Red Glare
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
213 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
213 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 20 v.1.1 🔧 RED GLARE — UPDATE PATCH NOTES Thank you all for your continued support and feedback! This update brings several bug fixes, quality of life improvements, and a major performance boost. ━━━━━━━━━━━━━━━━━━━━━━ 🐛 BUG FIXES ━━━━━━━━━━━━━━━━━━━━━━ • Fixed a bug where the jail could not be opened by free characters during Mission 6 on the second playthrough • Fixed an issue where changing to a hi… | 23911397 | |
| Game update | Update 19 v.1.09603 Fixed a bug in second playthrough in mission a new path where William can not trigger interior of buildings. · Fixed a bug in second playthrough where Walter and Max can not take key from officer.. · minor other fixes in main menu. | 15516419 | |
| Game update | Small update Fixed a bug where character health substracted to half after last update Minor other fixes and optimization | 14908467 | |
| Game update | Small Update -Fixed Some memory leaks -optimization | 13902423 | |
| Game update | Update 16 Fixed a bug where William stuck when canceling throwing knife ability while climbing. · Now unpicked ammo boxes will be shown in mini map. · Minor other fixes and improvements. New challenge maps · Kasbo Village · Pearly Forest · Secret Outpost · Whispering Sands Total missions in game are 12. You can also play campaign second time with all five characters in each mission and totally different… | 13832853 | |
| Game update | Update 15 Fixed a grappling point in mission one where William stuck while climbing down. · Fixed some enemires don't patrol in siege of von lowe's camp mission in second playthrough. · Fixed visual glitches. · Fixed some other minor bugs related to maps. | 13605912 | |
| Game update | Bug fixes Fixed Enemies see deadbodies out of their viewcone in hard difficulty. · Minor other fixes | 13486350 | |
| Game update | Bug Fixes and optimization Fixed some times line of sight marker freezes and don't get removed. Fixed enemies see line of sight marker out side of their viewcone. Increased lighting brightness at night in desert maps. Lighting optimizations. Specially in snow maps where lighting at night cause fps drop. | 13458871 | |
| Game update | Small Update Fixed searchlights detect character on load if character is hiding in bushes. · Now Snow maps have different colour of Line sight, noise, weapon range and projectile circles. · Fixed some times enemy stuck in logic after alarm or after detecting deadbody and do not patrol. · Fixed if character is in enemy sight but viewcone yellow colour has not reached to character and you run and hide behind… | 13447495 | |
| Game update | Bug Fixes Fixed sometimes deadbody attached to character even after dropping. Now edge scrolling will be turned off while rotating camera with alt. Fixed Characters can't carry explosive barrels after previous update. | 13355527 | |
| Game update | Bug Fixes and Improvements Fixed eye marker can't be placed and attached to patroling enemy. · All primary objectives and their direction now shown by arrows in minimap. · Explosive barrel decals now clearly visible. · Camera rotation key is now re-bindeable and camera now rotated with left Alt key down + Mouse Axis Or Middle Mouse Button(Both are Functional). Due to your old save you have to rebind left Alt key in setti… | 13338314 | |
| Game update | Line of Attention Update Now you can place eye marker on enemy or ground with Ctrl+RMB to check if an enemy or eye marker is in enemy sight or not. | 13328454 | |
| Game update | Bug Fixes and Improvements Now enemy will not raise alarm after seeing a fainted enemy instead wake him up and go back to his patrol. · Fixed stun gun ammo box can't be picked up in mission 3. · minor other fixes | 13322383 | |
| Game update | Bug Fixes Sorry for quick update · Fixed a serious bug causing characters to stuck and they don't move at all. · More Optimization. · minor other fixes reported by players. · better tutorial. | 13311033 | |
| Game update | Bug Fixes and Improvements I am improving the game according to players feedback. · Changed previous perspective camera to pseudo Orthographic camera. · Improved sound attenuation. · Fixed a tower in mission 3 where character can't climb the ladder. · Added a vine near third dig site in mission 2 for more tactical approach. | 13305769 | |
| Game update | BugFixes Fixed Some landscape issues in snow maps. optimization. | 13294797 | |
| Game update | Bug Fixes and Improvements Fixed a bug causing a secondary objective enemy sniper to respawn after load. · Minor other fixes Improvements · Overall characters movement speed increased(faster walking, crouched walking and running). · Added gunshot volume slider in gameplay settings for players with headset finding gunshots uncomfortable · Increased ammo boxes in Mission 2. | 13292417 | |
| Game update | Bug Fixes Bug Fixes · Fixed infinite noise circles around search lights at night causing fps drop. · Fixed a grappling point in mission 1 where William can not grapple. · Now enemy will wait 1.2 seconds after reaching at dead body location, If player kills the enemy before delay alarm will not be triggered. | 13286484 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.