰牌效果。 提升部分【燃烧】牌增加的层数。 部分回调【借势】,对首领使用时,自身增加的属性不会减半。 优化阻止敌人攻击时的伤害预警。 优化【万箭穿心】和【牵引拔箭】的表演。 优化文案。 | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.