Subside
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
56Sept 2024
Playing now
0−1 vs. yesterday
All-time peak
56Sept 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Subside Patch 1.2.1 Fixed an issue with the Lemon sharks in the Whale Encounter level. | — | |
| Game update | Subside Patch 1.2.0 Re-worked the Lemon Shark's mesh and texture · The cutting torch and beacon can now be grabbed from the hand-anchored holo-menu (right hand) · The discovery band's range has been doubled, the vibration speed is now based on the distance to the nearest treasure · Changed how the options are selected in the settings menu · Screenshots taken by pressing the right joystick are now saved in Steam as… | — | |
| Game update | Subside patch 1.1.5 Fixed an issue that would allow the player to do the "breaststroke" and "swim turn" while the hands were out of water · Reduced the horizon fog in Cobalt Cove so that the distant mountains and sky are more visible | 16715854 | |
| Game update | Subside patch 1.1.4 Improved water mesh with better polygon distribution near the player · Added haptics for when the player hits the water surface · The Diving Weights speed has been increased by 20% and can sink the player closer to the ground · The lemon shark swim speed has been increased · Fixed an issue with the Dogfish sharks not casting a dynamic shadow · Fixed an issue where the beacon marker could still… | 16585447 | |
| Game update | Subside patch 1.1.3 The achievements and the store page have been translated to multiple languages · Many improvements to the water surface in all areas, including better shading and motion · Improvements to the lighting in Flooded Caverns · Added some shadows and bounce lighting to improve the look of the grid ceiling in Koi Haven · Improvements to the Great White Shark physics to help improve the collision with… | 16517263 | |
| Game update | Subside patch 1.1.2 Improvements to the seaweed shading and animations · Increased the polygon count of the water surface in ocean environments · Improvements to the water colour and reflection in some of the environments · Added a sound effect for the buoys attached to the shark cage · Fixed an issue with the jellyfish being darker than intended in Cobalt Cove night | 16347751 | |
| Game update | Subside patch 1.1.1 New simpler beacon and cutting torch tutorial · Added some close-up detail textures to the large cliff models · Fixed an issue with some of the hand menu icons not turning blue when selected · Fixed an issue with the lightshafts not dimming while drowning | 16290135 | |
| Game update | Subside patch 1.1.0 Achievements have been added to the game · New content has been added to support some of the achievements · Some small improvements to the water surface · The subtitles are now fully locked to the camera for better scene transitions · Fixed an issue with the crate opening sound effect sometime stacking | 16211497 | |
| Game update | Subside patch 1.0.10 Fixed an issue where the hologram menu wouldn't close properly when closing the menu with the close button · Fixed an issue where the hands would not match the position of the controllers when grabbing onto large buoyant objects | 16087645 | |
| Game update | Subside patch 1.0.9 New hologram menu to access holograms from the station · Increased the base swim speed · Increased the base teleport distance · New improved water caustics · New improved underwater surface normals · Improved the top water surface transparency effect · Fixed an issue where the top water surface transparency effect didn't render correctly on non Oculus headsets · Fixed an issue where the underwa… | 16056126 | |
| Game update | Subside patch 1.0.8 Some substantial performance improvements, the water transparency now default to Ultra for new users | 15921380 | |
| Game update | Subside patch 1.0.7 General performance improvements · Improved the great white shark's open mouth blendshape · Lowered the dither effect that is used to prevent banding on the flashlight effect · Added an animation when hovering the time of day buttons on the level select menu · Fixed an issue with night levels images showing day levels instead when returning to the station · Fixed an issue with foliage billboard… | 15909970 | |
| Game update | Subside patch 1.0.6 Whale Improvements · Improved the collision to prevent the player's hands from going through the whales, at the cost of being slightly less accurate · The whales now have animated eyes · The whales polygon count has been increased General Improvements · Fixed an issue where the player could go through meshes when above the surface · Added haptics when picking up items · Fixed an issue with the… | 15831503 | |
| Game update | Subside patch 1.0.5 Fixed an issue with the screen water effects in the Flooded Caverns · Increased the size of the pause menu environment to prevent player from clipping through it when moving outside their playspace | 15782299 | |
| Game update | Subside patch 1.0.4 Fixed an issue that could sometime not display the correct completion % for some levels if you used an older save from the demo to play the full game · Increased the Smooth Turn speed (x1.5) to match the Swim Turn speed | 15751744 | |
| Game update | Subside patch 1.0.3 Added button icons on the shop buy confirmation menu while swimming so it's clearer what to press to select yes/no | 15749858 | |
| Game update | Subside Patch 1.0.2 Fixed an issue where the hands wouldn't automatically let go if grabbing the environment and too far away from the motion controllers · Fixed a missing collision for one of the walls in the cave environment · Fixed the collisions for some of the barrels in Cobalt Cove | 15745360 | |
| Game update | Subside patch 1.0.1 The lightnings in Cobalt Cove night are now less bright the deeper you get · The "motion vignette" stereo layer should be properly hidden when the option is not in use, users have reported issues with the motion vignette not being positioned correctly when using OpenXR, just a reminder that Subside only supports OculusVR and SteamVR Let me know if you have any issues | 15735170 | |
| Game update | Demo patch 1.0.4 Improved the stereo rendering of the water effects on the diving mask | — | |
| Game update | Demo patch 1.0.3 Added support for Vive controllers, let me know if you still have any issues · Fixed an issue with the weighted belt when using teleport mode · Fixed an issue that could prevent keys left in chest locks from respawning | — | |
| Game update | Demo patch 1.0.2 Improved the swim turn mechanic , it's now based on the hand distance from the body and feels much more natural, you can move sideways by keeping your hands close to your body Thank you all for your feedback | — | |
| Game update | Demo patch 1.0.1 Fixed a small issue which didn't properly prevent players to climb walls | — | |
| Game update | New Demo Uptate The new demo is up! Here are some of the main changes · Improved swimming controls · Swim turn mechanic (enable in settings) · New grab mechanic · New shop menu available while swimming · New progression display for each area · Improved translations · Items are now a permanent purchase Important changes for Index users · Hands are now properly aligned · Grab now works properly, just squeeze the… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.