Hermit and Pig
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
6Aug 2026
Playing now
0+0 vs. yesterday
All-time peak
6Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Faster walking speed, update to missable trinkets, Mac third-party controllers Happy Wednesday! Just uploaded a significant update! · By popular demand, Hermit’s walking speed is now 30% faster! If you prefer a slower pace, you can change the speed in the settings menu. · The two trinkets that were previously only available during Pig’s solo mission (and therefore missable) have been updated so that they are available to the player after Pig’s solo mission. · The input/co… | 22200337 | |
| Game update | Steam screenshots and Steam cloud now available Howdy folks! Another update for you. This time, we’ve added a few features requested by players: · Steam screenshots should work now. · Steam Cloud saving should work now, so you should be able to open your save file across devices. IMPORTANT NOTE: Because of how Steam handles transfers, whichever device you open first will overwrite the save files on any device you open afterward. So if your m… | 21890030 | |
| Game update | Error at the end of the guards fight For those that got this error following the last update, it should be fixed now! Make sure to restart Steam to ensure you get the latest version. Apologies for the inconvenience! ERROR in action number 1 of Step Event0 for object ob_transition: struct_get argument 1 incorrect type (undefined) expecting a Number (YYGI32) [ "gml_Script_getTranslatedStr (line 36)", "gml_Script_anon@7312@___struct_… | — | |
| Game update | February 9th Update Howdy folks! Just published a new version with a bunch of fixes for errors and sticky spots that have been reported over the days since we released. If you run into any new issues, please report them in this form: Errors: most of these are edge cases that only happened to 1-2 of the hundreds of people that have been playing, but wanted to note them here in case any of you are reading through th… | — | |
| Community | Hermit and Pig’s First Reviews Are In Hermit and Pig launched on Steam last week, and we're really grateful for the thoughtful response from press so far. · RPGFan: 95/100 · The A.V. Club: A- (91/100) · Loot Level Chill: 9/10 · STWGames (Italy): 9/10 · So Many Games: 4.5/5 · Destructoid: 8/10 · Quest Daily: 8/10 · The Indie Game Café: 4/5 “A heartfelt RPG that isn’t afraid to sit with discomfort.” — The A.V. Club “One of the most e… | — | |
| Game update | Error when talking to pig is fixed! For anyone experiencing the following error when you get to the end of the prologue and talk to pig, this has been fixed! Just restart Steam and you should get the update. Apologies for the inconvenience! ERROR in action number 1 of Create Event for object ob_convo_manager: Chatterbox: "pig.yarn" could not be parsed. | 21805482 | |
| Steam news | Hermit and Pig is Out Now If you’re looking for a story-rich, turn-based RPG with key-combo combat, dialogue-driven encounters, and a lot of mushrooms, you can pick up Hermit and Pig today with a 10% launch discount. We also have a couple of launch bundles available on the store page, including one with the original soundtrack. Thanks so much for the support — we hope you enjoy exploring the world. | — | |
| Community | How to play Hermit and Pig your way With four days until launch, we wanted to share a dev update on what we've worked on to let you play Hermit and Pig your way. From the start we knew we wanted Hermit and Pig to focus more on player skill growth than grinding over experience points. As development went on the idea expanded to give players more ways to tailor the game to how they like to play. · Choose Easy, Normal, or Hard to ch… | — | |
| Announcement | Hermit and Pig Releasing Feb 5 at 10am EST We finally get to say it - Hermit and Pig launches one week from today! We’re putting the final touches on the game and getting ready for launch. Thanks so much for all the support along the way. We're almost there. More soon, Mason and Nathan | — | |
| Community | Join us for a last round of playtesting and bug catching We're officially three weeks out from launch! Our alpha testers are wrapping up their last play throughs and we've been shrinking down the to do list every day. We're opening a final round of shorter Steam playtesting to a larger group for a broad sweep of any remaining bugs. If you enjoy bug hunting on indie RPGs and want to help us polish the experience, we’d really appreciate it, but if you’… | — | |
| Community | Final weeks of development and an updated launch date Happy New Year! Welcome to our first Hermit and Pig devlog of 2026, and one of our last before launch. It has been a minute since you've heard from us, but we're finally emerging from the deep dark development journey known as the final stretch, and things are looking very good if we do say so ourselves. Over the last month we've had an elite group of volunteers from our community doing alpha t… | — | |
| Community | 🍄Special Demo Just Dropped for Next Fest Only🍄 It's a Next Fest surprise! We just dropped an extended version of the Hermit and Pig demo on Steam for a limited time! Players will go beyond the prologue into the first full world of the game, venturing deeper into the plot of Hermit and Pig and experiencing Pig as a battle companion. We gave press and streamers early access to this secret edition last week, and now it's your turn! We're only… | — | |
| Community | 🍄Everything everywhere all at once for Hermit and Pig - Next Fest and beyond!🍄 Howdy and happy October! Wow - we probably thought the gamedev journey couldn't get any busier, and then we entered this season. On the top of the list is Steam Next Fest - save the date! We've been prepping behind the scenes for a while now - polishing up the demo, reaching out to streamers, and planning a pretty cool surprise. Steam Next Fest runs October 13-20, and it's one of the best oppor… | — | |
| Community | BIG NEWS for Hermit and Pig this week Hello Steam friends! Wanted to give you a heads up that Hermit and Pig will be in the Six One Indie Showcase this Thursday, September 18. We’re revealing a Hermit and Pig trailer with all new, exclusive content - and a PRETTY BIG announcement - no spoilers! Pre-show starts 11:50am EDT, showcase is 12pm EDT - The main event page is here and you can watch via the Six One Indie YouTube and Twitch… | — | |
| Community | THE GAUNTLET: Hermit and Pig battle testing opportunity Aug 22-Sep 5 Hiya! We've been focusing intensely on battles. So much so that we're ready for you to playtest (if you want!) what we're calling THE GUANTLET. This is primarily a testing environment for us, but for you it’s a roguelike-ish, arcade-y, self-contained “game” that focuses on battles. THE GAUNTLET will run August 22-September 5. To participate you'll just need to use this form to sign up , and the… | — | |
| Community | Out of the woods! Greetings! Well, we always knew this day would come. Hermit and Pig are actually gonna have to leave their woodland comfort zone if they want to find the Jumbo Fungo and help the townspeople. EXCITING! And we're finally ready to give you a sneak peak of what lies beyond the forest boundary. THRILLING! Mason has been grinding for a while now - first mapping out the rest of the game's areas, and… | — | |
| Community | Leveling and Customization We’re implementing our ACTUAL leveling system in the game, which will include a new type of item: trinkets! These are mystical, mysterious, lucky objects that our heroes can equip to modify their abilities. As you level up you’ll be able to equip stronger trinkets. Ya know, like Paper Mario or Hollow Knight. Here are a couple of trinkets you’ll get to use: We’re excited to see your H&P trinket… | — | |
| Community | Brand Spankin’ New Art We’ve been working hard on an art overhaul so we can make this the best danged game we can. Here’s a little preview: This “fancy” upgrade includes updated environments, animated battle backgrounds, cleaned up enemy and character sprites, etc. etc. We’ll have some exciting new mechanic updates to show off soon - especially exciting for folks who like the RP in RPG. We know we've been absent for… | — | |
| Steam news | Hermit and Pig demo is now on Steam! It's official - as of 12pm EST the Hermit and Pig demo is now available to download on Steam! We've never crunched so hard or pulled so many all-nighters in our 30s, but it's all worth it to share this news! The demo has new features and updates since the betas, so even if you've tried it once there are still new things in store. We hope you'll play it, and we especially hope you'll love it! An… | — | |
| Community | Untitled Howdy! With this update, we thought it might be cool to take a look at another region of Hermit and Pig’s forest.We wanted to make the area feel overgrown and forgotten, so we stuck to deep greens and textured it with moss, algae, and a lot of vines to walk through. This section of the map gives a peek into some of the magical realism that will pop up occasionally throughout the game via some u… | — | |
| Community | Demo beta dates locked in - grab your seat! Howdy folks! Next month Hermit and Pig will be featured in the EGX Leftfield Collection in London . This will be the first time anyone sees a build of our demo (who isn’t our families or friends). If you happen to be around please come and give an anxiety-inducing hello! More importantly, this means a demo beta is around the corner, so save the date! Important details below: · When is it? The b… | — | |
| Community | The most exciting keyboard news you've heard all week Howdy! The past month has been a busy one as we’ve continued to push to get this demo done. One of the biggest updates was to give the player the option to a) use a controller on computers and b) to customize their controls. We’re hoping this will give players a more accessible and pleasant experience. And while the technical details of the process are pretty boring, the implications are import… | — | |
| Community | How does one fend off a crazed squirrel? Hey folks, We’re working on getting our demo in shape for the beta release. Lately we’ve been focused on the battle system, so here are some new enemies: A big part of our game is puzzling out which attack would be effective on each attacker. So we’re trying to pack TONS of enemies in to keep you on your toes. How does one fend off a crazed squirrel? Kick? Cane? Slingshot? My uncle got attacked… | — | |
| Community | Future of Play Direct Announcement Trailer and Steam Page Reveal We're thrilled to announce our upcoming game to the world with our announce trailer at Glitch's Future of Play Direct event on June 10. The #FutureOfPlay Steam Event runs June 10-19, where you can watch a rerun of the event and see broadcasts and Steam pages for dozens of new and upcoming indie games. After a lot of hard work to get our Steam page and trailer ready for the event, we're back to… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.