Randoville
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
114 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
114 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update #2, Halloween Hey everyone! This update took quite a while for some technical reasons. I've been rethinking progression system for a while, and a lot of backend work happened. Though, i didn't make new system in this update, but brought some small features to test everything out. Added · Pines! Preparations for the winter are here! · D4 Now you can buy a D4 as addition to your D20 at the Shrine. · Level Up m… | — | |
| In-game event | Update #1, Fall Hey everyone, got a bit late with this update Autumn came (yeh, october..), so it's natural for nature to change it's color! So, what's new ? Added: Autumn , now you can change the season in the menu. It's just colors, no functionality, so play as you want Revival - now it's possible to revive cuboys at the Shrine for a price! Food - now Food and Wheat numbers get red when you have negative inc… | 12385836 | |
| In-game event | Demo update! Hey everyone! Today i have pretty big update for you First of all - fixed issues . Fixes · Reworked building placement system, now it should work like a charm · Fixed problems with unstable Lumber placement in the forests · Fixed bug where you can roll for a Quarry, but have nowhere to place it · Fixed problem where game launched with SteamVR (haven't tried, waiting for feedback) · Fixed proble… | — | |
| In-game event | New demo update! Hey! New demo update came out. Some minor fixes and core improvements New and added · Achievements. Do something, get something + experience. (Achieves can be seen from game menu) · Progression tree. Before it was available only after Regress, but now it's also available in session through Shrine shop · Added tooltips for disabled buttons, so it's understandble why they are disabled C: · Added… | 11507656 | |
| In-game event | Enormous Demo Update Intro Hello everyone! Almost 3 weeks after demo release, in that time got a lot of feedback, added some cool things and upgraded the game to the next stage. First things first. Progression · Added Level system · Reworked Regress system · New conditions for opening new buildings So, about Levels. As always - for your actions you get XP -> Level up -> New possibilities Each building grade gives 1… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.