Bug Fixes & Accessibility

War Of Being · published · build 11929725

Thank you to our early adopting community for helping us with fantastic feedback and bug fixes from the day 1 client. This patch is an accumulation of some of the critical issues highlighted by you.

VR

  • A small fix has been implemented to resolve certain startup crashes when launching in VR.

Standard Mode (Non VR)

  • Field of View (FOV) option has been added to the video settings.
  • Ultra Wide scaling lock option has been added to the video settings for testing. Users that run displays 16:9 or above can set this option to 'Maintain Y' to cater for Ultra wide displays. Please let us know how this performs for you!
  • Mouse sensitivity has been corrected and a scale option has been added to the video settings menu.
  • Added an option to the video settings to toggle Head bob effects.

General

  • Any and all motion blur effects have been globally disabled.
  • Fixed a bug where users could pick up a second page without dropping the previous, causing the first page to get permanently stuck in their grip.
  • Fixed the reach on certain pages that could not be picked up.
  • Multiple environmental clipping issues resolved.
  • Fixed visual effects quality setting not saving between sessions.
  • Graphical and functional updates to the video settings menu.
  • The end credits should now not activate too early.
  • A data log has been added once the track finishes playing to provide some clarity on the end of the game! No more standing around wondering.