Umbra Fields
Playing now
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—of peak
All-time peak
02 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
02 Oct 2026
| Published | Title | Build |
|---|---|---|
| Bug fixes Fixed a bug where it stops the player from moving after certain forced movement in game. | 17215977 | |
| Demo updated The demo beforehand wasn't updated for some time, as they were maintained separately. A massive demo update has happened to make it on par with the quality of life features and more of the main paid release. It still has the 1-2 hour long length to complete, but it has most features from the main game that were added post launch. | 16305878 | |
| No Man's Land remademajor For a long time, I have been trying to find solutions on how to improve No Man's Land, as it is the game's biggest flaw due to how driven people get to try to explore it even when warned against doing so. There was also the minimap that didn't want to function correctly in it no matter what. Ultimately the solution was to remake the map but smaller. Overall it's 6.5x smaller. (100x100 vs the or… | 16305878 | |
| New starting item and some fixes The biggest thing in this update is the new starting item. The Eye of Wonder. This item allows teleportation with any class, but at the cost of all of your money. You can choose to use it to skip the tutorial if you wish, but doing so before choosing a nation will actively lock you out of certain nation exclusive content. But why add this? Mostly since No Man's Land is a big hindrance to people… | 15958981 | |
| Bug fixes and small updates Some bugs were fixed/some stuff was optimized · Added a sound effect when exploring all of a map. · Changed how the minimap spell works to showcase all explored parts of explored maps in a menu when cast. · Minimap has fog of war and will always be active without a cost. · Minimap runs a little better now, don't expect much help in No Man's Land outside the fog of war. | 14273883 | |
| Minimap update and saved maps Minimap has been updated to be better, still some errors in some areas, but it runs a bit better everywhere else now. · The game now comes with MapImages.zip which has every map in the game. If you need to look at a map with the minimap not being helpful to you, please go to the game directory and open MapImages.zip and look at the map that way. Due to many reasons the Minimap cannot be updated… | 14164549 | |
| Bug fixes Fixed a bug that causes an unintentional loop at the end of battles to run only once as a check if things are reset or not. | 14087400 | |
| Bug fixes and more. The TALK skill for Investigators was reworked to fix some bugs with it and to add extra checks to make sure things work properly. · Changed some dialogue with the tutorial battle · Changed the spawn point to the tutorial scarecrows which only show up when playing the Thief. This is so they won't accidentally prevent movement while they try to hide. · Changed things on floor 6 · Changed some ski… | 14083456 | |
| Bug fixes and small additions Some bug fixes. · Added some extra internal checks to the tutorial. · Added some more descriptions to the tutorial. | 14041504 | |
| Bug fixes Slight bug fixes · Double checking some stuff internally to force certain outcomes so they do happen. | 14010485 | |
| Optimizations and bug fixes A lot more optimizations for the Pig Nation. Should load at least half the amount of stuff in the background now until interacted with. · Did some stuff to make sure a certain rendering bug won't happen as much. If it does happen, saving and closing and reopening the game will reset it if it does happen. · Added more checks to make sure certain parts of code will run for certain areas. | 13988200 | |
| Optimizations and bug fixes Changed even more of the Pig Nation to make it run better. Massive change in FPS for most machines. · Some changes to the Minimap, while small can see some tiny boosts in performance in places where it's needed. Currently it's pretty optimized with making it run with less resources, and unless a new implementation is added not much can be changed with it at this point. | 13974962 | |
| Optimizations and bug fixes Optimizations and bug fixes · Increased Stability and FPS in many areas of the game. · Fixed some bugs. | — | |
| Korean language added Korean language added. | 13848062 | |
| Bug fixes >Fixed bugs in localization versions with items, skills, and certain area markers >Removed general bugs from every version that was caused from adding the Journal system that was left over from other changes to the localizations >Optimized some code | 13833080 | |
| Bug fixes >Fixed major bug with starting positions for the player >Fixed some bugs with the Minimap. | 13829355 | |
| Minor bug fixes, everything applied to all versions This is mostly with the "skipping tutorial" and the new minimap implementation with some bug fixes specific for the non-English versions. More will be done with the new minimap implementation in the future to allow for more to be shown with new uses for it. | 13781163 | |
| New Minimap implementation and more. Right now this is the English only build, tonight or tomorrow the rest of the versions will get updated. >Ability to skip the tutorial to choose Starting gift and class right away >Brand new Minimap that shows more of what is going on and is less buggy. Pressing M will make the Minimap bigger/smaller. Compared to the original Minimap, you will be able to see 2-3x more around the player. >New Ic… | 13778187 | |
| Small changes, bug fixes, Portuguese language support added >Portuguese support added >Fixed some stuff with the localizations with some new additions (see previous update) >Disabled Retry Battle due to fatal errors with it which were caused by previous updates, for now at least. >Added some dialogue which asks if the player is playing on Keyboard and Mouse or a controller to change what is presented in the controls tutorial sections. | 13757195 | |
| Bug fixes and some changes For now this is the English version only. Tomorrow it will be applied to other versions along with any other changes made before then. >Changed the starting gift and nation select to not have images for selection but to have descriptions to what they do. >Added some text showing the minimap can be expanded and returned to normal with the Page Up button, it doesn't show more, but makes it bigger… | 13746680 | |
| Small additions + minor waypoints Here are all the new additions >Added an "Quit game" button for the menu and main menu >Added distinct markers for Medics and Basic Shops on the minimap. These allow certain things very important to be shown on the map with a unique icon for them and for easier exploration. | 13731563 | |
| Bug fixes and small changes Some bug fixes and changes were made >Added 1k gold to the player at the start to experiment with buying armor and items in the tutorial area >Changed the diagonal movement with a more simplified one to prevent/limit a battle starting while moving diagonally >Changed a rarer encounter to only happen in certain floors | 13727745 | |
| Changing the class selection This update changes one main thing: >Selecting your class no longer uses images. But uses a title and a short description with every class shown at once. With ways to change your mind if needed. This allows for selecting a class to be more clear. Nation selecting will stay the same for now with image selecting since everything is very distinct. But if more "starting locations" are added in the… | 13721621 | |
| Small bug fixes >Fixed bug where translation overwritten code for how certain skills work in the Spanish translation | 13702159 | |
| Small bug fixes >Fixed some issues with the Spanish Translation | 13692328 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 31 Jan 2026 | Sat | 14:52 | No patch notes · unannounced build | 21729781 | public | 9 | — |