Solar System Simulator
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All-time peak
311 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
311 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Major Update: Cloud Saves + Free Surface Movement Cloud Save: With the new cloud save feature, you can upload your save games to share your unique systems with the community or download other players' creations. Explore Freely: You can now freely explore the surfaces of all planets! Move around and check out the planetary terrain. Mars, Earth, the Moon and the Jovian Moons have highly realistic terrain based on real planetary terrain data from… | — | |
| In-game event | 0.299 - Besides "cracking" an object to split it in a number of pieces, you can now also turn it into a particle ball of thousands of particles that react to gravity. This option can be set from the physics menu. - Planet debris from collisions is now susceptible to gravity. Collisions will now leave visible craters on the surviving body - Besides a ring shape, you can now also set particle rings to… | 15310443 | |
| Major update | Update 0.285 1. From now on, you can create custom particle ring systems which respond to gravity and add them to planets. 2. You can now change celestial bodies into particle balls, simulating the loss of gravitational cohesion (Roche limit breakup) 3. Eclipses will make the sky turn darker now. | 14942941 | |
| In-game event | 0.278 - Gas giants will now have counter-rotating cloud bands. On a fast spinning planet they could be hard to see, but you can slow down the rotation using the axis menu to see the cloud swirls! - New brown dwarf model, the goal was to have something between a planet and a star. - Planets will now automatically start breaking apart when they enter the Roche limit. "Crackable planets" has to be set t… | 14487857 | |
| Game update | 0.274 - upgraded and more customisable accretion disk for the black hole - When the "crackable planets" mode is on (can be set from the physics menu), there is now a continuous check if objects are within Roche limit of another object. If so, the object will start breaking apart - Various bug fiixes | 14446884 | |
| In-game event | new Version 0.266 - Added historic past and future events that you can load directly: comet flybys, solar eclipses and lunar eclipses. You can load them from either the start screen or from the restart menu. - Added the blue giants Achernar, Acrux, and Hadar, as well as the red giant Aldebaran, in their correct Milky Way locations. - Added custom clouds (textures menu p.6). It gives some control over the shape,… | 14243747 | |
| Game update | 0.260 - Added crackable planets. You can activate the "crackable planets" mode from the physics menu - Added relativistic jet / beam in the customization menu - Added neutron star surface in the customization menu - Added "Darkstar aura" in the customization menu - Added Customizable galaxy textures: you can now import the galaxy textures of your choice into the game. A good source are the images tak… | 13888050 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.