Samawa Idle
Playing now
58+6 vs. yesterday
3.6%of peak
All-time peak
1,620Nov 2023
Playing now
58+6 vs. yesterday
All-time peak
1,620Nov 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Fixed Artifacts Bug Fixed a bug preventing the player in rare scenarios from interacting with the artifact system | 16206291 | |
| Game update | Patch 2.1.1 Fixed a bug that prevented the collection of Attack bounties. Fixed a bug that caused the Champion to stop attacking. Fixed a bug that made the Champion attack slower than intended. | 16012121 | |
| Major update | New Major Update: Worlds and Crown System New Content: Worlds: · A new system allows you to select one of three worlds upon sacrifice. This choice will affect the game in your next sacrifice. Additionally, you will be prompted to choose an objective. Completing the objective will reward you with Crown currency. Crown System: · A new shop with powerful options, including the ability to gain Valor without sacrificing and increasing the m… | — | |
| Game update | Patch 2.0.5 -Fixed a bug preventing proceeding to the next level when the number of bosses is changed while in a boss room. -Fixed a bug preventing the Automator from resetting in certain situations. -Allowed artifacts to appear over the description area as a temporary fix for those who acquired many artifacts. | 14895545 | |
| Game update | Patch 2.0.4 -Fixed a bug allowing infinite boss time with Meteor -Fixed a bug in mobile version making the right UI elements go over the gold area -Fixed one of the stats of the support tower written twice | 14890634 | |
| Game update | Patch 2.0.3 -Swapped the first and second skills of the champion. Now, the first one is the AoE, and the second one is the damage multiplier. -The damage multiplier skill of the champion has been improved. The new description reads: "The First Hit on a Monster Deals 1.3x Damage, Up to 190x on the 20th Hit." -Valor gained from sacrifices has been increased by an exponential factor, providing more valor over… | 14857718 | |
| Game update | Patch 2.0.2: -Fixed a bug causing the Automator to stop monster spawn. -Shard slots now unlock if your maximum level before the patch is higher than the requirement. -Fixed issues from previous patches that resulted in certain saves having higher than intended stats values. (Stats will be fixed upon sacrifice.) | 14826427 | |
| Major update | Apology: Important Stats Now in Base Game Hello everyone, First off, I want to apologize for my mistake in releasing a DLC with quality-of-life features that many of you feel should have been part of the base game. I've spent countless hours over the past few months working on this update, which is the biggest one yet, packed with major content. I faced a tough decision: · -Include the new content in a new DLC · -Incorporate the new co… | — | |
| Major update | Expansion 2.0.0 Now Live! I am excited to announce the biggest patch for the game, Patch 2.0.0 Here are the main new contents: · Second Layer of Prestige : Valor System · The First Champion : Shadow · Shards of Valor : An equipment system with powerful stats · Books of Power : Six books that significantly improve your power · Artifact System : A new early-game system that lets you choose artifacts with both upsides and… | — | |
| Game update | Patch 1.2.4 -Fixed a bug preventing Ice Tower from launching frostbomb on critical strike -Death Overlap maximum value is now 90%. The overall damage is similar to before the patch due to the bug fix. -Fixed a bug locking certain features (such as Automator and Rune monsters) on players with old save files. | 13850032 | |
| Community | Roadmap: First Expansion Patch 2.0.0 Hi everyone, thanks for playing the game, reporting bugs and suggesting new features. This post will show what I am currently working on for the future of the game. First Expansion Patch 2.0.0 (Expected: April / May): -Second layer of prestige -Champions -Mobile release -Legendary Powers + Map System (Thanks @Demonic Eevee for the suggestions, from Discord) -Relics You can join the game's discord: | — | |
| Game update | Patch 1.2.3 -Tower choices now stay the same after rebirth -Floating numbers (damage and gold texts) are now always shown. | 13764690 | |
| Game update | Patch 1.2.2 -Hard Reset button now functions correctly -Fixed the tower choice UI not showing the preferred number format -Fixed a type in Death Overlap passive skill | 13739822 | |
| Game update | Patch 1.2.1 Patch 1.2.1: -Re-enabled the NEXT button for tower leveling -Fixed a bug disabling selecting the energy tower -Fixed a visual bug that removes the links from the support skill tree | 13730509 | |
| Major update | Second Content Update 1.2.0 Hi everyone Firstly, I would like to extend my sincerest apologies for the delay in releasing the latest patch, initially scheduled for January. Unexpected challenges in real-life have pushed back the timeline, but I am committed to ensuring that future updates are delivered more promptly. I am excited to share the details of the second content update for Samawa Idle, Patch 1.2.0: The Support T… | — | |
| Game update | Patch 1.1.5 Patch 1.1.5: -Fixed Workshop leveling achievement bug -Changed Ether cap from 1e7 to 1e9. If you had a maximum of 1e6 or 1e7 before the patch, please reset your tree to gain the missing Ether. | 12953504 | |
| Game update | Patch 1.1.4 Patch 1.1.4: -Decreased the price of the new End Game stats -Farm mode monsters spawn cooldown reduced to 0.25 seconds -Workshop achievements requirement changed to match the recent changes to leveling | 12910053 | |
| Game update | Patch 1.1.3: Performance Improvements Patch 1.1.3: -Significantly improved the performance, even with effects on. -Fixed certain scenarios where a bullet will pass a monster without hitting it (was caused by patch 1.1.2) -Modified the workshop leveling equation to be slightly faster now max level is achieved at around 750 instead of 840. | 12899289 | |
| Game update | Patch 1.1.2 Patch 1.1.2: -Various optimization improvements -In farm mode monsters now spawn with a 0.5 cooldown | 12893058 | |
| Game update | Patch 1.1.1 Patch 1.1.1: -Fixed Energy Tower treasure chest gold on hit not working for some players. -Fixed tower leveling calculating a different cost than what appears. -Fixed a typo in the Challenger Automator node -Hiding effects now also hide all the floating texts. This significantly improves the performance especially when using Energy Tower with gold on hit. | 12890387 | |
| Major update | First Content Update 1.1.0 Hello everyone, I am excited to introduce the first content update for Samawa Idle, Patch 1.1.0: The Automator: · The Automator plays the game for you, automating many features such as upgrading towers, buying passive abilities, retrying boss fights, looting bounties, and more. · The automator system becomes available around Level 160. · Every Lv. 50 boss after level 200 grants gear currency to… | — | |
| Game update | Patch 1.0.26 Patch 1.0.26: · Added a button to refund current skill points. · All skill tree nodes now have a maximum value to prevent crashes due to value overflow when using the 100x button. · Re-enabled the 10x and 100x buttons on the skill tree. · Added a button in the Hard Reset menu to fix and verify any negative stats. This issue was caused by the previous implementation of the 10x and 100x buttons o… | 12744322 | |
| In-game event | Patch 1.0.25 Patch 1.0.25 notes: · Damage numbers are now colored based on the tower that dealt the damage. · Performance has been significantly improved, especially when using the "Hide Effects" option. · Added "10x" and "100x" options for leveling up in the skill tree. · Introduced a "Next" option for leveling towers, which upgrades the tower to the next level that grants an upgrade or to the maximum leve… | — | |
| Game update | New Patches New patches: -Increased the maximum level of the shop. -Rolling an Epic upgrade will disable the reroll for 0.5s instead of 1s. -Fixed a visual bug where gold gained floating number is shown lower than the actual gold gained. -Rebirth button cannot be clicked while the game is minimized or in the background (to prevent accidental rebirth) -The "Rain of Arrows" Ether tree node has been reworked… | 12709170 | |
| In-game event | Patch 1.0.2 Hello again! Here's our second patch of the day. A big thank you to the players in the game's Discord and the forum for suggesting new features and reporting bugs. This update includes: · From Level 75 to Level 300, every 25 levels now guarantee at least one Ghost Boss encounter. · When rolling a Legendary or Epic upgrade, the button will now be disabled for 1 second to prevent accidental over-… | — | |
| In-game event | Patch 1.0.1 Hello Everyone Thanks all for playing the game, we have achieved #1 in the New & Trending section !! Here are the patch notes for the patch many of you asked for :D · Billion is now a thing. · · Added a button for the settings menu (in addition to pressing ESC). · Added a button to hide completed achievements. · Improved the bad luck protection system for finding Ghost bosses. · Many players re… | — | |
| Community | Discord Announcement + Thanks for Participating in Steam Next Fest Thank you to everyone who participated in the fest. Please join us in the discord community server for news, beta access, and special announcements: | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.