Better than Dead
Playing now
7+4 vs. yesterday
2.4%of peak
All-time peak
296May 2026
Playing now
7+4 vs. yesterday
All-time peak
296May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 0.194: fix for civilians blocking the player, end-of-level bug and more Update 0.194 is now live -Fixed an issue where civilians could block the player in tight spaces. -Fixed an issue where the player could still be damaged or killed after reaching the end-of-level screen. -Added clearer in-game labels for upcoming Early Access features. -Updated a few textures. Thanks as always for the feedback. | — | |
| Game update | Update 0.193: music volume fix, restart option and more This update adds a few requested fixes and options: -Fixed the music volume settings. -Added a Restart Level option to the pause menu. -Added the completed level name to the end-of-level screen. -Added Traditional Chinese localization. Thanks as always for the feedback. | — | |
| Game update | Update 0.192: weapon sight alignment improved Update 0.192 is now live. This update focuses on the weapon sight alignment. I adjusted the weapon position and sight alignment to make aiming and shooting feel more consistent. This was one of the most common points of feedback after release, so I wanted to address it as soon as possible. BTD is still meant to feel physical, raw, and aggressive, but the weapon should now feel clearer and more… | — | |
| Game update | Update 0.191 Update 0.191 is now live. This is a small update focused on a few fixes and improvements: -Added a Discord button to the main menu. -Updated a few textures. -Fixed some issues in the rooftop area of Built on Nothing where players could get stuck. Hopefully that section should now feel smoother to play. Thank you as always for the feedback. | — | |
| Game update | Update 0.19: Faster Restarts and Cleaner Corner Hits Update 0.19 is a small gameplay clarity and flow update. I improved shot collision around corners, edges, and walls. Hits should now feel more precise when shooting near tight geometry. I also reduced the death screen duration by half. Since Better Than Dead is a fast and lethal game where death can happen often, this should help keep the rhythm of the action moving better. Thank you for the fe… | — | |
| Game update | Small Launch Update: How to Survive This update changes the opening screen text to make the basic combat flow clearer for new players.Better Than Dead is not a cover shooter. Sliding triggers bullet time. Use it to rush in, get close, and shoot aggressively at close range.Killing enemies helps you stay alive. Killing civilians makes every mistake more dangerous. Thank you for the day one feedback. I’m reading it carefully and wil… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.