Counterclocking
Last seen
0Sampled 34 minutes ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 34 minutes ago · not a live figure
All-time peak
013 Sep 2026
| Published | Title | Build |
|---|---|---|
| Massive Update -Ver. 0.5.x- Our Biggest In 6 Months Of Work!major Massive Update – Our Biggest In 6 Months Of Work! · After six months of development, this is the largest update yet. · The main character’s move set has been extensively overhauled for tighter control, fresher combos, and smoother flow. · A brand‑new Tutorial section is now available right inside the Pause Menu so you can review mechanics and advanced tips anytime. · Enemies have been reworked… | 19593371 | |
| Update: Early Access 0.1.3 Here is a minor update that addresses some of the obvious flaws. Also sharing some of the road map directions I am planning. Update: - Video Option: Frame Rate Target is now available. - Video Option: Quality Setting is now available. (I am not sure if this helps the steam deck implementation) - Audio Option: Music Volume is now there - Audio Option: SFX Volume - Enemy AI: Minions are now more… | — | |
| Early Access 0.1.2 Fixed a potential issue that 144 and up frame rate make the game drops inputs. (targeting frame rate option will come in later versions, currently, the target is 300) -Brain Hack Magic | 11069195 | |
| Update: Early Access 0.1.1 This is a quick fix for some glaring flaws that can be improved quickly. It is not the best fix for the problem mentioned later, but a quick patch. More long-term improvement is on the way! Patch note: - Katana X1, X2, X3 remake to improve responsiveness - Cancelation input buffer time increased to improve responsiveness - Cancelation delay time reduced to improve responsiveness - Special moves… | 11064533 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Apr 2026 | Fri | 13:17 | No patch notes · unannounced build | 22731089 | public | 1 | — |