Turbo Dismount 2
Playing now
7−5 vs. yesterday
3.9%of peak
All-time peak
181Mar 2026
Playing now
7−5 vs. yesterday
All-time peak
181Mar 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Trading Cards Update! Hello Dismounters! NOTE: Trading cards are enabled in Steam, please allow for possible server side delays! Two weeks since Full Release! Thank you everyone who has reported issues on the discussion forums, this update addresses quite a few, yet the work continues. Full update details below. Improvements · Steam Trading Cards - nuff said · Live Face disabled when game is out of focus · Replay Pl… | 22518467 | |
| In-game event | Release Patch! Hello Dismounters! Thank you for a wonderful Full Release week! We've followed the reviews and feedback on the forums to the best of our ability, and here is a version that addresses the most immediate issues. Full update details below. Improvements · Camera target at Dismount Complete no longer points to a wrong location. · UI: Challenges displayed as spots on level cards in Challenge Mode · U… | 22419100 | |
| Steam news | Full Release - Out Now! Turbo Dismount 2 Full Release Out Now! We are proud to announce that after over eight years of development, Turbo Dismount 2 has left Early Access and is now available as Full Release! Turbo Dismount 2 on Steam Turbo Dismount 2 expands upon the original in every aspect. · Full manual vehicle controls · Multiple passengers on vehicles · Animated custom faces · Support for webcam video faces · Up… | — | |
| Steam news | Full Release Beta now available for testing! Hello everyone! As we enter the final stretch before Full Release on March 13th, the Full Release is available for Early Access participants for testing and feedback. To try out the Full Release Beta, simply go to the game settings in Steam, then under Game Versions & Betas select the openbeta version. Features to Test · Achievements · Challenge Mode goals · Steam Cloud support · New levels · N… | — | |
| Announcement | Full Release on March 13th 2026! Hello there! Update: One more bump on the road! We're pushing the Full Release back slightly (Feb 27th to March 13th) to nail down some of the last complexities, but there will be Open Beta release in advance! Let's crash the game together! Time goes by so quickly when you are having fun, and even when not. Only a year ago we launched on Early Access, and now we're reaching a point where even c… | — | |
| In-game event | Update #16 - Winter Stunts Season! Hello Dismounters! As our first year in Early Access is nearing its end and we head off for the holidays, we present to you the Winter Stunts Update . This time we want to shine a spotlight at the possibilities of huge ramps and big air. This update also integrates the built-in screenshot feature with the Steam photo library, and comes with further performance improvements. Thank you all for be… | 21244766 | |
| Major update | The BIG Update! Hello Dismounters! Today we introduce the Challenge Mode , a new game mode that lets you progress through the game by completing specific challenges. For the traditionalists, everything remains unlocked in the Sandbox Mode . This update has been months in the making, and you'll find plenty of changes and improvements. Details below. The BIG Changes · Challenge Mode added: levels can contain cha… | 21097216 | |
| Game update | Security Update Hello Dismounters! We are still hard at work on the next version of Turbo Dismount 2. This unscheduled update is only a security patch for Unity CVE-2025-59489. Security Update Advisory | 20301423 | |
| In-game event | Update #14 - Workshop Season! Hello Dismounters! It's time to get serious with Steam Workshop. A HUGE tip of the hat to everyone who has created custom levels already, and now we want to highlight how it's done. The goal is for Turbo Dismount 2 to be a game where levels and gameplay can evolve infinitely . The tools for custom levels are not just about roads, traps, and NPC vehicles, they are essentially a visual programmin… | 19685456 | |
| In-game event | Update #13 - Racing Season! Hello Dismounters! It's Racing Season, and we're taking part in Steam Racing Fest! In this update we focus on the simple joys of life: the open road, manual steering, and beating your best lap times. We'd also like to bring to your attention the first-person steering view, and note that if you have multiple passengers, you can cycle the first-person view! The entire menu tab full of Racing leve… | 19387682 | |
| In-game event | Update #12 - Jailbreak Season! Hello Dismounters! In this update we bring you flashback from the days the Dismount Gang was wrongfully imprisoned for a traffic-related misunderstanding. Make your getaway! Levels · New level: Jailbreak ! Hats · New hat: Jailbird ! Improvements · Camera stutters reduced | 18911133 | |
| In-game event | Update #11 - Damage Season! Hello Dismounters! First things first: We are Steam Deck Verified! With this update we humbly attempt to better spotlight the new things in the game. The verbose news text is simplified, and we invite you all to participate on the battle for most damage on the Owtobahn. Vehicles · New vehicle: Komrade ! The rust-hearted work mule returns! Levels · New level: Owtobahn ! There is probably no way… | 18856434 | |
| In-game event | Update #10 - Engine Upgrade & Space Heroics! Hello Dismounters! Whew, migrating to a newer game engine never goes smoothly, but here we are! Turbo Dismount 2 is now running on top of Unity 6, and we have some scars, bruises, and performance improvements to show for it. Please report any glitches and misbehavings to the forums, and we'll take a hammer to them. Vehicles · New vehicle: Quad-Fin Fighter ! The favourite of all galactic heroes!… | 18643516 | |
| In-game event | Update #9 - Speed & Races! Hello Dismounters! Back with a smash! Race levels now feature time-based leaderboards, now it's a competition about speed! Speaking of speed, NPC vehicles are now stupid, dangerous, and capable of higher velocities than before. Performance has been improved, stutters have been reduced, and levels with NPCs see notable gains. Levels · New level: I Don't Like Sand ! · Existing levels with NPCs up… | 18144461 | |
| In-game event | Update #8 Hello Dismounters! We're back again! Score calculation is going to get more love in the coming updates, but we start here. The basic scoring is now re-balanced to take multiple characters better into account. More damage events are now recognized and displayed with the damage icons on the side of the screen. NOTE: A leaderboard reset is approaching with the coming updates! Levels are going to h… | 17897791 | |
| In-game event | Update #7 Hello Dismounters! As requested on the forums, custom faces are now separated between NPCs and players. Two new levels are also in: Air Traffic Control and Chef's Kiss. Levels · New level: Air Traffic Control ! · New level: Chef's Kiss ! Workshop Level Editor Package · Example scene for how to use the Spline Animator Improvements · New character slots on the Cricket · Custom faces are now separ… | 17635055 | |
| In-game event | Update #6 Hello Dismounters! An often requested feature is now in, custom faces appear on NPCs, so fill your levels with friendly faces! Two new levels are also in: Tropic Cruise and a remastered Hit the Fan. Levels · New level: Tropic Cruise ! · New level: Hit the Fan (Classic) ! Workshop Level Editor Package · Tall trees now come with physics joints, so they tilt an wiggle upon impact · Janky Jets pick… | 17544128 | |
| In-game event | Update #5 Hello Dismounters! There are now over 50 Workshop Levels ! That is absolutely awesome! This update greatly expands on Workshop level features from music to forces to physics joints! (Enjoy what physics joints can do in Axe to Grind...) Levels · New level: Axe to Grind ! · New level: Thread the Needle ! Workshop Level Editor Package · Support added for more joint types (Hinge, Spring, Configurab… | 17451270 | |
| In-game event | Update #4 Hello Dismounters! Keep sending your feedback, Turbo Dismount 2 will only improve! In this update, we focus on the game cameras and how the game communicates its controls. Our goal is to make the game easily accessible to new players, and existing players may also note a few features that have not been well communicated. Level creators need to be aware of the road spline improvement in this upd… | — | |
| In-game event | Update #3 Our journey through Early Access continues! All feedback is welcome, and below is a list of things addressed and improved in this update. This update focuses on logic nodes for Workshop levels, with new examples and level templates. · New vehicle: Smooth Cruiser · Maximus durability improved · Workshop: Level Editor Package updated with new template levels and logic examples · Workshop: New Log… | — | |
| In-game event | Update #2 Thank you for an awesome first week of Early Access! We read all feedback, and below is a list of things addressed and improved in this update. The number of levels on Workshop is amazing , and we want to improve the level tools so that even more versatile gameplay can be created. · New level: Slam Dunk · Workshop: Level Editor Package updated with new template levels and examples · Workshop ac… | — | |
| Game update | Update #1 Thank you everyone who joined us on the launch day! Let's kick off the journey of Dismount improvement by fixing some of the little things that have come up. Version 0.2.37 · Pink Lightning honk sound fixed (caused issues in replay) · UI fix for entering the Main Menu in Replay mode · Workshop browser no longer conflicts with game controls · Webcam device selection using the mouse pointer fixed… | 17119347 | |
| Steam news | Turbo Dismount 2 Early Access! Welcome! It's been over six years, but now we're really back. Turbo Dismount 2 begins its Early Access phase, and we can't wait for your feedback! Our humble goal is to make Turbo Dismount 2 a sandbox that allows the community to create new gameplay and share awesome videos about it. Join us on the discussion forums! | — | |
| Steam news | Turbo Dismount 2 Next Fest Demo Update 3 The third update is here! Let’s have a smashing Next Fest! · Face selection screen improvements · Selection outline fixes · Free flight not available during a dismount (setup and replay remain!) · Ragdolls with stronger joints · Night light fixes | — | |
| Game update | Turbo Dismount 2 Next Fest Demo Update 2 The second update is here! See you in the Steam Next Fest! · Crash when changing quality levels fixed · WASD controls enabled for manual driving (Yeay!) · Improved Air Control · Outlines on the selected character when using a game controller · Vehicle auto-steering slowdowns in The Original Classic and Mind the Gap fixed | — | |
| Game update | Turbo Dismount 2 Next Fest Demo Update First update is here! Mostly performance optimizations, but also the following: · Leaderboard layout fixes · Game should no longer get stuck in an endless splash screen loop · Very low quality setting added (shadows disabled) · Player vehicle paint jobs should no longer accidentally revert · Camera sensitivity tweaks · Camera sensitivity can be adjusted in the settings · Slow-mo music respects… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.