Protos Magos Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
17 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
17 Sep 2026
| Published | Title | Build |
|---|---|---|
| Performance update 29 march 2026 AI controller perception has been streamlined to avoid spamming BPIs to the BT service | — | |
| Protos Magos – Demo Update and Next Stepsmajor About the current state of Protos Magos What happened Protos Magos was initially released as a free game, when it should have been released as a demo. That confused what content was final and what the actual release plan was. What has changed The demo has been updated and visually polished, and it now contains two levels out of the planned five. This version is being frozen and will not be rele… | — | |
| Update 6th July 2024 Perfomance Update The latest update includes a series of optimisations, so the game should run at a higher FPS and be more stable. I would love to hear from anyone how it performs on other PCs..... Some technical stuff I should have known when I started, include: - Removed a bunch of dynamic lights - setup LODs - Decreased Culling Distance - setup HLOD - Texture compression | 14953729 | |
| FPS Steamfest April 2024 update Demo Update I have updated the Demo in preparation for FPS Steamfest April 2024. The Demo now includes all the game content in its current form, including the second level, the "Dungeon." Main game update I have started work on two more levels. I have blocked out the stages, paced the action, and am looking for an Environmental artist. I cannot estimate the full release precisely as I am not wo… | — | |
| Update 21 October 2023 Replaced all Sci-fi elements with Medieval Fantasy. All enemies now yield medieval weapons or cast magic. I tried initially to weave a setting where sci-fi and medieval worlds collide, but I failed. So I am leaning hard all in a medieval setting, replacing all futuristic elements with medieval or fantasy. Major Performance update I have further optimised the current two levels to a satisfactory… | 12500982 | |
| Update 29 April 2023 Technical: * Increased texture streaming pool. RAM Minimum requirements increased to 16 GB * Increased performance of rendering enemies. Significant performance improvement on Level 2 Increased Minimum Required Disk Space to 12 GB General * I will be increased the price slightly in a month and the current build will be free as a demo * Working on a new feature: endless run/survival mode There a… | 11121679 | |
| Update 14th April 2023 Technical: * Anti-aliasing was not working, it is now set to TAA Gameplay: * Reduced base walking speed. Sprint is optional as a passive skill * Grenadier will telegraph attack before firing with an animation Level 01 specific: * Several collision issues have been fixed. * Performance Optimized a bit. | 11007990 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026 | Sun | 09:53 | No patch notes · unannounced build | 25150668 | public | 1 | — |