CRUEL
Playing now
5+0 vs. yesterday
2.8%of peak
All-time peak
180Jan 2025
Playing now
5+0 vs. yesterday
All-time peak
180Jan 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix 0.6.5 Some small fixes - Weapon break sound a tad louder - level transition to dog room smoothed out - Speed lines effect after death don't reset properly - Potential fix for some shaders bugging out and turning purple | — | |
| Game update | Hotfix 0.6.4 Some quick issues resolved from feedback Tweaks: - Ranged melee weapons are only available in the no firearms mode Fixes: - Spider poison UI effect doesn't clear if you die with it active | — | |
| In-game event | Update 0.6.3 List of changes Features: - you can now pick up enemy ranged weapons and use them as melee - Blood UI effect on melee hit - Riot enemies now drop batons (you can use them a melee weapons) - Restart on pause menu Tweaks & Fixes: - Ghosts and Enemies won't spawn right behind doors - Bird movement and bobbing speed decreased - Closets and toilet door frame texture fix - Fixed Sometimes the swoosh… | — | |
| Game update | HOTFIX 0.6.2 Update 0.6.2 Just some quick fixes more to come Fixes: - Kicks not registering when inside enemies. - Added Reload input binding - Default Godot icon swapped Tweaks: - heal squat reduced effect amount - ghosts spawn a little further back | 16961926 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.