Dire - Flesh and Phobia
Last seen
0Sampled 6 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 6 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Title | Build |
|---|---|---|
| Hotfix 2 Fix: Coop map loading broke | 23068225 | |
| Hotfix 1 Fix: Equanthorn revive Fix: Weird Scutumthoth and insanity interactions. Fix: In town there was a visual bug on open deck edit before you open the card shop. Balance changes: -Chaos seer init effect now divides between /3 and not /4. Also he has a second attack on 2. -Scutumthoth now gains 4 doom on 2. -Abyssal Illusionist only summons a second copy, not a third. | 23066224 | |
| New Maps, Music and map reworkmajor Patch 0.3.0.0 – Dire: Flesh & Phobia This is one of our biggest patches yet. New content, a sound rework, a wave of balance changes, and a long list of fixes. Here's everything: ─────────────────────── NEW CONTENT ─────────────────────── - Arena introduced as a new Shrine - 3 brand new maps added - Complete rework of all 3 original maps ─────────────────────── SOUND MINI-REWORK ────────────────… | — | |
| Hotfix -Fixed: All random fight on map. -Fixed: AI Card spawning issue. -Fixed: Entering Map 3 (Xylotheon). -Fixed: Hovering cards in deck edit. -Fixed: Octoeldrith now gains right amount of doom on 1. -Fleshtide now triggers his effect with >3 health. But now deals only 1 damage per 4 lost health. This makes him weaker with lower health, but still rewards healing him up a lot. -Coop cam position and… | 22555723 | |
| Coop Rework Patch 0.2.0.0major 🎃 Patch 0.2.0.0 – A Darker Challenge Awaits! 🃏💀 Hey everyone! Another eerie update has arrived. This patch focuses on improving gameplay, reworking systems, and polishing the experience so your monstrous deck-building adventures run smoother than ever. Let’s take a look! 👁️ 🆕 Major Changes! 🤝 Co-op Rework – The cooperative experience has been redesigned to make teamwork smoother and more… | 22351626 | |
| Mini-Reworks Patch 0.1.1.0major 🎃 Patch 0.1.1.0 – A Wickedly Good Update! 🃏💀 Hey everyone! We've got a terrifyingly awesome update for you! 😈 This patch brings tons of new content, reworks, and balance changes to make your nightmares even more fun. Let’s dive in! 🕵️♂️ 🆕 New Content! 📜 30 new items – More tools to survive… or perish. 😱 🃏 7 new cards – Play your hand wisely! 🏆 25 new achievements – With unlockable go… | 17692524 | |
| Hotfix 0.1.0.1 We had an issue with the way we spawn and de-spawn the card rewards at the end of fights. | 15797085 | |
| Hero Abilities Patch 0.1.0.0major 🎉 Patch 0.1.0.0 Update 🎉 🚀 Game Update: Heroes & UI Overhaul! 🚀 We’re thrilled to unveil our latest update, packed with awesome new features and improvements! 😈🃏 🌟 24 Unique Heroes: Our roster just got a major boost! We now have 24 heroes, each with their own unique starting deck, stats, and a special ability. 🦸♂️🦸♀️ Dive into new strategies and discover the perfect hero for your pla… | 15617341 | |
| Drawing System Hotfix 0.0.9.2 We fixed a issue with the draw pile system | 15355363 | |
| Tutorial Hotfix 0.0.9.1 We fixed a bug with the Tutorial. Also we added a setting which automatically changes your graphic settings if you have bad fps. | — | |
| Map, AI and localization Update! Patch 0.0.9.0major Patch 0.0.9.0 Update Notes 🎉 Welcome to Patch 0.0.9.0 of our thrilling roguelike, deckbuilding horror game! This update brings significant improvements to enhance your gameplay experience: 🗺️ Map System Upgrade: We've reworked the map to provide you with more choices and the ability to plan your path in advance. Navigate strategically and make decisions that will impact your journey through t… | 14719405 | |
| Hotfixes for 0.0.8.0 Hotfixes: -Hovering issue in card shops and sometimes randomly mid duell. Also the hovered card would rarly stay for no reason. -As a skeleton, you weren't able to summon a monster with the Hauntborne or Shielded Revenant passive while Gravecurse and five other monsters were on your field. -Items would appear in shops even if you already had them. -Win screen got sometimes stuck after pressing… | 13861310 | |
| Bugfixes Fixed issues with reviving and the way we handle insanity | 13403004 | |
| Balance changes and bugfixes -We tried to balance out almost every fraction -bugfixes for reviving, doom effects and baphomets | 13349459 | |
| Hotfix mouse issue We hotfixed a issue that the mouse cursor would have an annyoing offset on some resolutions. | 13238798 | |
| Hotfix FX We Hotfixed a little issue with some particles who didn´t wanted to die. Took care of that. | 13227547 | |
| Fx changes, C`thonic intro video We added a lot of new Fx! Now the board should telegraph more cleary what is happening on the board. Also we added the first Cut Scene for our first story, the C´thonic story. | 13212611 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 16 Sep 2026new | Wed | 15:13 | No patch notes · unannounced build | 25349087 | developenv | 1 | — |
| 10 Sep 2026 | Thu | 19:57 | No patch notes · unannounced build | 25238839 | developenv | 1 | — |
| 10 Sep 2026 | Thu | 18:52 | No patch notes · unannounced build | 25237844 | developenv | 1 | — |
| 10 Sep 2026 | Thu | 18:29 | No patch notes · unannounced build | 25237410 | developenv | 1 | — |
| 8 Sep 2026 | Tue | 12:54 | No patch notes · unannounced build | 25187477 | developenv | 1 | — |
| 3 May 2026 | Sun | 18:03 | Hotfix 2 | 23068225 | public | 1 | — |
| 3 May 2026 | Sun | 18:02 | Hotfix 2 | 23068225 | developenv | 1 | — |