Los Pingheros
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
110 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
110 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | DevNews #8 - New VFX, challenges and skin! Hey Pingheros! Let's go for the DevNews #8 !! Game One new challenge map is currently "work in progress" and will bring new objective. 🪙 The luchador mask will get some visual tweaks, but don’t worry—you’ll still be the number one threat (after the megalodon). 💢 The megalodon has found a whole new way to give you chills! 🦈 Love all things woolly? Dive into coziness with our new skin: Wool Pi… | — | |
| Community | DevBlog #6: Asset Actions Introduction Hola Pingheros! 👋 Romain here, I want to talk to you about an architectural concept that use in Los Pingheros: AssetActions . If the term looks pretty generic to you, it is because it is supposed to be, AssetActions are meant to represent a wide variety of things that can be done in our game. Let’s get into it. In case you don’t know it already, LosPingheros is a top down snowball… | — | |
| Community | DevNews #7 - New effects, map challenge & Skin! Hey Pingheros! Let's go for the DevNews #7 !! Game The rewards announcement system has been updated! 🪙 The Falcon power-up is also getting an update! 💥 A new challenge map is "work in progress". Watch out, or you might just singe your feathers! 🔥 Introducing a new skin that will soon join the wardrobe of our beloved Pingheros: Aztec Crown 👘 | — | |
| Community | DevNews #6 - New map challenge, interface effects, Mechanics! Hey Pingheros! Let's go for the DevNews #6! Game Many elements of the interface have been revamped to dazzle you! ⭐ Progress Winner of game Podium A new challenge map is now available to unlock! Will you be able to beat the WR? 🏆 A brand new rare-quality skin is coming to your wardrobe: Aztec Jewerly 👑 If you ever felt isolated from other Pingheros, the Ice Meteor is here to change that! The… | — | |
| Community | DevBlog #5: Character and Skins Texturing Workflow Introduction Hola Pingheros! 👋 I’m Kathia and today we're going to talk a little bit about our snow fighters 🐧 and their sense of fashion🩲🎀. During the project, one of my responsibility was to set up a texture workflow for characters and skins . This colorful, explosive game requires a ton of variation to satisfy every player's needs 😉. Problematic Working with multiple color choices and a… | — | |
| Game update | Los Pingheros Update - 0.3.13 Hotfix 0.3.13 Thank you for the early feedbacks that allowed to fix some important stuff for your experience. See you on ice ! New · The game is now playable offline. Changes · Falcon & Cold entrance skills now do not follow players at the very end of the respawn animation, giving time to the targetted player to dodge. · Falcon skill creates ice where the player spawn, avoiding exploits where t… | — | |
| Community | Demo out NOW! The first public demo of Los Pingheros is now available! What's New in the Demo: · Progression System📈: For the first time, players will be able to experience a progression system that allows them to unlock new items and content as they advance through the game. · Snowball School🏫: A completely revamped tutorial called Snowball School introduces players to the game’s mechanics through timed c… | — | |
| Community | DevNews #5 - New tutorial, challenges, and objectives! Hey Pingheros! Let's go for the DevNews #5! Menu The tutorial is over! Instead, you'll have the chance to join the Snowball School ! There, you'll learn everything a true Pingheros needs to know before stepping into the arena! New objectives will be added, with a variety of rewards up for grabs (skins, colors, arenas, etc.). New relevant information will appear during loading screens. Game The… | — | |
| Community | DevNews #4 - New progression system, rewards, and night maps are coming! Hey Pingheros! Let's go for the DevNews #4! Menu Goals will be coming to Los Pingheros with specific objectives that will allow you to unlock new content in the game. New interface for rewards will be introduced Game We are working on night lighting , so you’ll soon be able to experience snowball fights under the moonlight! Bandolon Fishing Point Boya Bye Bye | — | |
| Community | DevBlog #4: Streamlining Game Development with GitLab CI/CD Hey Pingheros! In today’s game development, production time optimization is key. In any software development company, the time spent by developers on compiling code, packaging assets, testing applications, and deploying a release can rapidly become a nightmare. I have personally worked on projects where the entire pipeline, from the moment a line of code is changed to the moment the application… | — | |
| Community | Join Steam Playtest now! Greeting Pingheros! Our new Playtest is available now! Click “Request Access” under “Join Los Pingheros Playtest” to install the game and get ready to play. Players who request access will be invited to participate via an email from Steam with download instructions. Don't forget to check your email (and spam folder) to access the Playtest! After the recent feedback from the last playtest, we've… | — | |
| Community | DevNews #3 - New legendary skin, new VFX, and bots are getting smarter! Hey Pingheros! Let's go for the DevNews #3! Game A brand new legendary skin will join the Los Pingheros collection. A legendary outfit that will adapt to the color of your Pinghero, perfect for celebrating the Día de Muertos in style! 💀 New features are in the works, and fire will be part of the action. 🔥 We've refined our re/spawn effects for a more polished experience. 🐧 Then the meteorite… | — | |
| Community | Join the Adventure! 🐧 Hey Pingheros! Welcome to our Steam page! A special ‘Hallo’ If you’ve just discovered us through the Future Games Show at Gamescom. We are extremely excited to unveil Los Pingheros! A project we’re passionate about and have been working on for quite some time! It’s not just another game, it’s a game that we hope will bring you a lot of joy and laughter as you go head to head with other players… | — | |
| Community | Thanks for playing! 🐧 Hey Pingheros! 🐧 Thanks for playing! It’s been amazing to see you playing and enjoying Los Pingheros! This playtest has now ended but don’t panic! We have a new test coming with new content and improvements. For everyone that did play, we would really appreciate if you take 5 mins to answer this short survey here ▶️ LINK ◀️ For all things Los Pingheros , follow us on Twitter (X) , and join us… | — | |
| Community | DevBlog #3: VFX Creation, and the use of symbols Hola fellow Pingheros! Today, I want to share our thought process behind creating visual effects (VFX) for our game, and how we integrate Mesoamerican iconography into our designs. In this post, I'll be focusing on area of effect rings for our bombs . Our goal is to make the area of effect visible before the bomb explodes more engaging, communicative, and visually interesting. It may look OK no… | — | |
| Community | Join Steam Playtest now! Greeting Pingheros! Our second Playtest is available now! Click “Request Access” under “Join Los Pingheros Playtest” to install the game and get ready to play. Players who request access will be invited to participate via an email from Steam with download instructions. Don't forget to check your email (and spam folder) to access the Playtest! We're adding Bots to Los Pingheros! They will help p… | — | |
| Community | DevNews #2 - New map, new mechanics, and a legendary skin! Hey Pingheros! Let's go for the DevNews #2! Menu The main menu will get some visual tweaks in certain sections to make it easier to read. The bot system will be integrated into the game and will have options for inclusion in your matches. Game A brand new map is coming: Boya Bye Bye 🐧 This map introduces a new environmental mechanic: buoys . Be careful not to jump on them, you might be in for… | — | |
| Community | DevBlog #2: Input to actions architecture 🐧 Hey Pingheros, Today, I want to share with you how we implemented our input handling stack using Unity and Photon Quantum for our online multiplayer brawler game Los Pingheros at Hectiq . Photon Quantum is a deterministic simulation engine that handles rollback, which allows to only send inputs over the network. Even though the description and examples will be explained with Unity and Photon Qu… | — | |
| Community | DevNews #1 - New menus, game mechanics, and the arrival of bots! Hey Pingheros! 🐧 We're starting our DevNews series, aiming to introduce you to our team and share the latest updates and our progress as we develop the game! 🪅🌶️ Menu You will be able to access the tutorial directly from the main game menu! This allows players to get warmed up before jumping into the battle. 😈 Keyboard and mouse players haven't been forgotten. They'll have a guide for their… | — | |
| Community | Thank you for playing the first playtest! 🪅 Hey Pingheros! A big thank you for participating in our playtest! Your time and feedback have been helpful in improving the game, and we will continue to make it better. We hope you had a good time! And guess what? The next playtest is coming very soon, with new features to explore! See you on the ice again soon! Hectiq Team 🐧 | — | |
| Community | DevBlog #1: Hectiq & VCS: why we opted for GIT LFS 🐧 Hey Pingheros! In the fast-paced world of game development, choosing the right Version Control System (VCS) is crucial for managing complex projects efficiently. With numerous assets, large binary files, and a need for seamless collaboration among distributed teams, game developers require a robust and flexible VCS. Among the various options available, Perforce, Git, and SVN (Subversion) are th… | — | |
| Steam news | Los Pingheros Playtest is now live! Hey Pingheros! We're thrilled to launch our first Los Pingheros open playtest now! To play the game, press the ”Request Access” on the Los Pingheros Steam page. A subset of players who request access will be invited to participate via an email from Steam with download instructions, then we will gradually roll out more invites over time. Don't forget to check your email (and spam folder) to acce… | — | |
| Community | Sign up to our Playtest! Hey Pingheros! Finally! We are very excited to open sign-ups for the first Los Pingheros playtest and give you the chance to experience the game for the first time from 27th June until 11th July ! Within this playtest, you will play 3 maps and 3 game modes with up to 8 player online and local . You can register from the steam store page from today! Hope to see you in Mexico very soon! For all t… | — | |
| Community | Arena Fighter/Brawler Los Pingheros Coming Soon Hey Pingheros! We're delighted to announce our very first game! We've been working on this project with our new studio, Hectiq, for over a year now. The game features crazy penguins battling it out with snowballs in Mexico. You can fight with wings, snow, bombs, and lots more. The combat and environment will also never be the same, so beware! Los Pingheros features: · Up to 8 players local, onl… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.