Shuffled Sky
Last seen
0Sampled 6 hours ago · not a live figure
—of peak
All-time peak
121 Sep 2026
Last seen
0Sampled 6 hours ago · not a live figure
All-time peak
121 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch 1.4 - Shop rerolls! I work fast but because of that, a lot of issues can fly under the radar, especially with our very small community. We've done some extensive testing and found a bunch of issues, which most I've fixed in this patch. I know that sometimes players are rolling in cash. The new shop rerolls and some of the new relics should feel very nicely for that! There's 12 new relics total, including a new pet… | 21070507 | |
| In-game event | Patch 1.3 - Quests & Challenges! A bit late, but it is finally here! The progression rework! I hope this new system really motivates exploring the game and everything it has to offer in a different way! It helps me to stay motivated to see how much Shuffled Sky has improved over the last year... Statistically speaking however... The game is really struggling, and because of that so am I. Although I fully intend to finish this… | 19965504 | |
| In-game event | Patch 1.2 - Cave biome, 4 new bosses & card packs! It's been a few months, and that means another update! v1.2 brings a ton of new content into the game, while also laying down the foundations for a few secret plans, which I cannot share just yet... So stay tuned and hydrated, this upcoming summer! ~Voided NEW BOSSES 4 new bosses have been added to the game! Now each different biome has its own unique boss to face. · Scion of Moss (Swamp) · Efr… | 18581660 | |
| In-game event | Patch 1.1 - Workstations & Encounter rework In v1.1, Shuffled Sky takes another step forwards to becoming a fun roguelike experience by reworking how encounters and workstations operate. We're also working on the new cave biome, which will be added fully with the next big patch. ~Voided WORKSTATIONS REWORKED · All Workstations (Anvils, Alchemy tables, Furnaces, Workbenches and Altars) have been visually touched up, the UI is realigned an… | — | |
| Game update | Patch 1.0.2 - Happy New Year! Happy New Year! The Shuffled Sky demo is now live for over a year! Last year, I completed 1147 bits of work, we reached 500 wishlists, we appeared on Steam NextFest, and we just entered Early Access! I'm proud of all that, but unfortunately effort alone is not enough. In 2025, development continues while I will have to explore different ways to supplement my savings before they run out. Competi… | — | |
| Game update | Patch 1.0.1 - Post-launch patch! Hello all, It's been one week since the game has launched in Early Access! Thank you all for your feedback and reporting bugs. Take a look at how much we got done this week! Thanks for your support! ~Voided UI IMPROVEMENTS · The Mini-map is cleaned up, highlighting the level layout. · When entering secret rooms, shows them on the minimap and plays a little jingle. · Added a new larger player ic… | — | |
| Major update | Patch 1.0 - EARLY ACCESS I am happy to celebrate Shuffled Sky is now available on Steam Early Access! From here on out, the patch notes will specifically cover added content to the Early Access version of the game, not the Demo. Although I do not expect much, for me this Early Access release marks the completion of one of my biggest steps in my life: To have created a video game! Now we go onwards into making Shuffled… | — | |
| In-game event | Patch 0.9.3 - Next Fest! - Combat tutorial, outfits & Passives Hello all, I've got a list of balance changes and bugfixes for the demo just before Steam NEXT FEST hits! To prepare for a new influx of players, the tutorial has been improved and outfits have been updated with new hairstyles, especially female characters. Shuffled Sky is coming to Early access this November 16th for $17,99 USD. The demo will remain available, and will still get updates. Howev… | — | |
| In-game event | Patch 0.9.2 - New card types, relics, lore and UI improvements! Demo update v0.9.2 is perhaps the biggest update yet! I'm very happy with how the game is advancing as I'm preparing towards NextFest October! Hopefully the game gets its much needed bump then! Although the game is progressing at a rapid pace, and I've been developing the game for 5 years now, I'm not sure if It'll be ready by November for the scheduled full release. Instead of delaying, I am c… | — | |
| In-game event | Patch 0.9.1 - 15 new abilities & Mountain Pass Mountain Pass Biome The green hills biome has been replaced with the mountain pass biome. We felt that the current green hills biome was too similar to the existing grass lands and plains biomes, and this allows us to make it more unique. Although not entirely finished yet, we'll tighten the look and gameplay mechanics of this new biome further in the future. 15 New Abilities · Absolve (VOID +… | — | |
| In-game event | Patch 0.9.0 - 17 new relics, Combat rework & more! Combat rework · Character turn order and initiative was removed and replaced with party turn order. · Hero party goes first, then alternates between enemies and heroes. · Player can click to switch between active heroes. · 3 cards are now redrawn each turn. (old cards go back to deck) · Many cards can be used on your heroes directly, without using their action. · Armor was added. Many abilities… | — | |
| Game update | Patch 0.8.5 - Enemy Intent, more card usage Enemy intent · Enemies will now pick an ability they plan to do next, which is shown above their head. · Enemies can no longer crit and enemy damage is now a fixed number shown above their head. · An enemy will decide to move instead when out of range. · Lots of changes to which abilities enemies can use. · Enemies no longer use cards to modify their abilities. New Abilities · Bubble Beam (Mind… | — | |
| Game update | Patch 0.8.4 - Keybindings, New Relics & Moving forward Kickstarter was unsuccessful Shuffled Sky did not meet its funding goal on Kickstarter, and because of this, we have also lost our music composer. The game must continue , it means I will have to try harder. Updates will be more chaotic moving forward. You can read more on the update posted on Kickstarter itself. Thank you, Thor In a recent livestream, Thor from PirateSoftware, developer of Hea… | — | |
| Game update | Patch 0.8.3 - Difficulty and control changes Thank you to the few of you who have Wishlisted and played Shuffled Sky! With these new controls and difficulty modes, I hope that the demo becomes less tedious to explore! Select Your Difficulty: · Players can now choose between Easy, Medium and Hard difficulty. · Players can continue on game-over on Easy. · Downed heroes recover 1 health after combat on Easy. · You can always flee from combat… | — | |
| Game update | Patch 0.8.2 - Kickstarter & Balance changes A trailer video has been added to the store page! The Kickstarter will go live on Monday! Please support us on Kickstarter! Thank you all for trying out the demo! Content: · Tutorial has been improved. · Removed the unlimited combat movement when debug mode was enabled. · New cards stay on screen longer before moving to hand/backpack. · Improved description text for certain potions made for com… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.