Banded Playtest
Playing now
0Sampling since 13:19 UTC
0.0%of peak
All-time peak
18 Sep 2026
Playing now
0Sampling since 13:19 UTC
All-time peak
18 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch Notes for 2025-05-09 - Bug fix: Controlled heroes on clients could get stuck in looping cinema actions. - Added more cooperative spells. | 18407946 | |
| Patch Notes for 2025-04-25 - Updated spells so they take hero stats into account and made a new interface to adding tiers to spells (as well as ability to assign spells in the Party Menu). - Trying to eliminate confusion on the first and last step of the character creator. - Bug Fix: AI keep comboing - Bug Fix: Going to melee tutorial would override heroes. | 18243965 | |
| Patch Notes for 2025-04-11 - Fixed client heroes losing their armour / meshes after subsequent level loads. - Reduced hero skills - Weapon proficiencies affect weapon stats (shown in UI) - Added Hero Swapping Effect - Added Character Creator details selection and popup. - Client fader fixes. | 18077660 | |
| Patch Notes for 2025-03-28 - Added more spectacle to the combat moment after character creation. - The character creator supports detailed view and reformatted all the layouts of each step. - Hero switching improvements (auto switch on death, don’t allow dead characters to be selected). | 17904449 | |
| Build Notes for 2025-03-21 - Added combat moment after Character Creation - Tutorials are now optional - Bear boss bug fixes - Added UI to show party commands - Character Creator improvements (added randomizer, navigation) - Barn fight improvements (layout, setup changes) - Oriel intro (removed wolf fight, added exploration to hovel) | 17814732 | |
| Patch Notes for 2025-03-07 Made targeting more sticky by only switching during manual mode.. · Moved hero swapping to D-Pad Up in game and triggers in menus. · Fixed Main Menu camera. · Added dodge counters: A special attack is played after dodging and pressing the regular attack button. · Added strong attack when you tap the charge button. · Added guard counters: tap the charge button after blocking and you play a speci… | 17636601 | |
| Patch Notes for 2025-02-19 Successful parries only stop physical damage (not stance damage). · Add many video settings to support lower end machines. · Don’t bring up Solo Choice in the interaction tutorial if your character doesn’t have the skill. · Main Menu level art layout featuring characters. · Moving all menu navigation to Left Stick / DPad (Gamepad) and Arrows (Keyboard). · Ranged attacks can be buffered / interr… | 17427304 | |
| Patch Notes for 2025-02-12 Adding keyboard / gamepad controls to the options menu using the bindings (so they always show accurate keys). · Streamlined door breaking interaction in tutorial. · Supported multiple save game slots (for manual and auto saves). · New Bear boss fight charged attack animation. | — | |
| Patch Notes for 2025-02-07 - Main Menu supports Gamepad navigation - Fixed a stopper in the Grove Intro if you had a certain party configuration | 17282106 | |
| Patch Notes for 2025-02-04 - Made combat attacks more impactful (hit stop and more noticeable effects). - Teleport AI companions if they get too far in following the party leader. - Variation in enemy behaviour that responds to player combos. - Support for aiming using mouse and keyboard. - Pathtracing Baked Lighting. | 17238846 | |
| Patch Notes for 2025-01-08 Notes: Prelude is playable. The main menu still only works with the mouse. There are still a few crashes when playing online multiplayer. | 16941996 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2026new | Tue | 13:18 | No patch notes · unannounced build | 25187889 | public | 1 | — |