Tricky Madness
Playing now
0−2 vs. yesterday
0.0%of peak
All-time peak
24May 2025
Playing now
0−2 vs. yesterday
All-time peak
24May 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Station-BIG Coming Dec 18th! The next map for Tricky Madness is coming out on December 18th. Station-Big has you tearing through multiple space stations and ends with a low-gravity section on top of a spaceship. This is the ultimate playground for fans of arcade snowboarding with tons of crazy lines. Check out more preview clips on Twitter . Can't wait for you all to play this amazing map. | — | |
| In-game event | New Character - Ryan Check out the latest character: Ryan The youngest rider in the circuit and already a fan favorite, he just might be a legend in the making. New Menus As the core gameplay is shaping up really well, I feel it's time to start slowly polishing the game more. These new menus go a long ways towards no longer feeling like a tech demo. | 19447293 | |
| In-game event | New Update - Curtis, Destructible Objects and More The new character Curtis is now live. Changes: · New character Curtis · New physics objects and destructible objects · New boost meter displayed on the HUD with a new option to turn it off · New rail Balance displayed on the HUD with a new option to turn it off · New option to use PlayStation button icons instead of Xbox button icons · New option to change the controller deadzone I've also laun… | — | |
| Community | Character Trailer - Curtis The next character Curtis will be coming Thursday the 19th! Can't wait for you to play him. | — | |
| Game update | MacOS Fix and Getting Off Rails Fix Now you cannot get back on the same rail within 0.25s of leaving it. This makes it much easier to exit a rail and also solves a problem of bailing because you left the rail, started to end your Wicked grind then landed back on the rail only to wipeout. Also fixed bug making the game unplayable on MacOS. | — | |
| Game update | Small fixes 1 Fixed small issues and made it so you always start in the middle position on freestyle and time trials. | — | |
| Major update | New Map Mars City Mayhem The new update is finally here! Start playing it now and tell me what you think. I can't wait to hear everyone's feedback! Changes: · A new level Mars City Mayhem · Radiant Falls visual overhaul and level tweaks · Dream Zone visual overhaul and level tweaks · Maya visual overhaul · Tess visual overhaul · New music · Off axis flips and new rotation code · New option to turn off auto alignment ·… | 18598523 | |
| Community | Next Update Coming May 25! The next update for Tricky Madness is coming May 25 and it's huge! 🚨 The #1 thing everyone’s been asking for... a NEW MAP : Mars City Mayhem! It’s a chaotic, city-inspired level that proudly wears its influences on its sleeve. It’s also packed with the most secrets, routes, and unique assets I’ve ever crammed into a map. Almost all existing content and systems have been reworked. Both characte… | — | |
| Game update | Physics fixes Fixed physics playing slower based on frame rate. Fixed catching air before the end of a ramp. Fixed Maya's hair glitching out. | 16462283 | |
| Game update | Physics Changes and Fixes Holding a left or right when jumping from a rail, will make you jump to that side. No longer changes your direction when coming off a rail and landing at an angle. Physics no longer tied to frame rate, fixes some physics bugs. Fixed settings getting reset. | — | |
| Game update | Quick changes Updated Unity in hopes it will fix some obscure sound and controller issues. Reduced the DJ's repeat lines frequency. Fixed a bug where changing difficulty would apply until you relaunched the game. Made difficulty settings affect the cpu racers more. | 16425919 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.