War Of Being
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128 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
128 Sep 2026
| Published | Title | Build |
|---|---|---|
| AN UPDATE FROM THE STRANGELAND.major THE ALPHA STAYS The VR and desktop alpha you've been playing — the one that started this whole thing — isn't going anywhere. It's a complete chapter of The Strangeland in its own right, playable today in both VR and desktop mode, and it always will be. If you own it, you own a finished piece of this world. WE'RE BUILDING SOMETHING BIGGER What we're working on now isn't an update to that alpha.… | — | |
| DLSS patch Players who have supported hardware can find now find DLSS options in the Video settings menu. A Note on the quality settings: Quality setting options for DLSS include Auto mode and DLAA, as they are part of the options provided by nvidia. Though neither mode are currently officially supported by the game. Use of these modes may or may not have an intended affect on quality settings at this tim… | 12663646 | |
| Migrated to unreal 5.3 The project is now updated from 5.1 to 5.3. There were multiple performance upgrades and bug fixes from epic in 5.3. Migrating the project has made optimizing the game a lot easier for us in general and hopefully some users will already experience better performance across the board. Though this does result in almost a complete reinstall of the game files, we expect to stay on 5.3 for the rest… | 12393822 | |
| Small VR Fix Adjusted 3D Mesh on left motion controller | 12139433 | |
| UI Update, Full controller support & more Overhauled menus & extended customisation · VR and desktop menu's have been redesigned to fully support a plethora of input devices. · Automatic input device detection should switch context appropriately in real-time to reflect the device you're currently using (Only in desktop mode) · The full list of scalable graphics options are now exposed under the video menu. Users can now fully customise… | 12124753 | |
| More crash fixes Small patch to increase app stability. | 11974931 | |
| VR Crash Fix & enhanced input system VR Mode · Fixed a common issue that would immediately crash the game when loading VR mode. VR mode should now load more reliably. Please continue to feedback any errors you may encounter! General · Overhauled the input system, bringing it up to date with the latest solution in engine. · Added controller detection for dynamic tooltip feedback based on the controller you are currently using. · Ad… | 11967056 | |
| Save Fix, Config Migration Migrated all user configuration settings (Graphics, input, etc) into GameUserSettings.ini. Users can now modify these settings outside of the game client if necessary. · Fixed the problem where the game wouldn't save progress. | 11944369 | |
| Menu and Save fix Fixed multiple issues with in-game menu for both modes. · Small adjustment to save system to fix issue where game progress wouldn't save. All previous save data will be lost (Sorry!). Hopefully this resolves the issue going forward. · Minor environment fixes | 11934791 | |
| interim rollback Rollback fix for item pickup due to helmet glitch. | 11929972 | |
| Bug Fixes & Accessibility Thank you to our early adopting community for helping us with fantastic feedback and bug fixes from the day 1 client. This patch is an accumulation of some of the critical issues highlighted by you. VR · A small fix has been implemented to resolve certain startup crashes when launching in VR. Standard Mode (Non VR) · Field of View (FOV) option has been added to the video settings. · Ultra Wide… | 11929725 | |
| Manifest update Small update to address manifest mismatch that may be causing the app to crash on startup. | 11923976 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Nov 2023 | Thu | 18:30 | DLSS patch | 12663646 | public | 1 | — |