Weird RPG 2
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
542Jan 2026
Playing now
0−1 vs. yesterday
All-time peak
542Jan 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | V1.0.37 Minor Update 1. Fix the configuration error of the return portal in the Snowy Trail. (The return teleportation point in the Snowy Trail has been changed from the Cavern Forest to the Frostbitten Forest.) 2. Fix the issue of incorrectly identifying integrated graphics as mid-to-high-end GPUs. (The GPU tier is determined based on memory size and shader levels. If no dedicated GPU is present, the Windows syste… | — | |
| Game update | V1.0.36 Minor Update 1. Shift the execution damage calculation logic from the attacker to the target, ensuring that the attacker's animations can still process the execution logic even if interrupted. 2. Fixed the issue where the execution animation being interrupted makes monsters invincible (triggering dodges, defenses, or reverting to humanoid form during execution interrupts the animation, resulting in the mons… | — | |
| Game update | V1.0.35 Minor Update 1.Fixed the issue where players continuously fall during the loading process, resulting in mid-air deaths. | — | |
| Game update | V1.0.34 Minor Update 1. Fix the problem of getting stuck in the wall after being repelled by monsters. 2. Fix the problem of getting stuck in the water and entering the bottom. 3. Fix the issue of falling objects from the distorted treasure chest entering the interior of the model. 4. Fix the issue of selecting microphone auto restore. 5. Fix the issue of game lag caused by virtual microphone. | — | |
| Game update | V1.0.33 Minor Update 1. Fix the issue of lost equipment gain after death. (Spell entity summoned by voice controlled equipment) | — | |
| Game update | V1.0.32 Minor Update 1. Fixed the issue where the loading screen occasionally got stuck at 0% progress bar (triggered randomly when switching maps upon death) 2. Fixed the issue where the "Ignite" buff from the Overload Helmet was displayed as a green beneficial effect on monsters. 3. Fixed the Buff display issue for the Civilian Necklace. 4. Fixed the issue where resting would return to the previous teleportation… | — | |
| Game update | V1.0.31 Minor Update 1. Attempt to fix the issue of abnormal continuous selection of items in the backpack. (Currently judged to be caused by small inputs from input controllers or other input devices) 2. Fix the issue where the controller cannot select buttons up and down in the settings interface. 3. Add a dead zone judgment for the controller. 4. Attempt to fix the issue of GPU grading errors. 5. Add the record… | — | |
| Game update | V1.0.30 Minor Update 1. Fix text display error when selecting microphone. 2. Added map shortcut key change function. 3. Add game version number display on the initial interface of the game. 4. Add a setting to turn off sunlight. (Feedback from nuclear display players: The sunlight is too dazzling and the nuclear display is incompatible) | — | |
| Game update | V1.0.29 Minor Update 1. Fix the issue of characters falling off the map due to execution. 2. Fix the wrong pathfinding grid in the dungeon. 3. Added the function of clearing all Debuffs on players during breaks. 4. Added a feature to remove stuck cards. (On the game character menu interface) | — | |
| Game update | V1.0.28 Minor Update 1. Overall performance optimization. 2. Fix the text display error of the pop-up title for selling props. 3. Fixed the issue of abnormal black background display on the game's main menu interface. (Under the ultra wide resolution of the fish screen, the boundary of the black background image will be displayed) 4. Fixed the issue of color rendering displaying falling animations in water. (There… | — | |
| Game update | V1.0.27 Minor Update 1. Add archive data file backup. When a player manually modifies a data file or is damaged by third-party software, the backup file will be automatically read. Players who want to manually modify saved data should not modify the backup file to ensure the normal operation of the game | — | |
| Major update | Fix game save loss equipment data issue Fix equipment loss issues caused by game save crashes or computer restarts. Added a 'View Backup Archive' button and added a 'View Backup Archive' button in the 'Select Archive' interface. Previously, the game would save 30 backup saves. If you encounter a problem of losing equipment data due to crashes, you can select a previous save from the backup save and retrieve the equipment data. At pre… | — | |
| Game update | V1.0.25 Minor Update 1. Fix the low probability of hand movement adaptation errors during bow and arrow pulling. 2. Fix the low probability error that occurs when changing keys on the controller. (The controller operation is too fast and the UI has not been generated, resulting in display errors) 3. When adding or changing keys, display multilingual text. 4. Fixed the issue of text exceeding the display box when ch… | — | |
| Game update | Version 1.0.24 Minor Update 1. Fix the lag situation when reading the capacity of the C drive, and put the calculation logic into multithreading. (Currently, 2 players have encountered this issue. If there are bad sectors on the hard drive read, it may cause the process to be suspended.) 2. Performance optimization, adjust default screen settings, only ultra-high configurations will default to high-quality volume fog and… | — | |
| Game update | The third small update on January 24th 1. Fix the monster's feigned death state. (During the execution process, an error in the end event frame of other animations triggered the execution end event) | — | |
| Game update | The second small update on January 24th 1.When automatically adjusting the screen settings, it will not exceed the recommended maximum screen quality. | — | |
| Game update | First minor update on January 24th 1. Add archive fault tolerance handling to ensure correct data writing even when the archive is manually corrupted or damaged by external programs such as antivirus software. 2. Add the General Badge Equipment to the Crab NPC in Crab Island for sale. 3. Add the missing monsters from the field guide into the game. | — | |
| Major update | Fixed weapon disappearance and abnormal knockback issues The weapon disappearance and abnormal knockback issues have been fixed, and the game should now run normally. The problem was caused by some countries (such as Germany, France, and Russia) using commas as decimal separators by default on their computers, leading to errors in parsing weapon offset coordinate data in the code. | — | |
| Game update | Minor Update 4 on January 23 1. Fixed bugs related to weapon disappearance and repel anomalies (Due to European countries such as Germany, France, and Italy, the standard notation for numerical values is 1,23 (separated by a comma), while programming languages (C#, C++, Java) typically default to recognizing 1.23 (separated by a dot)) 2. The final challenge key price is slightly reduced | — | |
| Game update | The third small update on January 23rd 1. Fix the issue of music and sound effects disappearing 2. Fix the masterpiece of weapon Miyazaki and execute the boss with skills | — | |
| Game update | Small Update 2 on January 23 1. Fix the incorrect item drop issue when fishing. 2. Fix the issue where text errors are displayed when the language setting is empty. 3. Fixed the incorrect description of the Ram's Head Necklace effect. | — | |
| Game update | The first small update on January 23rd Adjust the default game resolution to 2K to reduce performance consumption. | — | |
| Game update | The first small update on January 23rd Adjust the default game resolution to 2K to reduce performance consumption. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.