Liminal Void
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
210 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
210 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | The Infamous BitSummit Update V2 tl;dr small QoL updates I couldn't upload in Japan. | — | |
| In-game event | Optimizations and Pooling I have forced Vsync on. 1080p is the ideal way it is meant to be played. I am still updating the pooling logic but certain spells may suddenly disappear even when you are switching sigils. Basically I want this game to RUN on gpus from 10 years ago. At least. Hope you guys enjoy faster framerates! One huge snag I noticed. It's not a big deal unless you rapid fire spells. You still do damage. Th… | 19198433 | |
| In-game event | BEHOLD LOW SETTINGS controllerr support is still wonky. i highly advise against it. low settings work with brighter character models some texts glitch the countdown works again! I love you all! | 19124480 | |
| In-game event | the mouths move I am still in the midst of fixing controller support among other bugs. but I just wanted the players to see their mouths move. | — | |
| In-game event | Thank You [AGAIN] The wretched drifting is off. I am terribly sorry. I thought I had mastered controller support. But I have created a Gordian knot of a game. So I had to cut controller, until I can fix it. It seems that there was an error in the Layer 444 logic with the final bosses. I had fixed it and I hope you can have your happy endings again! I also would like to know if options in the main menu have an ef… | 19046059 | |
| In-game event | another ephemeral update its easier to get to void layers now · different souls have different views · I forgot · more QoL stuff coming! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.