Dark and Deep
Last seen
0Sampled 59 minutes ago · not a live figure
—of peak
All-time peak
111 Oct 2026
Last seen
0Sampled 59 minutes ago · not a live figure
All-time peak
111 Oct 2026
| Published | Title | Build |
|---|---|---|
| Achievements are working now! Achievements fixed. There was a backend issue that forced me to rework them somewhat. Sorry! Thanks for playing! | 16292152 | |
| Small Patch Fixing small QOL issues, testing achievement fixes. | 16256335 | |
| small fix ... | 16183884 | |
| Halloween Update!major Happy Halloween! This update includes some cool content for players new and old. -The new "Gallery" space is available in the main menu. This area is a look into the real world art that exists in Dark and Deep, as well as the sketches you find throughout. Great for people who are interested in the game art process and want to look deeper into the deep symbolism hidden within the game's curation… | — | |
| 1.2 Happy Halloween! This update includes some cool content for players new and old. -The new "Gallery" space is available in the main menu. This area is a look into the real world art that exists in Dark and Deep, as well as the sketches you find throughout. Great for people who are interested in the game art process and want to look deeper into the deep symbolism hidden within the game's curation… | 16183745 | |
| 1.11: Tutorial Improvements and More! IMPROVEMENTS: - Improved the "Crawlers" tutorial to be more clear - Improved "Beam Machine" and "Drained" tutorials - Increased brightness of machines when activated, helping with legibility for the player - Improved machine context menu to be more clear - Sketches are no longer visible if already collected - Frame messages now only notify you once BUGS: - Fixed sometimes the control glyphs wou… | 15387232 | |
| VERSION 1.1: BIG Quality of Life Improvementsmajor It's funny how no matter how much playtesting you do, some things just aren't apparent until release. Today was all about making the changes requested by the players, and that's what I'm doing! IMPROVEMENTS: - Added a brightness slider - Improved lighting to help with navigation in some areas - Simplified level design in several places to reduce confusion, especially earlier on - Further improv… | — | |
| Patch notes for 8/14 IMPROVEMENTS: - Added a brightness slider - Improved lighting to help with navigation in some areas - Simplified level design in several places to reduce confusion, especially earlier on - Further improved platforming to make easier and less frustrating - Added more hints/tutorial messages in key moments to help guide players - Made Server Room simpler to navigate to address exhaustion issues f… | 15374729 | |
| Release Day Update: Platforming Improvements! Woooo! Release day is here! I noticed in some early reviews that the platforming was mentioned a few times, so I made some adjustments. I'll keep watching as you all play and keep improving! Bugs: -apollo computer was not working -several typos -Beam machines did not show "use" message -FOV in beam machines was not correct Improvements: -Platforming tweaked significantly to make collision and s… | — | |
| Prerelease Bugfixes/Improvements Bugfixes: - Fixed bug where the game could reset settings such as story mode or audio levels randomly under certain circumstances (very annoying) - Fixed several map collision issues - Fixed several game breaking exploits - Removed several debug keys that were still in Improvements: - Improved hand animation to be more realistic and satisfying - Reworked several puzzles to improve readability a… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Nov 2024 | Mon | 20:27 | Achievements are working now! | 16292152 | public | 1 | — |
| 15 Aug 2024 | Thu | 21:59 | 1.11: Tutorial Improvements and More! | 15387232 | demo | 1 | — |