Indemon Tales
Last seen
0Sampled 17 minutes ago · not a live figure
—of peak
All-time peak
211 Oct 2026
Last seen
0Sampled 17 minutes ago · not a live figure
All-time peak
211 Oct 2026
| Published | Title | Build |
|---|---|---|
| Controller & Steamdeck Rework (Beta) Thanks to a friend of mine who wanted to participate in a little project with me, we reworked the controller support for the game to be more convenient and enjoyable. This also includes a new configuration specifically made for the Steamdeck. We haven't 100% tested all aspects of the game, yet, and since we touched a lot of the core code there might still be some unknown side effects, even for… | — | |
| Indemon Tales 1.42 - Added more portraits to various characters (Don, Tabin, Meraja, Gorho) - Transformations use custom party icons and character portraits if available | 17915787 | |
| Indemon Tales 1.41 - Save menu now has an override warning that needs a double-click when clicking on an occupied save slot - Added Daziras to the roster of datable characters & gave him his own dialogue avatar - Increased the dating level gains for good/loved gifts (from 1/3 to 2/4) | 17655521 | |
| Indemon Tales 1.4 - Added a reminder for heroic mode to the Game Over screen - Balam won't rob you of all your primestone anymore if you give him too much - Partymembers will use potions more wisely now (only below half HP when there is no big danger) - Partymembers now use their maximum movespeed for dodging if they are faster than the party leader - The curse-purification effect from purple stones will reveal… | 16929168 | |
| Indemon Tales 1.39 - Pickaxe can now be used from inventory via ALT button (does not have to be in hotbar anymore) - Glaive Ballistas now use the ammo type that is placed first in the inventory (top to bottom, then left to right) - Glaive Ballistas now display the amount of ammo for the type currently being used - Added a fourth quest option to the quest board (type is random) - Added a boss to the Bloodstained P… | 16743370 | |
| Indemon Tales 1.38 - Added an alternative, snowy version to certain forest type dungeons - Added cracked sprites to all mineable rocks when they are being mined - Replaced "Auto-Attack" option with "Auto-Combo", which performs melee combos automatically when holding down right click/trigger. This setting is enabled per default on new game files and should help out new players with combat | 16554670 | |
| Indemon Tales 1.37 - Added a dating mechanic for some post-game banter (Visit the Brook Spring after completing a certain sidequest) - Dead party members will now spawn with 1 HP at save-points inside generated dungeons on Demonic (instead of dying instantly again) - Roviria starts talking to you automatically when near her for the first time at the guild - Made first Blearwood Cave Boom-Shrooms deal non-lethal d… | 16199211 | |
| Indemon Tales 1.36 - Meteor spell now spreads fire when hitting rocks that it breaks upon impact - Monsters cannot spawn inside dungeons anymore as long as there is a cutscene ongoing - Heroic mode now displays an icon in the corner when active & can be disabled anytime - Fixed moveable monuments getting duplicated in water when pushed perfectly in-between tiles - Fixed mushroom boss misplacing dropped items that… | 15655886 | |
| Indemon Tales 1.35 - Added shadows to a lot of graphics - You can now sleep in the barrel during the first night in prison - If you die too often to the talking plants, they will get bored and let you pass - Roviria now keeps her new look in the post-game - Improved dodging of AI controlled partymembers - Partymembers will walk as fast as their movespeed allows for when the gap to the player gets bigger - Reduced… | 15459145 | |
| Indemon Tales 1.34 - Added a hotkey for using stored potions inside potion bag (C or press left thumbstick on controllers) - Moveable monuments now show a "ghost preview" near water that makes it easier to gauge where it will land - The Water Spirit in Act 3 now also offers the arcane upgrades to basic spells of Act 1/2 - Items that are held in "hand" slots can now be directly used in crafting recipes - Fixed Arc… | 15380925 | |
| Indemon Tales 1.33 - Reduced the amount of specific names mentioned in dialogue in the intro - Some NPCs now walk around a bit instead of just standing around - Stronger poison effects now override weaker ones - Storage chest got open/close animation (Added in previous mini-patch) - Added new difficulty "Demonic" & small changes to "Casual" I've wanted to implement an extra-hard difficulty for a while now, but di… | — | |
| Indemon Tales 1.32 - Party Members can now do heavy attacks - Changed some swords to have unique heavy attacks - You can now shift-click to quickly store/grab stuff to/from the storage - Some more sounds, spell effects & particles - Improved hitboxes - Bugfixes for dungeon generation | 15224790 | |
| Indemon Tales 1.31 - Added more weather effects to certain dungeons (wind, sandstorm, thunder) - Visiting the world map will retroactively trigger story-related achievements on old save files - Kan-Kerth style shop is now also opened during the night and in Act 4 - Reduced blast resistance of some traps - Added 2 new achievements | 15139359 | |
| Indemon Tales 1.3 Went a lot faster than I expected. Steam achievements do not activate retroactively though, so if you already have an old save file, you might not be able to unlock everything with that one. - Added Steam Achievements (19 in total, maybe more to come) - Added a - J u k e b o x - to the Golden Pike - Added another unlockable perk at the Stones of Time - Made the title screen text a bit prettier | 15077336 | |
| Indemon Tales 1.29 - Added more sound effects (mostly to UI elements) - Minor changes to some cutscenes/dialogues - Adjusted the movement of the Scorched Mines Boss (movespeed is less important now) - Added a macOS build - Some bugfixerinos If anyone has macOS and wants to try it out, feel free to contact me and tell me whether it works nor not as I lack a device to test it properly Aside from that, Steam achieve… | 15052170 | |
| Indemon Tales 1.286 - Mining now increases the damage of thrown rocks - Allowed AI controlled party members to throw rocks when equipped - Adjusted sprites of ignitable pillars to make them look a bit more different to other pillars - Adjusted icons of still locked special attacks to make the left part of the inventory more noticeable - Crate loot skill chance now correctly displayed (not a buff - was higher than… | 14931583 | |
| Indemon Tales 1.28 - Added illumina wisp (a new passive light source) Available at Brook Spring, upgrades from the basic lightspell. Can be enhanced twice. - Added very simple pathfinding to party member AI that should help them prevent getting stuck - Improved knockback behaviour - Parrying contact damage from enemies will mini-stun them - Stunned enemies don't deal contact damage anymore (Which means dashing in… | 14765714 | |
| Indemon Tales 1.274 - Added a casual difficulty setting (Inside main menu - Options) - Fixed cursor getting clamped inside game window when using gamepad controls | 14618091 | |
| Indemon Tales 1.271 Smol update for 1 year anniversary - Added sounds to pushable monuments/boulders and campfires - Added a settings sub-menu to the main menu (Don't have to be in-game anymore to change those) - Added shadows to menu buttons - (Hopefully) Fixed a bug that would sometimes display "Act" on empty save slots and sometimes not | 14506936 | |
| Indemon Tales 1.27 - Added a new equipment slot (Signature Rune): Stat-bonuses provided by the rune are doubled, but will only affect the equipped character This allows for more character-individual build variety, and can also save a bit of inventory space on the side - You can now talk to party members in specific locations/situations for a bit of extra dialogue - Added an alternate location to find the Saeluria… | 14492485 | |
| Indemon Tales 1.264 - Added a sword swinging effect - Added a final floor to Deathwind Cave - Added two new artifacts and removed Soul Union artifact (deprecated ever since party members could use special attacks on their own) - Runes of the same type can now be stacked for space saving purposes (stacked runes don't grant bonuses) - Item stack amount now displays numbers higher than 999 (overlaps with other items… | 14171301 | |
| Indemon Tales 1.26 - You can now hide inside barrels - Added a new potential merchant for Rodney's Resort - Added a new post-game dungeon (Bloodstained Plains, Spooky Merchant sells map) - Added three new armors (two mage armors with less damage reduction but a spirit bonus) - Added short pauses to some dialogue texts when you let it type itself - Buff shrines have a smaller hitbox and can't block off passages al… | 14124891 | |
| Indemon Tales 1.258 - Parrying now blocks projectiles in a small area around you (effective to protect teammates) - AI controlled party members also get better at preemptively parrying incoming projectiles with higher levels - Pickaxes make clanking sound when hitting rocks - Twisted Burrows are added to the map in act 3 - Added new banger music tracks by Vbuh ( - Added more particle effects to a lot of things - A… | 14058015 | |
| Indemon Tales 1.25 - All changes from 1.24 BETA are included - German translation is now complete - Stronger melee weapons now benefit a bit more from power stat - Added power requirement for heavy melee weapons - Improved glaive star hitbox (won't hit walls/edges as often) - Holding right trigger on controllers allows you to pick up smaller amounts of a stack 1.26 will focus on optimizing controls for SteamDeck | 13924987 | |
| Indemon Tales 1.24 BETA - New Language switch in main menu (german is available, but still WIP - expect untranslated text) - Completing quests and progressing the story now also grants bonus EXP - EXP required per level-up has been raised (makes it easier if you just play the story without grinding, but keeps it around the same level if you grind) - Ikkri will start Act 4 with a bone armor - Color coded item names for… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 30 Mar 2025 | Sun | 14:56 | Indemon Tales 1.42 | 17915787 | public | 3 | — |