Popmoji
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch 2025_08_12 Fixed "Must've Been The Wind!" achievement not triggering in Mountain Climber gamemode. | 19565444 | |
| Fix August 11 - 2025 Fixed achievement "Congrats, You Just Beat Suika Game" to now only require you to reach 1 🤩 emoji. You no longer need to merge 2 🤩 emojis! Happy achievement hunting! | 19553655 | |
| Patch 2025_06_30 Fixed current emoji preview blocking the mouse when trying to drop an emoji | 19048212 | |
| New abilities! Enjoy these new abilities as decided (sort of) by the community! Changes: · Added Vroom! ability · Added Gamble ability Fixes: · Gave the current equipped ability car and the bottom right ability card a visual effect as well | 18009418 | |
| New content? In this economy? Hey everyone! I added a new game mode to Popmoji: Mountain Climber. In this gamemode, you try to lose with as little points as possible! But the funny part is that it's pretty windy, so the emojis are constantly moving in one direction. So good luck trying to lose as quickly as possible. New gamemodes and abilities will be coming in the future. Let me know if there's anything you'd like to see… | 17826244 | |
| (2024-10-10-2) Changelog Fixes: · Fixed clouds for real this time · Scrolling through the leaderboards while in a game should no longer change your highscore | 15990493 | |
| (2024-10-10) Changelog Fixes: · Prevent clouds from getting bigger when using cloud ability twice in a row | 15990322 | |
| (2024-10-08) Changelog Changes: · Changed Foot ability description to better reflect the ability · Score multipliers can now stack (maximum x10) · Emojis now get destroyed after falling/clipping out of the box (once they're out of sight) · All time based abilities now pause when the ability screen is opened (except for hole and shake) | 15965432 | |
| (2024-10-07) Changelog Changes: · In Shuffle mode, the sword ability now ignores emojis that have just spawned · In Shuffle mode, the line will not go down anymore if there are no emojis in the box · Removed Foot ability from Out of Control mode Fixes: · Fixed hole ability only working once in Shuffle mode · Attempt at fixing part of the emojis in the box just disappearing between selecting new abilities (let me know… | 15953938 | |
| (2024-10-06-3) Changelog Changes: · Keepie Uppie gameover particles are now white so it better fits the rest of the game's style Fixes: · No more chance at the game crashing in The Pit when getting a new ability (caused by the hole ability) | 15944934 | |
| (2024-10-06-2) Changelog Changes: · Added new gamemode “The Pit” where you are gameover if an emoji falls out of the box, or clips through the box · Added a delay in Keepie Uppie to an emoji hitting the gameover line, and actually being game over. It also shows a particle effect now to better give the player feedback of being game over | 15944282 | |
| (2024-10-05_2) Changelog Changes: · Who knows? ability now shows what ability it has activated Fixes: · Not every gamemode is the random ability gamemode anymore (sorry about that! Exported with debug values oops) · Getting an ability that requires a click when activating Who knows? automatically selects an emoji for you | 15940147 | |
| (2024-10-05) Changelog Fixes: · Keepie Uppie gamemode no longer shows “Merge Emojis” text · Shuffle gamemode actually activates the abilities again | 15939690 | |
| The "Alpharad broke my game" update Huge thanks to Alpharad playing Popmoji on his Alpharad Platinum channel! You can check out the video here: Fixes: · Game over line now reappears after shake ability is interrupted by the ability selection screen · The hammer ability can now no longer be spammed to cause some objects to be stuck forever Thanks to everyone that checked out my game! If you have any ideas for more abilities, gamem… | 15927634 | |
| The Game Modes Update!major 🤩Pop of the morning to you!🤩 It's finally here! The Game Modes update! I'm happy to share that besides the original Popmoji game mode with all the special abilities, there are now 10 more game modes to explore. Some with large changes, other with small changes. Some of my favorites: -Moon Bouncer- More bounce and less gravity -Out Of Control- Emojis slowly grow in size with time -Keepie Uppie… | — | |
| (2024-05-19) Changelog Fixed Cloud ability description saying 10x score rather than 5x | 14418235 | |
| (2024-05-09) Changelog Changes: · Changed cloud score modifier to 5x (was 10x) · Only allowed to reroll the ability "shop" 3 times at a time | 14345767 | |
| (2024-05-10) Changelog Fixed score modifier affecting new bomb ability button and reroll button in ability screen (it was somehow possible to have a negative score lol) | 14323396 | |
| (2024-03-22) Changelog Fixes: · mouse ability now shrinks the clicked emoji to its proper size rather than a random size (which was usually really tiny) · you can no longer use an ability while the xp goal is reached, right before the ability screen opens. This caused emojis to disappear with some abilities | 13819260 | |
| Happy Pi Day! Happy Pi day! - Added a pie ability. It looks like a cake, but I promise it's a pie. Also it upgrades every emoji in the field! | 13737449 | |
| Update 2024-01-09-2 Changes: · Shake ability is now more intense and should be more useful! · Wind ability will now also blow the emojis horizontally (direction is random) · When switching between devices, it’ll check if you have a highscore on the leaderboard and it will load this instead of deleting your old score and going back to 0 · Player name is highlighted in the leaderboard · Leaderboard looks a little ni… | 13127237 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 21 Sep 2025 | Sun | 18:23 | No patch notes · unannounced build | 20067465 | public | 1 | — |