Enginefall
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Enginefall September Playtest: Release Notes Since the last playtest, we’ve been taking a fairly aggressive look at performance, movement, combat, building, inventory, onboarding, audio, animation and anti-cheat. The result is a build with a lot to test and, almost certainly, several exciting new ways for you to break things. Let’s get into it. Performance and Optimization This build includes a substantial round of performance improvement… | — | |
| 1 Week to Go - Our Biggest Enginefall Playtest Yet!major The next Enginefall playtest begins June 8 , and this is shaping up to be our biggest test yet. Thousands of players have requested access, and we’re excited to get more Freerailers onto the Titan Trains to test the latest updates, systems, and improvements. Before the playtest begins, we recommend catching up on our recent Steam News posts. A lot has changed since the last test, and these blog… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
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| No builds seen yet. New builds appear the moment a branch changes. | |||||||