Fungal Colony Sim
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113 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | V1.3.4 Patch Notes (Cauldron Levels) With this patch I am attempting to address some concerns players have had. Plinko was overshadowing the entire rest of the game and needed to have it's rewards lowered. Additionally, the Cauldron was too liberal and early players were locking themselves out of it for hours at a time. General: · Collectible Count on Marketplace fixed Cauldron: · Fixed Integer Underflow on currency visualizers ·… | 11823178 | |
| Community | Teaser for upcoming content Hello! We had a great first week with lots of QoL updates. FCS broke profit on the second day of being on sale! And we just hit 100 copies sold right before the end of the sale! I am very pleased with the reception. All the positive comments and helpful bug reports are much appreciated. So, what's next? In an effort to reduce frustration caused by easy mistakes, I am adding a capacity limit to… | — | |
| Game update | v1.3.3 Patch Notes Thanks to Cole C. for emailing me his bugs and suggestions. Directly responsible for this patch. :) · Currency Visualizers on Cauldron Page now account for mushrooms in the Cauldron · Fixed Missing Collectibles after restarting the game | 11815395 | |
| Game update | V1.3.2 Patch Notes Cauldron Noises play properly again · Upgrade Containers sort to the top left to alleviate navigation needed by the mouse when upgrading a bunch · Merchant has new dialogue · New Stats and Bonuses menu where your current stats can be displayed · SaveData changes and improvements · Mushroom Growth Time calculations adjusted slightly · Mushroom Growth now calculated based on a fixed formula inst… | 11786567 | |
| Community | Offline Progress Coming Soon™️ | — | |
| Game update | v1.3.1 Patch Notes Fixed Cauldron Noise playing every time you switch screens · Cauldron expected potions now rounds down properly · Potions can no longer be brewed with 0 mushrooms · Plinko Ball launch rate capped at 5 balls per second to help prevent clogging with macro users · Mushrooms no longer get resized when clicked on | 11786567 | |
| Major update | v1.3 Patch Notes New Title Screen · Massive FPS improvements · Settings expanded into a full menu · SFX and Music Toggles turned into sliders · SFX replaced across the entire game · Cauldron can now be tapped to speed up brewing, collect potions and replace fuel · Removed input delay when navigating with keyboard · Camera improvements · Farm Size Caps at 10x10 (Future updates will increase this) · Collectible… | — | |
| Community | We are profitable! Thank you all so much for supporting me and my games! I'm already hard at work on a 1.3 update and the first thing I did was improve the performance of the game. Farms will now be stable when over 10x10! In my testing, farms up to 20x20 were still running at 200 fps. Lots of work left to do! Thank you again! | — | |
| Community | Plans for V1.3 We're on Steam! The plan is to keep working on YMBaL for the time being, but if this game makes at least the $100 payment required by Steam, then I will take a few weeks off and put together a v1.3 patch for it with performance improvements and QoL changes! Thank you for your understanding! I hope to make more content for this game in the future! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.