Additions & Improvements: 1. Added instructional boards explaining basic training and advanced training in tutorial levels. 2. Introduced numerous interactive props within levels. 3. Added new environmental animations to certain scenarios. Balancing & Adjustments: 1. Reduced duration of negative effects from cursed coin items. 2. Shortened post-hunt extension time for specific spirits. 3. Decre…
Hey~ Ghost Catchers, new updates are here, please check them out! Additions & Improvements: 1. Added background music to the second map. Balancing & Adjustments: 1. Adjusted the difficulty of photographing cursed items as evidence. 2. Adjusted the running animation for the client in cat form. 3. Adjusted the lighting in all maps to reduce performance consumption. 4. Adjusted the state of the el…
Major update · published 28 Jan 2025, 15:17:04 UTC
V 0.1.1.0 Version Update Notes
Additions & Improvements: 1. Second level map "Tranquil Farm" is now live! 2. All spirit relics are now placeable items for easier disposal in the shredder. 3. Added a photo evidence sticky note page in the lobby Pad to display photo ratings. 4. Added detailed effect descriptions for three new drug items. 5. Added cursed item spawn locations in Zones B, C, and D of the first level. 6. Added col…
New & Improvements: 1. Added description of effective range in all item tutorial texts. 2. Added introduction to cursed items in the tutorial level. 3. Added information on what can be captured in paranormal photos and relevant explanation entries in the tutorial. 4. Added a radio playing music in the lobby. 5. Optimized the cat's eye material performance at night. 6. Optimized the criteria for…
New Features & Improvements: Improved the smoothness of the physics simulation when the client throws items. Added text prompts on the sanity monitor. Balance & Adjustments: Randomly generated environmental effect votes are no longer considered as successful detection of environmental effects. The success rate coefficient for the Spirit Drawing Board detection has been reduced from 0.5 to 0.3.…
1. Fixed the issue where key binding images in the settings did not correctly display the player's current custom hotkeys after restarting the game (the actual hotkeys were correctly loaded from the player's saved settings in previous versions). 2. Added options to invert the X and Y axes of character perspective in settings. 3. Fixed the issue with achievements popping up at the wrong time. 4.…
Thank you to all players for your continued support and patience. After a long development process, GhostCatcher has finally been officially released today. For the first sale, we decided to offer a 10% discount. We welcome you to support and purchase the game, and sincerely hope you will join the discussion and leave valuable feedback. Your input is very important for our future improvements a…
NewsWe participated in the new product festival trial play event in October 2024.———Community
Community · published 14 Oct 2024, 18:39:52 UTC
We participated in the new product festival trial play event in October 2024.
Hello players, Our game has participated in this new product festival's trial play event. After a long development process and several delays, the quality of the game has finally given us enough confidence to meet everyone at this new product festival's trial play event. We are very grateful for the long-term support of all players. This trial play event is currently only open to a part of the…
NewsAnnouncement Regarding Game Postponement to June 2024———Community
Community · published 29 Feb 2024, 10:23:33 UTC
Announcement Regarding Game Postponement to June 2024
Hello, dear players. In order to ensure the quality of the game's launch, we have decided to: Refactor the underlying operation framework and animation performance. Improve network latency and synchronization. Optimize AI logic behavior. Continue to fill and improve gameplay and content. Due to the above reasons, we regret to inform all players looking forward to the game that the game's launch…
NewsThe first trial playtest event is about to begin!———Steam news
Steam news · published 7 Dec 2023, 12:48:17 UTC
The first trial playtest event is about to begin!
This test is a trial version, and the game is not yet perfect. There may be some serious bugs such as desynchronization in multiplayer, crashes, and other issues that hinder the normal progress of the game. If you encounter such problems, please leave feedback on bugs on Steam. We sincerely apologize for any impact on your gaming experience. We will collect and address these issues in subsequen…
NewsThe first test is now officially open!———Community
Community · published 29 Sep 2023, 03:00:55 UTC
The first test is now officially open!
Hello, dear players! Our first small-scale test event, which runs from September 29, 2023, to October 6, 2023, is now officially open. Come and join the trial play! After the development team's overnight efforts, many optimizations and modifications have been made to the game. However, there are still some issues that cannot be resolved immediately. The following problems are currently known, a…
NewsFirst-time test applications are now open!———Steam news
Steam news · published 26 Sep 2023, 08:33:08 UTC
First-time test applications are now open!
Hello, dear players! We have decided to open the first small-scale test from September 29, 2023, to October 6, 2023, and the store page test application is now open! This test is for the early demo version, and the game is not yet perfect. There may be some serious problems such as desynchronization during online play, crashes, and other issues that affect the normal progress of the game. If yo…
During the previous fix for the item ownership issue when multiple players pick up the same item, an unintended issue was caused where items could not be picked up after being discarded. This has now been urgently fixed, and we would like to clarify this.